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path: root/include/sway/tree/container.h
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* scene_graph: port wlr_forgein_toplevel_management output enter/leave eventsLibravatar Alexander Orzechowski2024-01-18
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* container: Don't track outputsLibravatar Alexander Orzechowski2024-01-18
| | | | The scene graph abstraction does this for us
* Delete old damage tracking codeLibravatar Alexander Orzechowski2024-01-18
| | | | The new scene graph abstraction handles this for us.
* scene_graph: Port container server side decorationsLibravatar Alexander Orzechowski2024-01-18
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* input: Query scene graph for relevant surface/node intersectionsLibravatar Alexander Orzechowski2024-01-18
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* scene_graph: Maintain `wlr_scene_node`s for the sway tree.Libravatar Alexander Orzechowski2024-01-18
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* root: Try to preserve relative positions of floating containersLibravatar Ankit Pandey2023-03-14
| | | | | | | | | | | | | | | This makes the behavior of floating containers more consistent with i3. The coordinates of the container are scaled when the size of the workspace it is on changes or when the container is moved between workspaces on different outputs. For scratchpad containers, add a new state that preserves the dimensions of the last output the window appeared on. This is necessary because after a container is hidden in the scratchpad, we expect it to be in the same relative position on the output when it reappears. We can't just use the container's attached workspace because that workspace's dimensions might have been changed or the workspace as a whole could have been destroyed.
* Remove some erroneous apostrophes in commentsLibravatar Thomas Hebb2022-02-22
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* Upgrade for wlroots surface refactoringLibravatar Simon Ser2022-01-13
| | | | | | See [1] for details. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3412
* Add focused_tab_titleLibravatar Vsevolod2021-12-10
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* Use fixed titlebar heightsLibravatar Hugo Osvaldo Barrera2021-08-26
| | | | | | | | | | | | | | | Use fixed titlebar heights. The default height is calculated based on font metrics for the configured font and current locale. Some testing with titles with emoji and CJK characters (which are substantially higher in my setup) shows that the titlebars retain their initial value, text does shift up or down, and all titlebars always remain aligned. Also drop some also now-unecessary title_height calculations. Makes also needed to be updated, since they should be positioned with the same rules.
* Update wlr_box includesLibravatar Simon Ser2021-07-07
| | | | | | Update for the breaking change in [1]. [1]: https://github.com/swaywm/wlroots/pull/3011
* focus: beyond fullscreen when focused explicitlyLibravatar lbonn2021-02-25
| | | | | | | When issuing a focus command on a specific container, users expect to proceed it even if is hidden by a fullscreen window. This matches the behavior of i3.
* render: handle containers without output when rendering titlesLibravatar Quantum2021-02-25
| | | | | | | | | | | In e0a94bee8da3271f942c0881ee18a7e2d4138063, it was believed that if the container is being rendered, it must have an output. This turned out not to be the case. When rendering a container, all its children are rendered, even if the children is positioned off screen and thus not having any output. This is the cause of the crash in #6061. This commit introduces a null-check, which fixes #6061.
* container: Add container_is_current_floatingLibravatar Kenny Levinsen2021-02-22
| | | | | Needed to check if containers are currently floating from render code, as container_is_floating checks pending state.
* container: Move pending state to state structLibravatar Kenny Levinsen2021-02-16
| | | | | | | | | Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
* introduce workspace_squashLibravatar Ronan Pigott2020-12-20
| | | | | | | | | | | | | | | | | | workspace_squash is container_flatten in the reverse direction. Instead of eliminating redundant splits that are parents of the target container, it eliminates pairs of redundant H/V splits that are children of the workspace. Splits are redundant if a con and its grandchild have the same layout, and the immediate child has the opposite split. For example, layouts are transformed like: H[V[H[app1 app2]] app3] -> H[app1 app2 app3] i3 uses this operation to simplify the tree after moving heavily nested containers to a higher level in the tree via an orthogonal move.
* tree/container: introduce `container_is_sticky[_or_child]` functionsLibravatar Tudor Brindus2020-11-11
| | | | | | | | | | To query whether a container is sticky, checking `con->is_sticky` is insufficient. `container_is_floating_or_child` must also return true; this led to a lot of repetition. This commit introduces `container_is_sticky[_or_child]` functions, and switches all stickiness checks to use them. (Including ones where the container is already known to be floating, for consistency.)
* input: implement xdg_toplevel interactive resize hintsLibravatar Ronan Pigott2020-07-13
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* tree/container: introduce `container_toplevel_ancestor` helperLibravatar Tudor Brindus2020-06-07
| | | | | This allows us to not have to explicitly write the same while loop everywhere.
* container: Remove useless surface dimensionsLibravatar Kenny Levinsen2020-06-03
| | | | The adjustments to resize logic left them unnecessary.
