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-rw-r--r--sway/desktop/output.c957
1 files changed, 89 insertions, 868 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 1e7494b3..a206ac6b 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -56,33 +56,15 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
56 *sy = ry + ph/2 - sh/2; 56 *sy = ry + ph/2 - sh/2;
57} 57}
58 58
59/** 59bool output_get_surface_box(struct root_geometry *geo,
60 * Contains a surface's root geometry information. For instance, when rendering
61 * a popup, this will contain the parent view's position and size.
62 */
63struct root_geometry {
64 double x, y;
65 int width, height;
66 float rotation;
67};
68
69struct render_data {
70 struct root_geometry root_geo;
71 struct sway_output *output;
72 pixman_region32_t *damage;
73 struct sway_view *view;
74 float alpha;
75};
76
77static bool get_surface_box(struct root_geometry *geo,
78 struct sway_output *output, struct wlr_surface *surface, int sx, int sy, 60 struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
79 struct wlr_box *surface_box) { 61 struct wlr_box *surface_box) {
80 if (!wlr_surface_has_buffer(surface)) { 62 if (!wlr_surface_has_buffer(surface)) {
81 return false; 63 return false;
82 } 64 }
83 65
84 int sw = surface->current->width; 66 int sw = surface->current.width;
85 int sh = surface->current->height; 67 int sh = surface->current.height;
86 68
87 double _sx = sx, _sy = sy; 69 double _sx = sx, _sy = sy;
88 rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height, 70 rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
@@ -110,24 +92,23 @@ static bool get_surface_box(struct root_geometry *geo,
110 return wlr_box_intersection(&output_box, &rotated_box, &intersection); 92 return wlr_box_intersection(&output_box, &rotated_box, &intersection);
111} 93}
112 94
113static void surface_for_each_surface(struct wlr_surface *surface, 95void output_surface_for_each_surface(struct wlr_surface *surface,
114 double ox, double oy, struct root_geometry *geo, 96 double ox, double oy, struct root_geometry *geo,
115 wlr_surface_iterator_func_t iterator, void *user_data) { 97 wlr_surface_iterator_func_t iterator, void *user_data) {
116 geo->x = ox; 98 geo->x = ox;
117 geo->y = oy; 99 geo->y = oy;
118 geo->width = surface->current->width; 100 geo->width = surface->current.width;
119 geo->height = surface->current->height; 101 geo->height = surface->current.height;
120 geo->rotation = 0; 102 geo->rotation = 0;
121 103
122 wlr_surface_for_each_surface(surface, iterator, user_data); 104 wlr_surface_for_each_surface(surface, iterator, user_data);
123} 105}
124 106
125static void output_view_for_each_surface(struct sway_view *view, 107void output_view_for_each_surface(struct sway_view *view,
126 struct root_geometry *geo, wlr_surface_iterator_func_t iterator, 108 struct sway_output *output, struct root_geometry *geo,
127 void *user_data) { 109 wlr_surface_iterator_func_t iterator, void *user_data) {
128 struct render_data *data = user_data; 110 geo->x = view->swayc->current.view_x - output->swayc->current.swayc_x;
129 geo->x = view->swayc->current.view_x - data->output->swayc->current.swayc_x; 111 geo->y = view->swayc->current.view_y - output->swayc->current.swayc_y;
130 geo->y = view->swayc->current.view_y - data->output->swayc->current.swayc_y;
131 geo->width = view->swayc->current.view_width; 112 geo->width = view->swayc->current.view_width;
132 geo->height = view->swayc->current.view_height; 113 geo->height = view->swayc->current.view_height;
133 geo->rotation = 0; // TODO 114 geo->rotation = 0; // TODO
@@ -135,20 +116,20 @@ static void output_view_for_each_surface(struct sway_view *view,
135 view_for_each_surface(view, iterator, user_data); 116 view_for_each_surface(view, iterator, user_data);
136} 117}
137 118
138static void layer_for_each_surface(struct wl_list *layer_surfaces, 119void output_layer_for_each_surface(struct wl_list *layer_surfaces,
139 struct root_geometry *geo, wlr_surface_iterator_func_t iterator, 120 struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
140 void *user_data) { 121 void *user_data) {
141 struct sway_layer_surface *layer_surface; 122 struct sway_layer_surface *layer_surface;
142 wl_list_for_each(layer_surface, layer_surfaces, link) { 123 wl_list_for_each(layer_surface, layer_surfaces, link) {
143 struct wlr_layer_surface *wlr_layer_surface = 124 struct wlr_layer_surface *wlr_layer_surface =
144 layer_surface->layer_surface; 125 layer_surface->layer_surface;
145 surface_for_each_surface(wlr_layer_surface->surface, 126 output_surface_for_each_surface(wlr_layer_surface->surface,
146 layer_surface->geo.x, layer_surface->geo.y, geo, iterator, 127 layer_surface->geo.x, layer_surface->geo.y, geo, iterator,
147 user_data); 128 user_data);
148 } 129 }
149} 130}
150 131
151static void unmanaged_for_each_surface(struct wl_list *unmanaged, 132void output_unmanaged_for_each_surface(struct wl_list *unmanaged,
152 struct sway_output *output, struct root_geometry *geo, 133 struct sway_output *output, struct root_geometry *geo,
153 wlr_surface_iterator_func_t iterator, void *user_data) { 134 wlr_surface_iterator_func_t iterator, void *user_data) {
154 struct sway_xwayland_unmanaged *unmanaged_surface; 135 struct sway_xwayland_unmanaged *unmanaged_surface;
@@ -158,12 +139,12 @@ static void unmanaged_for_each_surface(struct wl_list *unmanaged,
158 double ox = unmanaged_surface->lx - output->swayc->current.swayc_x; 139 double ox = unmanaged_surface->lx - output->swayc->current.swayc_x;
159 double oy = unmanaged_surface->ly - output->swayc->current.swayc_y; 140 double oy = unmanaged_surface->ly - output->swayc->current.swayc_y;
160 141
161 surface_for_each_surface(xsurface->surface, ox, oy, geo, 142 output_surface_for_each_surface(xsurface->surface, ox, oy, geo,
162 iterator, user_data); 143 iterator, user_data);
163 } 144 }
164} 145}
165 146
166static void drag_icons_for_each_surface(struct wl_list *drag_icons, 147void output_drag_icons_for_each_surface(struct wl_list *drag_icons,
167 struct sway_output *output, struct root_geometry *geo, 148 struct sway_output *output, struct root_geometry *geo,
168 wlr_surface_iterator_func_t iterator, void *user_data) { 149 wlr_surface_iterator_func_t iterator, void *user_data) {
169 struct sway_drag_icon *drag_icon; 150 struct sway_drag_icon *drag_icon;
@@ -172,7 +153,7 @@ static void drag_icons_for_each_surface(struct wl_list *drag_icons,
172 double oy = drag_icon->y - output->swayc->y; 153 double oy = drag_icon->y - output->swayc->y;
173 154
174 if (drag_icon->wlr_drag_icon->mapped) { 155 if (drag_icon->wlr_drag_icon->mapped) {
