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* focus: beyond fullscreen when focused explicitlyLibravatar lbonn2021-02-25
| | | | | | | When issuing a focus command on a specific container, users expect to proceed it even if is hidden by a fullscreen window. This matches the behavior of i3.
* render: handle containers without output when rendering titlesLibravatar Quantum2021-02-25
| | | | | | | | | | | In e0a94bee8da3271f942c0881ee18a7e2d4138063, it was believed that if the container is being rendered, it must have an output. This turned out not to be the case. When rendering a container, all its children are rendered, even if the children is positioned off screen and thus not having any output. This is the cause of the crash in #6061. This commit introduces a null-check, which fixes #6061.
* container: Add container_is_current_floatingLibravatar Kenny Levinsen2021-02-22
| | | | | Needed to check if containers are currently floating from render code, as container_is_floating checks pending state.
* container: Move pending state to state structLibravatar Kenny Levinsen2021-02-16
| | | | | | | | | Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
* introduce workspace_squashLibravatar Ronan Pigott2020-12-20
| | | | | | | | | | | | | | | | | | workspace_squash is container_flatten in the reverse direction. Instead of eliminating redundant splits that are parents of the target container, it eliminates pairs of redundant H/V splits that are children of the workspace. Splits are redundant if a con and its grandchild have the same layout, and the immediate child has the opposite split. For example, layouts are transformed like: H[V[H[app1 app2]] app3] -> H[app1 app2 app3] i3 uses this operation to simplify the tree after moving heavily nested containers to a higher level in the tree via an orthogonal move.
* tree/container: introduce `container_is_sticky[_or_child]` functionsLibravatar Tudor Brindus2020-11-11
| | | | | | | | | | To query whether a container is sticky, checking `con->is_sticky` is insufficient. `container_is_floating_or_child` must also return true; this led to a lot of repetition. This commit introduces `container_is_sticky[_or_child]` functions, and switches all stickiness checks to use them. (Including ones where the container is already known to be floating, for consistency.)
* input: implement xdg_toplevel interactive resize hintsLibravatar Ronan Pigott2020-07-13
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* tree/container: introduce `container_toplevel_ancestor` helperLibravatar Tudor Brindus2020-06-07
| | | | | This allows us to not have to explicitly write the same while loop everywhere.
* container: Remove useless surface dimensionsLibravatar Kenny Levinsen2020-06-03
| | | | The adjustments to resize logic left them unnecessary.
* Fix typos in commentsLibravatar Martin Michlmayr2020-05-21
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* Fix crash when showing scratchpad hidden split containersLibravatar Ronan Pigott2020-01-16
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* Revert "Make all the container dimensions integers"Libravatar Simon Ser2020-01-15
| | | | | | This reverts commit 79c5f5ba1245a8c3d575770419a6501447e78919. Fixes: https://github.com/swaywm/sway/issues/4908
* Make all the container dimensions integersLibravatar Pedro Côrte-Real2020-01-01
| | | | | | | | | | | | | Containers are always fixed to the pixel grid so position and size them with integers instead of doubles. Functionally this should be no different since rounding down is already being done on things like layout. But it makes it clear what the intention is and avoids bugs where fractional pixels are used. The translating and moving code is still using doubles because the cursors can have fractional pixels and thus the code is plumbed that way. But that could also probably be changed easily by doing the integer conversions earlier and plumbing with int.
* Avoid numerical instability in resizeLibravatar Pedro Côrte-Real2020-01-01
| | | | | | | | | | | | | | | | | | | Because the layout code rounds down the dimensions of the windows resizing would often be off by one pixel. The width/height fraction would not exactly reflect the final computed width and so the resize code would end up calculating things wrong. To fix this first snap the container size fractions to the pixel grid and only then do the resize. Also use round() instead of floor() during layout to avoid a slightly too small width. This applies in two cases: 1. For the container we are actually resizing using floor() might result in being 1px too small. 2. For the other containers it might result in resizing them down by 1px and then if the container being resized is the last all those extra pixels would make the resize too large. Fixes #4391
* Rework gaps code to be simpler and correctLibravatar Pedro Côrte-Real2019-07-15
| | | | | | | | | | | | | Instead of tracking gaps per child apply gaps in two logical places: 1. In tiled containers use the layout code to add the gaps between windows. This is much simpler and guarantees that the sizing of children is correct. 2. In the workspace itself apply all the gaps around the edge. Here we're in the correct position to size inner and outer gaps correctly and decide on smart gaps in a single location. Fixes #4296
* Layout tiled using a width/height fractionLibravatar Pedro Côrte-Real2019-07-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of using container->width/height as both the input and output of the layout calculation have container->width_fraction/height_fraction as the share of the parent this container occupies and calculate the layout based on that. That way the container arrangement can always be recalculated even if width/height have been altered by things like fullscreen. To do this several parts are reworked: - The vertical and horizontal arrangement code is ajusted to work with fractions instead of directly with width/height - The resize code is then changed to manipulate the fractions when working on tiled containers. - Finally the places that manipulated width/height are adjusted to match. The adjusted parts are container split, swap, and the input seat code. It's possible that some parts of the code are now adjusting width and height only for those to be immediately recalculated. That's harmless and since non-tiled containers are still sized with width/height directly it may avoid breaking other corner cases. Fixes #3547 Fixes #4297
* Make mouse drag in tiled mode swap containers if no edge is selectedLibravatar Sebastian Parborg2019-07-09
| | | | | Now the highlighted center area of containers triggers a swap action instead of moving around the containers.