* Fix typos in commentsLibravatar Martin Michlmayr2020-05-21
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* Fix crash when showing scratchpad hidden split containersLibravatar Ronan Pigott2020-01-16
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* Revert "Make all the container dimensions integers"Libravatar Simon Ser2020-01-15
| | | | | | This reverts commit 79c5f5ba1245a8c3d575770419a6501447e78919. Fixes: https://github.com/swaywm/sway/issues/4908
* Make all the container dimensions integersLibravatar Pedro Côrte-Real2020-01-01
| | | | | | | | | | | | | Containers are always fixed to the pixel grid so position and size them with integers instead of doubles. Functionally this should be no different since rounding down is already being done on things like layout. But it makes it clear what the intention is and avoids bugs where fractional pixels are used. The translating and moving code is still using doubles because the cursors can have fractional pixels and thus the code is plumbed that way. But that could also probably be changed easily by doing the integer conversions earlier and plumbing with int.
* Avoid numerical instability in resizeLibravatar Pedro Côrte-Real2020-01-01
| | | | | | | | | | | | | | | | | | | Because the layout code rounds down the dimensions of the windows resizing would often be off by one pixel. The width/height fraction would not exactly reflect the final computed width and so the resize code would end up calculating things wrong. To fix this first snap the container size fractions to the pixel grid and only then do the resize. Also use round() instead of floor() during layout to avoid a slightly too small width. This applies in two cases: 1. For the container we are actually resizing using floor() might result in being 1px too small. 2. For the other containers it might result in resizing them down by 1px and then if the container being resized is the last all those extra pixels would make the resize too large. Fixes #4391
* Rework gaps code to be simpler and correctLibravatar Pedro Côrte-Real2019-07-15
| | | | | | | | | | | | | Instead of tracking gaps per child apply gaps in two logical places: 1. In tiled containers use the layout code to add the gaps between windows. This is much simpler and guarantees that the sizing of children is correct. 2. In the workspace itself apply all the gaps around the edge. Here we're in the correct position to size inner and outer gaps correctly and decide on smart gaps in a single location. Fixes #4296
* Layout tiled using a width/height fractionLibravatar Pedro Côrte-Real2019-07-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of using container->width/height as both the input and output of the layout calculation have container->width_fraction/height_fraction as the share of the parent this container occupies and calculate the layout based on that. That way the container arrangement can always be recalculated even if width/height have been altered by things like fullscreen. To do this several parts are reworked: - The vertical and horizontal arrangement code is ajusted to work with fractions instead of directly with width/height - The resize code is then changed to manipulate the fractions when working on tiled containers. - Finally the places that manipulated width/height are adjusted to match. The adjusted parts are container split, swap, and the input seat code. It's possible that some parts of the code are now adjusting width and height only for those to be immediately recalculated. That's harmless and since non-tiled containers are still sized with width/height directly it may avoid breaking other corner cases. Fixes #3547 Fixes #4297
* Make mouse drag in tiled mode swap containers if no edge is selectedLibravatar Sebastian Parborg2019-07-09
| | | | | Now the highlighted center area of containers triggers a swap action instead of moving around the containers.
* scratchpad: set initial sizeLibravatar Brian Ashworth2019-03-31
| | | | | | This matches i3's behavior of setting scratchpad containers to 50% of the workspace's width and 75% of the workspace's height, bound by the minimum and maximum floating width/height.
* Fix xwayland configure request scratchpad crashLibravatar Brian Ashworth2019-03-31
| | | | | | | | | | | | | | | | | | This fixes a crash in `container_init_floating` when a xwayland view sends a configure request while in the scratchpad. `container_init_floating` gets called so the configured minimum and maximum sizes gets respected when resizing to the requested size. Since the workspace was NULL, it would SIGSEGV when attempting to get the workspace's output for the output box retrieval. This extracts the resizing portion of `container_init_floating` into a separate function. If the container is in the scratchpad, it will just be resized and skip the centering. Additionally, `container_init_floating` has been renamed to `container_floating_resize_and_center` to more accurately describe what it does.
* floating_maximum_size: change default behaviorLibravatar Brian Ashworth2019-03-02
| | | | | | | | | | | | | This changes the way zero (which is the default) is interpreted for both the width and height of `floating_maximum_size`. It now refers to the width and height of the entire output layout, which matches i3's behavior. This also removes duplicated code to calculate the floating constraints in three files. Before this, `container_init_floating` used two-thirds of the workspace width/height as the max and the entire workspace width/height was used everywhere else. Now, all callers use a single function `floating_calculate_constraints`.