175 surface_for_each_surface(drag_icon->wlr_drag_icon->surface, 156 output_surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
176 ox, oy, geo, iterator, user_data); 157 ox, oy, geo, iterator, user_data);
177 } 158 }
178 } 159 }
@@ -185,722 +166,7 @@ static void scale_box(struct wlr_box *box, float scale) {
185 box->height *= scale; 166 box->height *= scale;
186} 167}
187 168
188static void scissor_output(struct wlr_output *wlr_output, 169struct sway_container *output_get_active_workspace(struct sway_output *output) {
189 pixman_box32_t *rect) {
190 struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
191 assert(renderer);
192
193 struct wlr_box box = {
194 .x = rect->x1,
195 .y = rect->y1,
196 .width = rect->x2 - rect->x1,
197 .height = rect->y2 - rect->y1,
198 };
199
200 int ow, oh;
201 wlr_output_transformed_resolution(wlr_output, &ow, &oh);
202
203 enum wl_output_transform transform =
204 wlr_output_transform_invert(wlr_output->transform);
205 wlr_box_transform(&box, transform, ow, oh, &box);
206
207 wlr_renderer_scissor(renderer, &box);
208}
209
210static void render_texture(struct wlr_output *wlr_output,
211 pixman_region32_t *output_damage, struct wlr_texture *texture,
212 const struct wlr_box *box, const float matrix[static 9], float alpha) {
213 struct wlr_renderer *renderer =
214 wlr_backend_get_renderer(wlr_output->backend);
215
216 pixman_region32_t damage;
217 pixman_region32_init(&damage);
218 pixman_region32_union_rect(&damage, &damage, box->x, box->y,
219 box->width, box->height);
220 pixman_region32_intersect(&damage, &damage, output_damage);
221 bool damaged = pixman_region32_not_empty(&damage);
222 if (!damaged) {
223 goto damage_finish;
224 }
225
226 int nrects;
227 pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
228 for (int i = 0; i < nrects; ++i) {
229 scissor_output(wlr_output, &rects[i]);
230 wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
231 }
232
233damage_finish:
234 pixman_region32_fini(&damage);
235}
236
237static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
238 void *_data) {
239 struct render_data *data = _data;
240 struct wlr_output *wlr_output = data->output->wlr_output;
241 float rotation = data->root_geo.rotation;
242 pixman_region32_t *output_damage = data->damage;
243 float alpha = data->alpha;
244
245 struct wlr_texture *texture = wlr_surface_get_texture(surface);
246 if (!texture) {
247 return;
248 }
249
250 struct wlr_box box;
251 bool intersects = get_surface_box(&data->root_geo, data->output, surface,
252 sx, sy, &box);
253 if (!intersects) {
254 return;
255 }
256
257 scale_box(&box, wlr_output->scale);
258
259 float matrix[9];
260 enum wl_output_transform transform =
261 wlr_output_transform_invert(surface->current->transform);
262 wlr_matrix_project_box(matrix, &box, transform, rotation,
263 wlr_output->transform_matrix);
264
265 render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
266}
267
268static void render_layer(struct sway_output *output,
269 pixman_region32_t *damage, struct wl_list *layer_surfaces) {
270 struct render_data data = {
271 .output = output,
272 .damage = damage,
273 .alpha = 1.0f,
274 };
275 layer_for_each_surface(layer_surfaces, &data.root_geo,
276 render_surface_iterator, &data);
277}
278
279static void render_unmanaged(struct sway_output *output,
280 pixman_region32_t *damage, struct wl_list *unmanaged) {
281 struct render_data data = {
282 .output = output,
283 .damage = damage,
284 .alpha = 1.0f,
285 };
286 unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
287 render_surface_iterator, &data);
288}
289
290static void render_drag_icons(struct sway_output *output,
291 pixman_region32_t *damage, struct wl_list *drag_icons) {
292 struct render_data data = {
293 .output = output,
294 .damage = damage,
295 .alpha = 1.0f,
296 };
297 drag_icons_for_each_surface(drag_icons, output, &data.root_geo,
298 render_surface_iterator, &data);
299}
300
301static void render_rect(struct wlr_output *wlr_output,
302 pixman_region32_t *output_damage, const struct wlr_box *_box,
303 float color[static 4]) {
304 struct wlr_renderer *renderer =
305 wlr_backend_get_renderer(wlr_output->backend);
306
307 struct wlr_box box;
308 memcpy(&box, _box, sizeof(struct wlr_box));
309 box.x -= wlr_output->lx * wlr_output->scale;
310 box.y -= wlr_output->ly * wlr_output->scale;
311
312 pixman_region32_t damage;
313 pixman_region32_init(&damage);
314 pixman_region32_union_rect(&damage, &damage, box.x, box.y,
315 box.width, box.height);
316 pixman_region32_intersect(&damage, &damage, output_damage);
317 bool damaged = pixman_region32_not_empty(&damage);
318 if (!damaged) {
319 goto damage_finish;
320 }
321
322 int nrects;
323 pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
324 for (int i = 0; i < nrects; ++i) {
325 scissor_output(wlr_output, &rects[i]);
326 wlr_render_rect(renderer, &box, color,
327 wlr_output->transform_matrix);
328 }
329
330damage_finish:
331 pixman_region32_fini(&damage);
332}
333
334static void premultiply_alpha(float color[4], float opacity) {
335 color[3] *= opacity;
336 color[0] *= color[3];
337 color[1] *= color[3];
338 color[2] *= color[3];
339}
340
341static void render_view_surfaces(struct sway_view *view,
342 struct sway_output *output, pixman_region32_t *damage, float alpha) {
343 struct render_data data = {
344 .output = output,
345 .damage = damage,
346 .view = view,
347 .alpha = alpha,
348 };
349 output_view_for_each_surface(
350 view, &data.root_geo, render_surface_iterator, &data);
351}
352
353static void render_saved_view(struct sway_view *view,
354 struct sway_output *output, pixman_region32_t *damage, float alpha) {
355 struct wlr_output *wlr_output = output->wlr_output;
356
357 int width, height;
358 struct wlr_texture *texture =
359 transaction_get_saved_texture(view, &width, &height);
360 if (!texture) {
361 return;
362 }
363 struct wlr_box box = {
364 .x = view->swayc->current.view_x - output->swayc->current.swayc_x,
365 .y = view->swayc->current.view_y - output->swayc->current.swayc_y,
366 .width = width,
367 .height = height,
368 };
369
370 struct wlr_box output_box = {
371 .width = output->swayc->current.swayc_width,
372 .height = output->swayc->current.swayc_height,
373 };
374
375 struct wlr_box intersection;
376 bool intersects = wlr_box_intersection(&output_box, &box, &intersection);
377 if (!intersects) {
378 return;
379 }
380
381 scale_box(&box, wlr_output->scale);
382
383 float matrix[9];
384 wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
385 wlr_output->transform_matrix);
386
387 render_texture(wlr_output, damage, texture, &box, matrix, alpha);
388}
389
390/**
391 * Render a view's surface and left/bottom/right borders.