* scratchpad: set initial sizeLibravatar Brian Ashworth2019-03-31
| | | | | | This matches i3's behavior of setting scratchpad containers to 50% of the workspace's width and 75% of the workspace's height, bound by the minimum and maximum floating width/height.
* Fix xwayland configure request scratchpad crashLibravatar Brian Ashworth2019-03-31
| | | | | | | | | | | | | | | | | | This fixes a crash in `container_init_floating` when a xwayland view sends a configure request while in the scratchpad. `container_init_floating` gets called so the configured minimum and maximum sizes gets respected when resizing to the requested size. Since the workspace was NULL, it would SIGSEGV when attempting to get the workspace's output for the output box retrieval. This extracts the resizing portion of `container_init_floating` into a separate function. If the container is in the scratchpad, it will just be resized and skip the centering. Additionally, `container_init_floating` has been renamed to `container_floating_resize_and_center` to more accurately describe what it does.
* floating_maximum_size: change default behaviorLibravatar Brian Ashworth2019-03-02
| | | | | | | | | | | | | This changes the way zero (which is the default) is interpreted for both the width and height of `floating_maximum_size`. It now refers to the width and height of the entire output layout, which matches i3's behavior. This also removes duplicated code to calculate the floating constraints in three files. Before this, `container_init_floating` used two-thirds of the workspace width/height as the max and the entire workspace width/height was used everywhere else. Now, all callers use a single function `floating_calculate_constraints`.
* Introduce container_is_scratchpad_hiddenLibravatar Ryan Dwyer2019-01-28
| | | | | | | | | | | | Just a convenience function that improves readability of the code. Other things worth noting: * container_get_siblings and container_sibling_index no longer use the const keyword * container_handle_fullscreen_reparent is only ever called after attaching the container to a workspace, so its con->workspace check has been changed to an assertion
* Center surface inside container when it's too smallLibravatar Ryan Dwyer2019-01-28
| | | | | | | | | | | | | | | | | | | | | | | | | The goal here is to center fullscreen views when they are both too small for the output and refuse to resize to the output's dimensions. It has the side effect of also centering the view when it's too small for its container. Example clients that have this behaviour are emersion's hello-wayland and weston. It works by introducing surface_{x,y,width,height} properties to the container struct. The x and y represent layout-local coordinates where the surface will be rendered. The width and height are only used to track the surface's previous dimensions so we can detect when the client has resized it and recenter and apply damage accordingly. The new surface properties are calculated when a transaction is applied, as well as when a view resizes itself unexpectedly. The latter is done in view_update_size. This function was previously restricted to views which are floating, but can now be called for any views. For views which refuse to resize *smaller* than a particular size, such as gnome-calculator, the surface is still anchored to the top left as per the current behaviour.
* Implement fullscreen globalLibravatar Ryan Dwyer2019-01-25
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* Refactor seat operations to use an interfaceLibravatar Ryan Dwyer2019-01-10
| | | | | | | | | | | | | | | | | | This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
* Adding commands for configuring titlebar borders and paddingLibravatar Florent de Lamotte2018-11-22
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* Move view {x,y,width,height} into container structLibravatar Ryan Dwyer2018-11-17
| | | | | | | | | | | | | | | | | | | This renames/moves the following properties: * sway_view.{x,y,width,height} -> sway_container.content_{x,y,width,height} * This is required to support placeholder containers as they don't have a view. * sway_container_state.view_{x,y,width,height} -> sway_container_state.content_{x,y,width,height} * To remain consistent with the above. * sway_container_state.con_{x,y,width,height} -> sway_container_state.{x,y,width,height} * The con prefix was there to give it contrast from the view properties, and is no longer useful. The function container_set_geometry_from_floating_view has also been renamed to container_set_geometry_from_content.
