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-rw-r--r--sway/scratchpad.c175
1 files changed, 175 insertions, 0 deletions
diff --git a/sway/scratchpad.c b/sway/scratchpad.c
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1#define _XOPEN_SOURCE 700
2#include <stdlib.h>
3#include <stdio.h>
4#include <stdbool.h>
5#include "sway/scratchpad.h"
6#include "sway/input/seat.h"
7#include "sway/tree/arrange.h"
8#include "sway/tree/container.h"
9#include "sway/tree/view.h"
10#include "sway/tree/workspace.h"
11#include "list.h"
12#include "log.h"
13
14void scratchpad_add_container(struct sway_container *con) {
15 if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
16 return;
17 }
18 con->scratchpad = true;
19 list_add(root_container.sway_root->scratchpad, con);
20
21 struct sway_container *parent = con->parent;
22 container_set_floating(con, true);
23 container_remove_child(con);
24 arrange_windows(parent);
25
26 struct sway_seat *seat = input_manager_current_seat(input_manager);
27 seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
28}
29
30void scratchpad_remove_container(struct sway_container *con) {
31 if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
32 return;
33 }
34 con->scratchpad = false;
35 for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
36 if (root_container.sway_root->scratchpad->items[i] == con) {
37 list_del(root_container.sway_root->scratchpad, i);
38 break;
39 }
40 }
41}
42
43/**
44 * Show a single scratchpad container.
45 * The container might be visible on another workspace already.
46 */
47static void scratchpad_show(struct sway_container *con) {
48 struct sway_seat *seat = input_manager_current_seat(input_manager);
49 struct sway_container *ws = seat_get_focus(seat);
50 if (ws->type != C_WORKSPACE) {
51 ws = container_parent(ws, C_WORKSPACE);
52 }
53
54 // If the current con or any of its parents are in fullscreen mode, we
55 // first need to disable it before showing the scratchpad con.
56 if (ws->sway_workspace->fullscreen) {
57 view_set_fullscreen(ws->sway_workspace->fullscreen, false);
58 }
59
60 // Show the container
61 if (con->parent) {
62 container_remove_child(con);
63 }
64 container_add_child(ws->sway_workspace->floating, con);
65
66 // Make sure the container's center point overlaps this workspace
67 double center_lx = con->x + con->width / 2;
68 double center_ly = con->y + con->height / 2;
69
70 struct wlr_box workspace_box;
71 container_get_box(ws, &workspace_box);
72 if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
73 // Maybe resize it
74 if (con->width > ws->width || con->height > ws->height) {
75 // TODO: Do this properly once we can float C_CONTAINERs
76 if (con->type == C_VIEW) {
77 view_init_floating(con->sway_view);
78 arrange_windows(con);
79 }
80 }
81
82 // Center it
83 double new_lx = ws->x + (ws->width - con->width) / 2;
84 double new_ly = ws->y + (ws->height - con->height) / 2;
85 container_floating_move_to(con, new_lx, new_ly);
86 }
87
88 seat_set_focus(seat, con);
89
90 container_set_dirty(con->parent);
91}
92
93/**
94 * Hide a single scratchpad container.
95 * The container might not be the focused container (eg. when using criteria).
96 */
97static void scratchpad_hide(struct sway_container *con) {
98 struct sway_seat *seat = input_manager_current_seat(input_manager);
99 struct sway_container *focus = seat_get_focus(seat);
100 struct sway_container *ws = container_parent(con, C_WORKSPACE);
101
102 container_remove_child(con);
103 arrange_windows(ws);
104 if (con == focus) {
105 seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
106 }
107 list_move_to_end(root_container.sway_root->scratchpad, con);
108}
109
110void scratchpad_toggle_auto(void) {
111 struct sway_seat *seat = input_manager_current_seat(input_manager);
112 struct sway_container *focus = seat_get_focus(seat);
113 struct sway_container *ws = focus->type == C_WORKSPACE ?
114 focus : container_parent(focus, C_WORKSPACE);
115
116 // Check if the currently focused window is a scratchpad window and should
117 // be hidden again.
118 if (focus->scratchpad) {
119 wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
120 focus->name);
121 scratchpad_hide(focus);
122 return;
123 }
124
125 // Check if there is an unfocused scratchpad window on the current workspace
126 // and focus it.
127 for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
128 struct sway_container *floater =
129 ws->sway_workspace->floating->children->items[i];
130 if (floater->scratchpad && focus != floater) {
131 wlr_log(WLR_DEBUG,
132 "Focusing other scratchpad window (%s) in this workspace",
133 floater->name);
134 scratchpad_show(floater);
135 return;
136 }
137 }
138
139 // Check if there is a visible scratchpad window on another workspace.
140 // In this case we move it to the current workspace.
141 for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
142 struct sway_container *con =
143 root_container.sway_root->scratchpad->items[i];
144 if (con->parent) {
145 wlr_log(WLR_DEBUG,
146 "Moving a visible scratchpad window (%s) to this workspace",
147 con->name);
148 scratchpad_show(con);
149 return;
150 }
151 }
152
153 // Take the container at the bottom of the scratchpad list
154 if (!sway_assert(root_container.sway_root->scratchpad->length,
155 "Scratchpad is empty")) {
156 return;
157 }
158 struct sway_container *con = root_container.sway_root->scratchpad->items[0];
159 wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
160 scratchpad_show(con);
161}
162
163void scratchpad_toggle_container(struct sway_container *con) {
164 if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
165 return;
166 }
167
168 // Check if it matches a currently visible scratchpad window and hide it.
169 if (con->parent) {
170 scratchpad_hide(con);
171 return;
172 }
173
174 scratchpad_show(con);
175}