392 */
393static void render_view(struct sway_output *output, pixman_region32_t *damage,
394 struct sway_container *con, struct border_colors *colors) {
395 struct sway_view *view = con->sway_view;
396 if (view->swayc->instructions->length) {
397 render_saved_view(view, output, damage, view->swayc->alpha);
398 } else {
399 render_view_surfaces(view, output, damage, view->swayc->alpha);
400 }
401
402 struct wlr_box box;
403 float output_scale = output->wlr_output->scale;
404 float color[4];
405 struct sway_container_state *state = &con->current;
406
407 if (state->border != B_NONE) {
408 if (state->border_left) {
409 memcpy(&color, colors->child_border, sizeof(float) * 4);
410 premultiply_alpha(color, con->alpha);
411 box.x = state->swayc_x;
412 box.y = state->view_y;
413 box.width = state->border_thickness;
414 box.height = state->view_height;
415 scale_box(&box, output_scale);
416 render_rect(output->wlr_output, damage, &box, color);
417 }
418
419 if (state->border_right) {
420 if (state->parent->current.children->length == 1
421 && state->parent->current.layout == L_HORIZ) {
422 memcpy(&color, colors->indicator, sizeof(float) * 4);
423 } else {
424 memcpy(&color, colors->child_border, sizeof(float) * 4);
425 }
426 premultiply_alpha(color, con->alpha);
427 box.x = state->view_x + state->view_width;
428 box.y = state->view_y;
429 box.width = state->border_thickness;
430 box.height = state->view_height;
431 scale_box(&box, output_scale);
432 render_rect(output->wlr_output, damage, &box, color);
433 }
434
435 if (state->border_bottom) {
436 if (state->parent->current.children->length == 1
437 && con->current.parent->current.layout == L_VERT) {
438 memcpy(&color, colors->indicator, sizeof(float) * 4);
439 } else {
440 memcpy(&color, colors->child_border, sizeof(float) * 4);
441 }
442 premultiply_alpha(color, con->alpha);
443 box.x = state->swayc_x;
444 box.y = state->view_y + state->view_height;
445 box.width = state->swayc_width;
446 box.height = state->border_thickness;
447 scale_box(&box, output_scale);
448 render_rect(output->wlr_output, damage, &box, color);
449 }
450 }
451}
452
453/**
454 * Render a titlebar.
455 *
456 * Care must be taken not to render over the same pixel multiple times,
457 * otherwise the colors will be incorrect when using opacity.
458 *
459 * The height is: 1px border, 3px padding, font height, 3px padding, 1px border
460 * The left side for L_TABBED is: 1px border, 2px padding, title
461 * The left side for other layouts is: 3px padding, title
462 */
463static void render_titlebar(struct sway_output *output,
464 pixman_region32_t *output_damage, struct sway_container *con,
465 int x, int y, int width,
466 struct border_colors *colors, struct wlr_texture *title_texture,
467 struct wlr_texture *marks_texture) {
468 struct wlr_box box;
469 float color[4];
470 struct sway_container_state *state = &con->current;
471 float output_scale = output->wlr_output->scale;
472 enum sway_container_layout layout = state->parent->current.layout;
473 list_t *children = state->parent->current.children;
474 bool is_last_child = children->items[children->length - 1] == con;
475 double output_x = output->swayc->current.swayc_x;
476 double output_y = output->swayc->current.swayc_y;
477
478 // Single pixel bar above title
479 memcpy(&color, colors->border, sizeof(float) * 4);
480 premultiply_alpha(color, con->alpha);
481 box.x = x;
482 box.y = y;
483 box.width = width;
484 box.height = TITLEBAR_BORDER_THICKNESS;
485 scale_box(&box, output_scale);
486 render_rect(output->wlr_output, output_damage, &box, color);
487
488 // Single pixel bar below title
489 size_t left_offset = 0, right_offset = 0;
490 bool connects_sides = false;
491 if (layout == L_HORIZ || layout == L_VERT ||
492 (layout == L_STACKED && is_last_child)) {
493 if (con->type == C_VIEW) {
494 left_offset = state->border_left * state->border_thickness;
495 right_offset = state->border_right * state->border_thickness;
496 connects_sides = true;
497 }
498 }
499 box.x = x + left_offset;
500 box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
501 box.width = width - left_offset - right_offset;
502 box.height = TITLEBAR_BORDER_THICKNESS;
503 scale_box(&box, output_scale);
504 render_rect(output->wlr_output, output_damage, &box, color);
505
506 if (layout == L_TABBED) {
507 // Single pixel left edge
508 box.x = x;
509 box.y = y + TITLEBAR_BORDER_THICKNESS;
510 box.width = TITLEBAR_BORDER_THICKNESS;
511 box.height =
512 container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
513 scale_box(&box, output_scale);
514 render_rect(output->wlr_output, output_damage, &box, color);
515
516 // Single pixel right edge
517 box.x = (x + width - TITLEBAR_BORDER_THICKNESS) * output_scale;
518 render_rect(output->wlr_output, output_damage, &box, color);
519 }
520
521 size_t inner_width = width - TITLEBAR_H_PADDING * 2;
522
523 // Marks
524 size_t marks_width = 0;
525 if (config->show_marks && marks_texture) {
526 struct wlr_box texture_box;
527 wlr_texture_get_size(marks_texture,
528 &texture_box.width, &texture_box.height);
529 texture_box.x = (x - output_x + width - TITLEBAR_H_PADDING)
530 * output_scale - texture_box.width;
531 texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
532
533 float matrix[9];
534 wlr_matrix_project_box(matrix, &texture_box,
535 WL_OUTPUT_TRANSFORM_NORMAL,
536 0.0, output->wlr_output->transform_matrix);
537
538 if (inner_width * output_scale < texture_box.width) {
539 texture_box.width = inner_width * output_scale;
540 }
541 render_texture(output->wlr_output, output_damage, marks_texture,
542 &texture_box, matrix, con->alpha);
543 marks_width = texture_box.width;
544 }
545
546 // Title text
547 size_t title_width = 0;
548 if (title_texture) {
549 struct wlr_box texture_box;
550 wlr_texture_get_size(title_texture,
551 &texture_box.width, &texture_box.height);
552 texture_box.x = (x - output_x + TITLEBAR_H_PADDING) * output_scale;