* gaps: remove duplicate inner gapsLibravatar Brian Ashworth2018-11-07
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* Move view marks properties to container structLibravatar Ryan Dwyer2018-11-01
| | | | | Like border properties, this will be needed to implement layout saving and restoring.
* Move view border properties to container structLibravatar Ryan Dwyer2018-10-31
| | | | | | This will be needed to implement layout saving and restoring, as we need to be able to configure borders on a placeholder container which has no view.
* Remove enum movement_directionLibravatar Ryan Dwyer2018-10-30
| | | | | | | | | There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
* Introduce container_is_transient_forLibravatar Ryan Dwyer2018-10-08
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* Merge pull request #2703 from RyanDwyer/csd-borderLibravatar Drew DeVault2018-10-03
|\ | | | | Add CSD to border modes
| * Add CSD to border modesLibravatar Ryan Dwyer2018-09-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This replaces view.using_csd with a new border mode: B_CSD. This also removes sway_xdg_shell{_v6}_view.deco_mode and view->has_client_side_decorations as we can now get these from the border. You can use `border toggle` to cycle through the modes including CSD, or use `border csd` to set it directly. The client must support the xdg-decoration protocol, and the only client I know of that does is the example in wlroots. If the client switches from SSD to CSD without us expecting it (via the server-decoration protocol), we stash the previous border type into view.saved_border so we can restore it if the client returns to SSD. I haven't found a way to test this though.
* | Make gaps implementation consistent with i3-gapsLibravatar Ryan Dwyer2018-09-29
|/ | | | | | | | | | | | | | | | | | | | | | | | This changes our gaps implementation to behave like i3-gaps. Our previous implementation allowed you to set gaps on a per container basis. This isn't supported by i3-gaps and doesn't seem to have a practical use case. The gaps_outer and gaps_inner properties on containers are now removed as they just read the gaps_inner from the workspace. `gaps inner|outer <px>` no longer changes the gaps for all workspaces. It only sets defaults for new workspaces. `gaps inner|outer current|workspace|all set|plus|minus <px>` is now runtime only, and the workspace option is now removed. `current` now sets gaps for the current workspace as opposed to the current container. `workspace <ws> gaps inner|outer <px>` is now implemented. This sets defaults for a workspace. This also fixes a bug where changing the layout of a split container from linear to tabbed would cause gaps to not be applied to it until you switch to another workspace and back.
* Minor fixes to tiling drag implementationLibravatar Ryan Dwyer2018-09-12
| | | | | | | | * Make container_add_sibling's `after` argument a boolean. * Use a constant for drop layout border * Make thickness an int * Add button state check * Move comments in seat_end_move_tiling
* Implement tiling dragLibravatar Ryan Dwyer2018-09-11
| | | | Hold floating_modifier and drag a tiling view to a new location.
* Align titles to baselineLibravatar Ryan Dwyer2018-09-08
| | | | | | | | | | | | | This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
* Remove offset argument to container_add_siblingLibravatar Ryan Dwyer2018-09-05
| | | | I added this thinking that it might come in useful. Turns out it didn't.
* Implement type safe arguments and demote sway_containerLibravatar Ryan Dwyer2018-09-05
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
* Remove layout.cLibravatar Ryan Dwyer2018-08-26
| | | | | | | | | | | | | | | | | | | | | | | | | When we have type safety we'll need to have functions for workspace_add_tiling and so on. This means the existing container functions will be just for containers, so they are being moved to container.c. At this point layout.c doesn't contain much else, so I've relocated everything and removed the file. * container_swap and its static functions have been moved to the swap command and made static. * container_recursive_resize has been moved to the resize command and made static. * The following have been moved to container.c: * container_handle_fullscreen_reparent * container_insert_child * container_add_sibling * container_add_child * container_remove_child * container_replace_child * container_split * enum movement_direction and sway_dir_to_wlr have been moved to util.c. Side note: Several commands included layout.h which then included root.h. With layout.h gone, root.h has to be included by those commands.
* Make separate gaps functions per container typeLibravatar Ryan Dwyer2018-08-26
| | | | In preparation for using type safety.
* Relocate container_move, container_move_to and container_get_in_directionLibravatar Ryan Dwyer2018-08-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * container_move is only called from the move command * container_move_to was called from both the move command and the sticky command, but the sticky command can easily not call it * container_get_in_direction is only called from the focus command Moving these functions to their respective commands gives better separation of code and removes bloat from layout.c. These functions will need to be refactored to take advantage of type safety, so separating them will make this easier to refactor. The following static functions have also been moved: * is_parellel * invert_movement * move_offs * container_limit * workspace_rejigger * move_out_of_tabs_stacks * get_swayc_in_output_direction They were all used by the move functions, except for the last one which is used by focus. Other changes: * index_child has been renamed to container_sibling_index, moved to container.c and made public * sway_output_from_wlr has been renamed to output_from_wlr_output, moved to output.c and made public * container_handle_fullscreen_reparent has been made public * sway_dir_to_wlr has been made public No changes have been made to any of the moved functions, other than updating calls to functions that have been renamed.