* Introduce container_is_scratchpad_hiddenLibravatar Ryan Dwyer2019-01-28
| | | | | | | | | | | | Just a convenience function that improves readability of the code. Other things worth noting: * container_get_siblings and container_sibling_index no longer use the const keyword * container_handle_fullscreen_reparent is only ever called after attaching the container to a workspace, so its con->workspace check has been changed to an assertion
* Center surface inside container when it's too smallLibravatar Ryan Dwyer2019-01-28
| | | | | | | | | | | | | | | | | | | | | | | | | The goal here is to center fullscreen views when they are both too small for the output and refuse to resize to the output's dimensions. It has the side effect of also centering the view when it's too small for its container. Example clients that have this behaviour are emersion's hello-wayland and weston. It works by introducing surface_{x,y,width,height} properties to the container struct. The x and y represent layout-local coordinates where the surface will be rendered. The width and height are only used to track the surface's previous dimensions so we can detect when the client has resized it and recenter and apply damage accordingly. The new surface properties are calculated when a transaction is applied, as well as when a view resizes itself unexpectedly. The latter is done in view_update_size. This function was previously restricted to views which are floating, but can now be called for any views. For views which refuse to resize *smaller* than a particular size, such as gnome-calculator, the surface is still anchored to the top left as per the current behaviour.
* Implement fullscreen globalLibravatar Ryan Dwyer2019-01-25
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* Refactor seat operations to use an interfaceLibravatar Ryan Dwyer2019-01-10
| | | | | | | | | | | | | | | | | | This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
* Adding commands for configuring titlebar borders and paddingLibravatar Florent de Lamotte2018-11-22
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* Move view {x,y,width,height} into container structLibravatar Ryan Dwyer2018-11-17
| | | | | | | | | | | | | | | | | | | This renames/moves the following properties: * sway_view.{x,y,width,height} -> sway_container.content_{x,y,width,height} * This is required to support placeholder containers as they don't have a view. * sway_container_state.view_{x,y,width,height} -> sway_container_state.content_{x,y,width,height} * To remain consistent with the above. * sway_container_state.con_{x,y,width,height} -> sway_container_state.{x,y,width,height} * The con prefix was there to give it contrast from the view properties, and is no longer useful. The function container_set_geometry_from_floating_view has also been renamed to container_set_geometry_from_content.
* gaps: remove duplicate inner gapsLibravatar Brian Ashworth2018-11-07
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* Move view marks properties to container structLibravatar Ryan Dwyer2018-11-01
| | | | | Like border properties, this will be needed to implement layout saving and restoring.
* Move view border properties to container structLibravatar Ryan Dwyer2018-10-31
| | | | | | This will be needed to implement layout saving and restoring, as we need to be able to configure borders on a placeholder container which has no view.
* Remove enum movement_directionLibravatar Ryan Dwyer2018-10-30
| | | | | | | | | There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
* Introduce container_is_transient_forLibravatar Ryan Dwyer2018-10-08
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* Merge pull request #2703 from RyanDwyer/csd-borderLibravatar Drew DeVault2018-10-03
|\ | | | | Add CSD to border modes
| * Add CSD to border modesLibravatar Ryan Dwyer2018-09-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This replaces view.using_csd with a new border mode: B_CSD. This also removes sway_xdg_shell{_v6}_view.deco_mode and view->has_client_side_decorations as we can now get these from the border. You can use `border toggle` to cycle through the modes including CSD, or use `border csd` to set it directly. The client must support the xdg-decoration protocol, and the only client I know of that does is the example in wlroots. If the client switches from SSD to CSD without us expecting it (via the server-decoration protocol), we stash the previous border type into view.saved_border so we can restore it if the client returns to SSD. I haven't found a way to test this though.
* | Make gaps implementation consistent with i3-gapsLibravatar Ryan Dwyer2018-09-29
|/ | | | | | | | | | | | | | | | | | | | | | | | This changes our gaps implementation to behave like i3-gaps. Our previous implementation allowed you to set gaps on a per container basis. This isn't supported by i3-gaps and doesn't seem to have a practical use case. The gaps_outer and gaps_inner properties on containers are now removed as they just read the gaps_inner from the workspace. `gaps inner|outer <px>` no longer changes the gaps for all workspaces. It only sets defaults for new workspaces. `gaps inner|outer current|workspace|all set|plus|minus <px>` is now runtime only, and the workspace option is now removed. `current` now sets gaps for the current workspace as opposed to the current container. `workspace <ws> gaps inner|outer <px>` is now implemented. This sets defaults for a workspace. This also fixes a bug where changing the layout of a split container from linear to tabbed would cause gaps to not be applied to it until you switch to another workspace and back.
* Minor fixes to tiling drag implementationLibravatar Ryan Dwyer2018-09-12
| | | | | | | | * Make container_add_sibling's `after` argument a boolean. * Use a constant for drop layout border * Make thickness an int * Add button state check * Move comments in seat_end_move_tiling
* Implement tiling dragLibravatar Ryan Dwyer2018-09-11
| | | | Hold floating_modifier and drag a tiling view to a new location.
* Align titles to baselineLibravatar Ryan Dwyer2018-09-08
| | | | | | | | | | | | | This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
* Remove offset argument to container_add_siblingLibravatar Ryan Dwyer2018-09-05
| | | | I added this thinking that it might come in useful. Turns out it didn't.