553 texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
554
555 float matrix[9];
556 wlr_matrix_project_box(matrix, &texture_box,
557 WL_OUTPUT_TRANSFORM_NORMAL,
558 0.0, output->wlr_output->transform_matrix);
559
560 if (inner_width * output_scale - marks_width < texture_box.width) {
561 texture_box.width = inner_width * output_scale - marks_width;
562 }
563 render_texture(output->wlr_output, output_damage, title_texture,
564 &texture_box, matrix, con->alpha);
565 title_width = texture_box.width;
566 }
567
568 // Padding above title
569 memcpy(&color, colors->background, sizeof(float) * 4);
570 premultiply_alpha(color, con->alpha);
571 box.x = x + (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
572 box.y = y + TITLEBAR_BORDER_THICKNESS;
573 box.width = width - (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS * 2;
574 box.height = TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS;
575 scale_box(&box, output_scale);
576 render_rect(output->wlr_output, output_damage, &box, color);
577
578 // Padding below title
579 box.y = (y + TITLEBAR_V_PADDING + config->font_height) * output_scale;
580 render_rect(output->wlr_output, output_damage, &box, color);
581
582 // Filler between title and marks
583 box.width = inner_width * output_scale - title_width - marks_width;
584 if (box.width > 0) {
585 box.x = (x + TITLEBAR_H_PADDING) * output_scale + title_width;
586 box.y = (y + TITLEBAR_V_PADDING) * output_scale;
587 box.height = config->font_height * output_scale;
588 render_rect(output->wlr_output, output_damage, &box, color);
589 }
590
591 // Padding left of title
592 left_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
593 box.x = x + left_offset;
594 box.y = y + TITLEBAR_V_PADDING;
595 box.width = TITLEBAR_H_PADDING - left_offset;
596 box.height = config->font_height;
597 scale_box(&box, output_scale);
598 render_rect(output->wlr_output, output_damage, &box, color);
599
600 // Padding right of marks
601 right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
602 box.x = x + width - TITLEBAR_H_PADDING;
603 box.y = y + TITLEBAR_V_PADDING;
604 box.width = TITLEBAR_H_PADDING - right_offset;
605 box.height = config->font_height;
606 scale_box(&box, output_scale);
607 render_rect(output->wlr_output, output_damage, &box, color);
608
609 if (connects_sides) {
610 // Left pixel in line with bottom bar
611 box.x = x;
612 box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
613 box.width = state->border_thickness * state->border_left;
614 box.height = TITLEBAR_BORDER_THICKNESS;
615 scale_box(&box, output_scale);
616 render_rect(output->wlr_output, output_damage, &box, color);
617
618 // Right pixel in line with bottom bar
619 box.x = x + width - state->border_thickness * state->border_right;
620 box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
621 box.width = state->border_thickness * state->border_right;
622 box.height = TITLEBAR_BORDER_THICKNESS;
623 scale_box(&box, output_scale);
624 render_rect(output->wlr_output, output_damage, &box, color);
625 }
626}
627
628/**
629 * Render the top border line for a view using "border pixel".
630 */
631static void render_top_border(struct sway_output *output,
632 pixman_region32_t *output_damage, struct sway_container *con,
633 struct border_colors *colors) {
634 struct sway_container_state *state = &con->current;
635 if (!state->border_top) {
636 return;
637 }
638 struct wlr_box box;
639 float color[4];
640 float output_scale = output->wlr_output->scale;
641
642 // Child border - top edge
643 memcpy(&color, colors->child_border, sizeof(float) * 4);
644 premultiply_alpha(color, con->alpha);
645 box.x = state->swayc_x;
646 box.y = state->swayc_y;
647 box.width = state->swayc_width;
648 box.height = state->border_thickness;
649 scale_box(&box, output_scale);
650 render_rect(output->wlr_output, output_damage, &box, color);
651}
652
653static void render_container(struct sway_output *output,
654 pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
655
656/**
657 * Render a container's children using a L_HORIZ or L_VERT layout.
658 *
659 * Wrap child views in borders and leave child containers borderless because
660 * they'll apply their own borders to their children.
661 */
662static void render_container_simple(struct sway_output *output,
663 pixman_region32_t *damage, struct sway_container *con,
664 bool parent_focused) {
665 struct sway_seat *seat = input_manager_current_seat(input_manager);
666 struct sway_container *focus = seat_get_focus(seat);
667
668 for (int i = 0; i < con->current.children->length; ++i) {
669 struct sway_container *child = con->current.children->items[i];
670
671 if (child->type == C_VIEW) {
672 struct sway_view *view = child->sway_view;
673 struct border_colors *colors;
674 struct wlr_texture *title_texture;
675 struct wlr_texture *marks_texture;
676 struct sway_container_state *state = &child->current;
677
678 if (focus == child || parent_focused) {
679 colors = &config->border_colors.focused;
680 title_texture = child->title_focused;
681 marks_texture = view->marks_focused;
682 } else if (seat_get_focus_inactive(seat, con) == child) {
683 colors = &config->border_colors.focused_inactive;
684 title_texture = child->title_focused_inactive;
685 marks_texture = view->marks_focused_inactive;
686 } else {
687 colors = &config->border_colors.unfocused;
688 title_texture = child->title_unfocused;
689 marks_texture = view->marks_unfocused;
690 }
691
692 if (state->border == B_NORMAL) {
693 render_titlebar(output, damage, child, state->swayc_x,
694 state->swayc_y, state->swayc_width, colors,
695 title_texture, marks_texture);
696 } else {
697 render_top_border(output, damage, child, colors);
698 }
699 render_view(output, damage, child, colors);
700 } else {
701 render_container(output, damage, child,
702 parent_focused || focus == child);
703 }
704 }
705}
706
707/**
708 * Render a container's children using the L_TABBED layout.