* Refactor destroy functions and save workspaces when there's no outputsLibravatar Ryan Dwyer2018-08-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
* Fix crash when adding outputLibravatar Ryan Dwyer2018-08-20
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* Send output enter/leave events correctlyLibravatar Ryan Dwyer2018-08-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously we used a reparent event to detect when a view changes parent, then sent an output enter/leave to the surfaces if needed. This worked for tiling views but not floating views, as floating views can intersect another output without changing parent. The solution implemented for floating views also applies cleanly to tiling views, so the previous method has been completely replaced and the reparent event has been removed. This introduces a new function container_discover_outputs. This function compares the container's `current` position to the outputs, sends enter and leave events as needed, and keeps track of which outputs it's intersecting in a new `container->outputs` list. If it has entered a new output with a different scale then the title and marks textures will also be recreated at the new scale. The function is called when a transaction applies. This is convenient as it means we don't have to call it from various places. There is imperfect rendering when a floating view overlaps two outputs with different scales. It renders correctly for the most recently entered output, but there is only one title texture so it renders incorrectly on the old output. Fixes #2482
* Replace hacky L_FLOATING container with a listLibravatar Ryan Dwyer2018-08-19
| | | | | | | | | | | | | | | | Workspaces previously had a magical `workspace->floating` container, which had a layout of L_FLOATING and whose children were actual floating views. This allowed some conveniences, but was a hacky solution because the container has to be exempt from focus, coordinate transactions with the workspace, and omit emitting IPC events (which we didn't do). This commit changes it to be a list directly in the sway_workspace. The L_FLOATING layout is no longer used so this has been removed as well. * Fixes incorrect check in the swap command (it checked if the containers had the L_FLOATING layout, but this layout applied to the magical container). * Introduces workspace_add_floating
* Implement iterators per container typeLibravatar Ryan Dwyer2018-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This introduces the following `for_each` functions: * root_for_each_workspace * root_for_each_container * output_for_each_workspace * output_for_each_container * workspace_for_each_container And introduces the following `find` functions: * root_find_output * root_find_workspace * root_find_container * output_find_workspace * output_find_container * workspace_find_container * container_find_child And removes the following functions: * container_descendants * container_for_each_descendant * container_find This change is preparing the way for demoting sway_container. Eventually these functions will accept and return sway_outputs, sway_workspaces and sway_containers (meaning a C_CONTAINER or C_VIEW). This change also makes it easy to handle abnormalities like the workspace floating list, root's scratchpad list and (once implemented) root's saved workspaces list for when there's no connected outputs.
* Rename container_sort_workspaces and container_wrap_childrenLibravatar Ryan Dwyer2018-08-18
| | | | | | | | This commit renames container_sort_workspaces to output_sort_workspaces and moves it to output.c. This also renames container_wrap_children to workspace_wrap_children and moves it to workspace.c. This function is only called with workspaces.
* Add using_csd variable to transaction stateLibravatar Ryan Dwyer2018-08-17
| | | | | | | | | | | This fixes a race condition flicker when unfloating a view which uses client side decorations. When the view is floated it has using_csd = true, so the decorations are not drawn. When unfloating it it changes to false, but this change wasn't part of transactions so it could potentially render the decorations around the view while it's waiting for the transaction to apply.
* Simplify transactionsLibravatar Ryan Dwyer2018-08-15
| | | | | | | | | | | | | | | | | | | | | | | | Commit 4b8e3a885be74c588291c51f798de80bd81a92db makes it so only one transaction is committed (ie. configures sent) at a time. This commit removes the now-unnecessary code which was used to support concurrent committed transactions. * Instead of containers storing a list of instructions which they've been sent, it now stores a single instruction. * Containers now have an ntxnrefs property. Previously we knew how many references there were by the length of the instruction list. * Instructions no longer need a ready property. It was used to avoid marking an instruction ready twice when they were in a list, but this is now avoided because there is only one instruction and we nullify the container->instruction pointer when it's ready. * When a transaction applies, we no longer need to consider releasing and resaving the surface, as we know there are no other committed transactions. * transaction_notify_view_ready has been renamed to view_notify_view_ready_by_serial to make it consistent with transaction_notify_view_ready_by_size. * Out-of-memory checks have been added when creating transactions and instructions.