709 */
710static void render_container_tabbed(struct sway_output *output,
711 pixman_region32_t *damage, struct sway_container *con,
712 bool parent_focused) {
713 if (!con->current.children->length) {
714 return;
715 }
716 struct sway_seat *seat = input_manager_current_seat(input_manager);
717 struct sway_container *focus = seat_get_focus(seat);
718 struct sway_container *current = seat_get_active_current_child(seat, con);
719 struct border_colors *current_colors = &config->border_colors.unfocused;
720 struct sway_container_state *pstate = &con->current;
721
722 // Render tabs
723 for (int i = 0; i < con->current.children->length; ++i) {
724 struct sway_container *child = con->current.children->items[i];
725 struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
726 struct sway_container_state *cstate = &child->current;
727 struct border_colors *colors;
728 struct wlr_texture *title_texture;
729 struct wlr_texture *marks_texture;
730
731 if (focus == child || parent_focused) {
732 colors = &config->border_colors.focused;
733 title_texture = child->title_focused;
734 marks_texture = view ? view->marks_focused : NULL;
735 } else if (child == current) {
736 colors = &config->border_colors.focused_inactive;
737 title_texture = child->title_focused_inactive;
738 marks_texture = view ? view->marks_focused_inactive : NULL;
739 } else {
740 colors = &config->border_colors.unfocused;
741 title_texture = child->title_unfocused;
742 marks_texture = view ? view->marks_unfocused : NULL;
743 }
744
745 int tab_width = pstate->swayc_width / pstate->children->length;
746 int x = pstate->swayc_x + tab_width * i;
747 // Make last tab use the remaining width of the parent
748 if (i == pstate->children->length - 1) {
749 tab_width = pstate->swayc_width - tab_width * i;
750 }
751
752 render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
753 colors, title_texture, marks_texture);
754
755 if (child == current) {
756 current_colors = colors;
757 }
758 }
759
760 // Render surface and left/right/bottom borders
761 if (current) {
762 if (current->type == C_VIEW) {
763 render_view(output, damage, current, current_colors);
764 } else {
765 render_container(output, damage, current,
766 parent_focused || current == focus);
767 }
768 }
769}
770
771/**
772 * Render a container's children using the L_STACKED layout.
773 */
774static void render_container_stacked(struct sway_output *output,
775 pixman_region32_t *damage, struct sway_container *con,
776 bool parent_focused) {
777 if (!con->current.children->length) {
778 return;
779 }
780 struct sway_seat *seat = input_manager_current_seat(input_manager);
781 struct sway_container *focus = seat_get_focus(seat);
782 struct sway_container *current = seat_get_active_current_child(seat, con);
783 struct border_colors *current_colors = &config->border_colors.unfocused;
784 struct sway_container_state *pstate = &con->current;
785
786 // Render titles
787 for (int i = 0; i < con->current.children->length; ++i) {
788 struct sway_container *child = con->current.children->items[i];
789 struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
790 struct sway_container_state *cstate = &child->current;
791 struct border_colors *colors;
792 struct wlr_texture *title_texture;
793 struct wlr_texture *marks_texture;
794
795 if (focus == child || parent_focused) {
796 colors = &config->border_colors.focused;
797 title_texture = child->title_focused;
798 marks_texture = view ? view->marks_focused : NULL;
799 } else if (child == current) {
800 colors = &config->border_colors.focused_inactive;
801 title_texture = child->title_focused_inactive;
802 marks_texture = view ? view->marks_focused_inactive : NULL;
803 } else {
804 colors = &config->border_colors.unfocused;
805 title_texture = child->title_unfocused;
806 marks_texture = view ? view->marks_unfocused : NULL;
807 }
808
809 int y = pstate->swayc_y + container_titlebar_height() * i;
810 render_titlebar(output, damage, child, cstate->swayc_x, y,
811 cstate->swayc_width, colors, title_texture, marks_texture);
812
813 if (child == current) {
814 current_colors = colors;
815 }
816 }
817
818 // Render surface and left/right/bottom borders
819 if (current) {
820 if (current->type == C_VIEW) {
821 render_view(output, damage, current, current_colors);
822 } else {
823 render_container(output, damage, current,
824 parent_focused || current == focus);
825 }
826 }
827}
828
829static void render_container(struct sway_output *output,
830 pixman_region32_t *damage, struct sway_container *con,
831 bool parent_focused) {
832 switch (con->current.layout) {
833 case L_NONE:
834 case L_HORIZ:
835 case L_VERT:
836 render_container_simple(output, damage, con, parent_focused);
837 break;
838 case L_STACKED:
839 render_container_stacked(output, damage, con, parent_focused);
840 break;
841 case L_TABBED:
842 render_container_tabbed(output, damage, con, parent_focused);
843 break;
844 case L_FLOATING:
845 sway_assert(false, "Didn't expect to see floating here");
846 }
847}
848
849static void render_floating_container(struct sway_output *soutput,
850 pixman_region32_t *damage, struct sway_container *con) {
851 if (con->type == C_VIEW) {
852 struct sway_view *view = con->sway_view;
853 struct sway_seat *seat = input_manager_current_seat(input_manager);
854 struct sway_container *focus = seat_get_focus(seat);
855 struct border_colors *colors;
856 struct wlr_texture *title_texture;
857 struct wlr_texture *marks_texture;
858
859 if (focus == con) {
860 colors = &config->border_colors.focused;
861 title_texture = con->title_focused;
862 marks_texture = view->marks_focused;
863 } else {
864 colors = &config->border_colors.unfocused;
865 title_texture = con->title_unfocused;
866 marks_texture = view->marks_unfocused;
867 }
868
869 if (con->current.border == B_NORMAL) {
870 render_titlebar(soutput, damage, con, con->current.swayc_x,
871 con->current.swayc_y, con->current.swayc_width, colors,
872 title_texture, marks_texture);
873 } else if (con->current.border != B_NONE) {
874 render_top_border(soutput, damage, con, colors);
875 }
876 render_view(soutput, damage, con, colors);
877 } else {
878 render_container(soutput, damage, con, false);
879 }
880}
881
882static void render_floating(struct sway_output *soutput,
883 pixman_region32_t *damage) {
884 for (int i = 0; i < root_container.current.children->length; ++i) {
885 struct sway_container *output =
886 root_container.current.children->items[i];
887 for (int j = 0; j < output->current.children->length; ++j) {
888 struct sway_container *ws = output->current.children->items[j];
889 if (!workspace_is_visible(ws)) {
890 continue;
891 }
892 list_t *floating =
893 ws->current.ws_floating->current.children;
894 for (int k = 0; k < floating->length; ++k) {
895 struct sway_container *floater = floating->items[k];
896 render_floating_container(soutput, damage, floater);
897 }
898 }
899 }
900}
901
902static struct sway_container *output_get_active_workspace(
903 struct sway_output *output) {
904 struct sway_seat *seat = input_manager_current_seat(input_manager); 170 struct sway_seat *seat = input_manager_current_seat(input_manager);
905 struct sway_container *focus = 171 struct sway_container *focus =
906 seat_get_focus_inactive(seat, output->swayc); 172 seat_get_focus_inactive(seat, output->swayc);
@@ -915,117 +181,58 @@ static struct sway_container *output_get_active_workspace(
915 return workspace; 181 return workspace;
916} 182}
917 183
918static void render_output(struct sway_output *output, struct timespec *when, 184bool output_has_opaque_lockscreen(struct sway_output *output,
919 pixman_region32_t *damage) { 185 struct sway_seat *seat) {
920 struct wlr_output *wlr_output = output->wlr_output; 186 if (!seat->exclusive_client) {
921 187 return false;
922 struct wlr_renderer *renderer =
923 wlr_backend_get_renderer(wlr_output->backend);
924 if (!sway_assert(renderer != NULL,
925 "expected the output backend to have a renderer")) {
926 return;
927 }
928
929 wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
930
931 bool damage_whole_before_swap = false;
932 if (!pixman_region32_not_empty(damage)) {
933 // Output isn't damaged but needs buffer swap
934 goto renderer_end;
935 }
936
937 const char *damage_debug = getenv("SWAY_DAMAGE_DEBUG");
938 if (damage_debug != NULL) {
939 if (strcmp(damage_debug, "highlight") == 0) {
940 wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
941 damage_whole_before_swap = true;
942 } else if (strcmp(damage_debug, "rerender") == 0) {
943 int width, height;
944 wlr_output_transformed_resolution(wlr_output, &width, &height);
945 pixman_region32_union_rect(damage, damage, 0, 0, width, height);
946 }
947 } 188 }
948 189
949 struct sway_container *workspace = output_get_active_workspace(output); 190 struct wlr_layer_surface *wlr_layer_surface;
950 struct sway_view *fullscreen_view = workspace->current.ws_fullscreen; 191 wl_list_for_each(wlr_layer_surface, &server.layer_shell->surfaces, link) {
951 192 if (wlr_layer_surface->output != output->wlr_output) {
952 if (fullscreen_view) { 193 continue;
953 float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
954
955 int nrects;
956 pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
957 for (int i = 0; i < nrects; ++i) {
958 scissor_output(wlr_output, &rects[i]);
959 wlr_renderer_clear(renderer, clear_color);
960 } 194 }
961 195 struct wlr_surface *wlr_surface = wlr_layer_surface->surface;
962 // TODO: handle views smaller than the output 196 if (wlr_surface->resource->client != seat->exclusive_client) {
963 render_view_surfaces(fullscreen_view, output, damage, 1.0f); 197 continue;
964
965 if (fullscreen_view->type == SWAY_VIEW_XWAYLAND) {
966 render_unmanaged(output, damage,
967 &root_container.sway_root->xwayland_unmanaged);
968 } 198 }
969 } else { 199 struct sway_layer_surface *sway_layer_surface =
970 float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; 200 layer_from_wlr_layer_surface(wlr_layer_surface);
971 201 pixman_box32_t output_box = {
972 int nrects; 202 .x2 = output->swayc->current.swayc_width,
973 pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects); 203 .y2 = output->swayc->current.swayc_height,
974 for (int i = 0; i < nrects; ++i) { 204 };
975 scissor_output(wlr_output, &rects[i]); 205 pixman_region32_t surface_opaque_box;
976 wlr_renderer_clear(renderer, clear_color); 206 pixman_region32_init(&surface_opaque_box);
207 pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region);
208 pixman_region32_translate(&surface_opaque_box,
209 sway_layer_surface->geo.x, sway_layer_surface->geo.y);
210 bool contains = pixman_region32_contains_rectangle(&surface_opaque_box,
211 &output_box);
212 pixman_region32_fini(&surface_opaque_box);
213 if (contains) {
214 return true;
977 } 215 }
978
979 render_layer(output, damage,
980 &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
981 render_layer(output, damage,
982 &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
983
984 struct sway_seat *seat = input_manager_current_seat(input_manager);
985 struct sway_container *focus = seat_get_focus(seat);
986 render_container(output, damage, workspace, focus == workspace);
987 render_floating(output, damage);
988
989 render_unmanaged(output, damage,
990 &root_container.sway_root->xwayland_unmanaged);
991 render_layer(output, damage,
992 &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
993 }
994 render_layer(output, damage,
995 &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
996 render_drag_icons(output, damage, &root_container.sway_root->drag_icons);
997
998renderer_end:
999 if (root_container.sway_root->debug_tree) {
1000 wlr_render_texture(renderer, root_container.sway_root->debug_tree,
1001 wlr_output->transform_matrix, 0, 0, 1);
1002 }
1003
1004 if (damage_whole_before_swap || root_container.sway_root->debug_tree) {
1005 int width, height;
1006 wlr_output_transformed_resolution(wlr_output, &width, &height);
1007 pixman_region32_union_rect(damage, damage, 0, 0, width, height);
1008 } 216 }
1009 217 return false;
1010 wlr_renderer_scissor(renderer, NULL);
1011 wlr_renderer_end(renderer);
1012 if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
1013 return;
1014 }
1015 output->last_frame = *when;
1016} 218}
1017 219
1018struct send_frame_done_data { 220struct send_frame_done_data {
1019 struct root_geometry root_geo; 221 struct root_geometry root_geo;
1020 struct sway_output *output; 222 struct sway_output *output;
1021 struct timespec *when; 223 struct timespec *when;
224 struct wl_client *exclusive_client;
1022}; 225};
1023 226
1024static void send_frame_done_iterator(struct wlr_surface *surface, 227static void send_frame_done_iterator(struct wlr_surface *surface,
1025 int sx, int sy, void *_data) { 228 int sx, int sy, void *_data) {
1026 struct send_frame_done_data *data = _data; 229 struct send_frame_done_data *data = _data;
230 if (data->exclusive_client &&
231 data->exclusive_client != surface->resource->client) {
232 return;
233 }
1027 234
1028 bool intersects = get_surface_box(&data->root_geo, data->output, surface, 235 bool intersects = output_get_surface_box(&data->root_geo, data->output, surface,
1029 sx, sy, NULL); 236 sx, sy, NULL);
1030 if (intersects) { 237 if (intersects) {
1031 wlr_surface_send_frame_done(surface, data->when); 238 wlr_surface_send_frame_done(surface, data->when);
@@ -1034,19 +241,19 @@ static void send_frame_done_iterator(struct wlr_surface *surface,
1034 241
1035static void send_frame_done_layer(struct send_frame_done_data *data, 242static void send_frame_done_layer(struct send_frame_done_data *data,
1036 struct wl_list *layer_surfaces) { 243 struct wl_list *layer_surfaces) {
1037 layer_for_each_surface(layer_surfaces, &data->root_geo, 244 output_layer_for_each_surface(layer_surfaces, &data->root_geo,
1038 send_frame_done_iterator, data); 245 send_frame_done_iterator, data);
1039} 246}
1040 247
1041static void send_frame_done_unmanaged(struct send_frame_done_data *data, 248static void send_frame_done_unmanaged(struct send_frame_done_data *data,
1042 struct wl_list *unmanaged) { 249 struct wl_list *unmanaged) {
1043 unmanaged_for_each_surface(unmanaged, data->output, &data->root_geo, 250 output_unmanaged_for_each_surface(unmanaged, data->output, &data->root_geo,
1044 send_frame_done_iterator, data); 251 send_frame_done_iterator, data);
1045} 252}
1046 253
1047static void send_frame_done_drag_icons(struct send_frame_done_data *data, 254static void send_frame_done_drag_icons(struct send_frame_done_data *data,
1048 struct wl_list *drag_icons) { 255 struct wl_list *drag_icons) {
1049 drag_icons_for_each_surface(drag_icons, data->output, &data->root_geo, 256 output_drag_icons_for_each_surface(drag_icons, data->output, &data->root_geo,
1050 send_frame_done_iterator, data); 257 send_frame_done_iterator, data);
1051} 258}
1052 259
@@ -1061,7 +268,7 @@ static void send_frame_done_container_iterator(struct sway_container *con,
1061 return; 268 return;
1062 } 269 }
1063 270
1064 output_view_for_each_surface(con->sway_view, &data->root_geo, 271 output_view_for_each_surface(con->sway_view, data->output, &data->root_geo,
1065 send_frame_done_iterator, data); 272 send_frame_done_iterator, data);
1066} 273}
1067 274
@@ -1072,9 +279,12 @@ static void send_frame_done_container(struct send_frame_done_data *data,
1072} 279}
1073 280
1074static void send_frame_done(struct sway_output *output, struct timespec *when) { 281static void send_frame_done(struct sway_output *output, struct timespec *when) {
282 struct sway_seat *seat = input_manager_current_seat(input_manager);
1075 struct send_frame_done_data data = { 283 struct send_frame_done_data data = {
1076 .output = output, 284 .output = output,
1077 .when = when, 285 .when = when,
286 .exclusive_client = output_has_opaque_lockscreen(output, seat) ?
287 seat->exclusive_client : NULL,
1078 }; 288 };
1079 289
1080 struct sway_container *workspace = output_get_active_workspace(output); 290 struct sway_container *workspace = output_get_active_workspace(output);
@@ -1125,7 +335,7 @@ static void damage_handle_frame(struct wl_listener *listener, void *data) {
1125 } 335 }
1126 336
1127 if (needs_swap) { 337 if (needs_swap) {
1128 render_output(output, &now, &damage); 338 output_render(output, &now, &damage);
1129 } 339 }
1130 340
1131 pixman_region32_fini(&damage); 341 pixman_region32_fini(&damage);
@@ -1152,7 +362,7 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
1152 bool whole = data->whole; 362 bool whole = data->whole;
1153 363
1154 struct wlr_box box; 364 struct wlr_box box;
1155 bool intersects = get_surface_box(&data->root_geo, data->output, surface, 365 bool intersects = output_get_surface_box(&data->root_geo, data->output, surface,
1156 sx, sy, &box); 366 sx, sy, &box);
1157 if (!intersects) { 367 if (!intersects) {
1158 return; 368 return;
@@ -1163,16 +373,22 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
1163 int center_x = box.x + box.width/2; 373 int center_x = box.x + box.width/2;
1164 int center_y = box.y + box.height/2; 374 int center_y = box.y + box.height/2;
1165 375
1166 if (pixman_region32_not_empty(&surface->current->surface_damage)) { 376 if (pixman_region32_not_empty(&surface->buffer_damage)) {
377 enum wl_output_transform transform =
378 wlr_output_transform_invert(surface->current.transform);
379
1167 pixman_region32_t damage; 380 pixman_region32_t damage;
1168 pixman_region32_init(&damage); 381 pixman_region32_init(&damage);
1169 pixman_region32_copy(&damage, &surface->current->surface_damage); 382 pixman_region32_copy(&damage, &surface->buffer_damage);
1170 wlr_region_scale(&damage, &damage, output->wlr_output->scale); 383 wlr_region_transform(&damage, &damage, transform,
1171 if (ceil(output->wlr_output->scale) > surface->current->scale) { 384 surface->current.buffer_width, surface->current.buffer_height);
385 wlr_region_scale(&damage, &damage,
386 output->wlr_output->scale / (float)surface->current.scale);
387 if (ceil(output->wlr_output->scale) > surface->current.scale) {
1172 // When scaling up a surface, it'll become blurry so we need to 388 // When scaling up a surface, it'll become blurry so we need to
1173 // expand the damage region 389 // expand the damage region
1174 wlr_region_expand(&damage, &damage, 390 wlr_region_expand(&damage, &damage,
1175 ceil(output->wlr_output->scale) - surface->current->scale); 391 ceil(output->wlr_output->scale) - surface->current.scale);
1176 } 392 }
1177 pixman_region32_translate(&damage, box.x, box.y); 393 pixman_region32_translate(&damage, box.x, box.y);
1178 wlr_region_rotated_bounds(&damage, &damage, rotation, 394 wlr_region_rotated_bounds(&damage, &damage, rotation,
@@ -1196,7 +412,7 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
1196 .whole = whole, 412 .whole = whole,
1197 }; 413 };
1198 414
1199 surface_for_each_surface(surface, ox, oy, &data.root_geo, 415 output_surface_for_each_surface(surface, ox, oy, &data.root_geo,
1200 damage_surface_iterator, &data); 416 damage_surface_iterator, &data);
1201} 417}
1202 418
@@ -1215,7 +431,7 @@ static void output_damage_view(struct sway_output *output,
1215 .whole = whole, 431 .whole = whole,
1216 }; 432 };
1217 433
1218 output_view_for_each_surface(view, &data.root_geo, 434 output_view_for_each_surface(view, output, &data.root_geo,
1219 damage_surface_iterator, &data); 435 damage_surface_iterator, &data);
1220} 436}
1221 437
@@ -1247,11 +463,12 @@ static void output_damage_whole_container_iterator(struct sway_container *con,
1247 463
1248void output_damage_whole_container(struct sway_output *output, 464void output_damage_whole_container(struct sway_output *output,
1249 struct sway_container *con) { 465 struct sway_container *con) {
466 // Pad the box by 1px, because the width is a double and might be a fraction
1250 struct wlr_box box = { 467 struct wlr_box box = {
1251 .x = con->current.swayc_x - output->wlr_output->lx, 468 .x = con->current.swayc_x - output->wlr_output->lx - 1,
1252 .y = con->current.swayc_y - output->wlr_output->ly, 469 .y = con->current.swayc_y - output->wlr_output->ly - 1,
1253 .width = con->current.swayc_width, 470 .width = con->current.swayc_width + 2,
1254 .height = con->current.swayc_height, 471 .height = con->current.swayc_height + 2,
1255 }; 472 };
1256 scale_box(&box, output->wlr_output->scale); 473 scale_box(&box, output->wlr_output->scale);
1257 wlr_output_damage_add_box(output->damage, &box); 474 wlr_output_damage_add_box(output->damage, &box);
@@ -1276,19 +493,21 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
1276 output->wlr_output->data = NULL; 493 output->wlr_output->data = NULL;
1277 free(output); 494 free(output);
1278 495
1279 arrange_and_commit(&root_container); 496 arrange_windows(&root_container);
1280} 497}
1281 498
1282static void handle_mode(struct wl_listener *listener, void *data) { 499static void handle_mode(struct wl_listener *listener, void *data) {
1283 struct sway_output *output = wl_container_of(listener, output, mode); 500 struct sway_output *output = wl_container_of(listener, output, mode);
1284 arrange_layers(output); 501 arrange_layers(output);
1285 arrange_and_commit(output->swayc); 502 arrange_windows(output->swayc);
503 transaction_commit_dirty();
1286} 504}
1287 505
1288static void handle_transform(struct wl_listener *listener, void *data) { 506static void handle_transform(struct wl_listener *listener, void *data) {
1289 struct sway_output *output = wl_container_of(listener, output, transform); 507 struct sway_output *output = wl_container_of(listener, output, transform);
1290 arrange_layers(output); 508 arrange_layers(output);
1291 arrange_and_commit(output->swayc); 509 arrange_windows(output->swayc);
510 transaction_commit_dirty();
1292} 511}
1293 512
1294static void handle_scale_iterator(struct sway_container *view, void *data) { 513static void handle_scale_iterator(struct sway_container *view, void *data) {
@@ -1299,7 +518,8 @@ static void handle_scale(struct wl_listener *listener, void *data) {
1299 struct sway_output *output = wl_container_of(listener, output, scale); 518 struct sway_output *output = wl_container_of(listener, output, scale);
1300 arrange_layers(output); 519 arrange_layers(output);
1301 container_descendants(output->swayc, C_VIEW, handle_scale_iterator, NULL); 520 container_descendants(output->swayc, C_VIEW, handle_scale_iterator, NULL);
1302 arrange_and_commit(output->swayc); 521 arrange_windows(output->swayc);
522 transaction_commit_dirty();
1303} 523}
1304 524
1305struct sway_output *output_from_wlr_output(struct wlr_output *wlr_output) { 525struct sway_output *output_from_wlr_output(struct wlr_output *wlr_output) {
@@ -1309,7 +529,7 @@ struct sway_output *output_from_wlr_output(struct wlr_output *wlr_output) {
1309void handle_new_output(struct wl_listener *listener, void *data) { 529void handle_new_output(struct wl_listener *listener, void *data) {
1310 struct sway_server *server = wl_container_of(listener, server, new_output); 530 struct sway_server *server = wl_container_of(listener, server, new_output);
1311 struct wlr_output *wlr_output = data; 531 struct wlr_output *wlr_output = data;
1312 wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name); 532 wlr_log(WLR_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
1313 533
1314 struct sway_output *output = calloc(1, sizeof(struct sway_output)); 534 struct sway_output *output = calloc(1, sizeof(struct sway_output));
1315 if (!output) { 535 if (!output) {
@@ -1368,5 +588,6 @@ void output_enable(struct sway_output *output) {
1368 output->damage_destroy.notify = damage_handle_destroy; 588 output->damage_destroy.notify = damage_handle_destroy;
1369 589
1370 arrange_layers(output); 590 arrange_layers(output);
1371 arrange_and_commit(&root_container); 591 arrange_windows(&root_container);
592 transaction_commit_dirty();
1372} 593}