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-rw-r--r--include/sway/tree/container.h150
1 files changed, 63 insertions, 87 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index 7e9df59f..93f6bfbb 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -2,8 +2,8 @@
2#define _SWAY_CONTAINER_H 2#define _SWAY_CONTAINER_H
3#include <stdint.h> 3#include <stdint.h>
4#include <sys/types.h> 4#include <sys/types.h>
5#include <wlr/types/wlr_box.h> 5#include <wlr/types/wlr_compositor.h>
6#include <wlr/types/wlr_surface.h> 6#include <wlr/types/wlr_scene.h>
7#include "list.h" 7#include "list.h"
8#include "sway/tree/node.h" 8#include "sway/tree/node.h"
9 9
@@ -46,9 +46,9 @@ struct sway_container_state {
46 46
47 enum sway_fullscreen_mode fullscreen_mode; 47 enum sway_fullscreen_mode fullscreen_mode;
48 48
49 struct sway_workspace *workspace; 49 struct sway_workspace *workspace; // NULL when hidden in the scratchpad
50 struct sway_container *parent; 50 struct sway_container *parent; // NULL if container in root of workspace
51 list_t *children; 51 list_t *children; // struct sway_container
52 52
53 struct sway_container *focused_inactive_child; 53 struct sway_container *focused_inactive_child;
54 bool focused; 54 bool focused;
@@ -60,6 +60,7 @@ struct sway_container_state {
60 bool border_left; 60 bool border_left;
61 bool border_right; 61 bool border_right;
62 62
63 // These are in layout coordinates.
63 double content_x, content_y; 64 double content_x, content_y;
64 double content_width, content_height; 65 double content_width, content_height;
65}; 66};
@@ -68,14 +69,40 @@ struct sway_container {
68 struct sway_node node; 69 struct sway_node node;
69 struct sway_view *view; 70 struct sway_view *view;
70 71
71 // The pending state is the main container properties, and the current state is in the below struct. 72 struct wlr_scene_tree *scene_tree;
72 // This means most places of the code can refer to the main variables (pending state) and it'll just work. 73
74 struct {
75 struct wlr_scene_tree *tree;
76
77 struct wlr_scene_tree *border;
78 struct wlr_scene_tree *background;
79
80 struct sway_text_node *title_text;
81 struct sway_text_node *marks_text;
82 } title_bar;
83
84 struct {
85 struct wlr_scene_tree *tree;
86
87 struct wlr_scene_rect *top;
88 struct wlr_scene_rect *bottom;
89 struct wlr_scene_rect *left;
90 struct wlr_scene_rect *right;
91 } border;
92
93 struct wlr_scene_tree *content_tree;
94 struct wlr_scene_buffer *output_handler;
95
96 struct wl_listener output_enter;
97 struct wl_listener output_leave;
98
73 struct sway_container_state current; 99 struct sway_container_state current;
100 struct sway_container_state pending;
74 101
75 char *title; // The view's title (unformatted) 102 char *title; // The view's title (unformatted)
76 char *formatted_title; // The title displayed in the title bar 103 char *formatted_title; // The title displayed in the title bar
104 int title_width;
77 105
78 enum sway_container_layout layout;
79 enum sway_container_layout prev_split_layout; 106 enum sway_container_layout prev_split_layout;
80 107
81 // Whether stickiness has been enabled on this container. Use 108 // Whether stickiness has been enabled on this container. Use
@@ -86,11 +113,13 @@ struct sway_container {
86 // For C_ROOT, this has no meaning 113 // For C_ROOT, this has no meaning
87 // For other types, this is the position in layout coordinates 114 // For other types, this is the position in layout coordinates
88 // Includes borders 115 // Includes borders
89 double x, y;
90 double width, height;
91 double saved_x, saved_y; 116 double saved_x, saved_y;
92 double saved_width, saved_height; 117 double saved_width, saved_height;
93 118
119 // Used when the view changes to CSD unexpectedly. This will be a non-B_CSD
120 // border which we use to restore when the view returns to SSD.
121 enum sway_container_border saved_border;
122
94 // The share of the space of parent container this container occupies 123 // The share of the space of parent container this container occupies
95 double width_fraction; 124 double width_fraction;
96 double height_fraction; 125 double height_fraction;
@@ -100,55 +129,19 @@ struct sway_container {
100 double child_total_width; 129 double child_total_width;
101 double child_total_height; 130 double child_total_height;
102 131
103 // These are in layout coordinates.
104 double content_x, content_y;
105 int content_width, content_height;
106
107 // In most cases this is the same as the content x and y, but if the view
108 // refuses to resize to the content dimensions then it can be smaller.
109 // These are in layout coordinates.
110 double surface_x, surface_y;
111
112 enum sway_fullscreen_mode fullscreen_mode;
113
114 enum sway_container_border border;
115
116 // Used when the view changes to CSD unexpectedly. This will be a non-B_CSD
117 // border which we use to restore when the view returns to SSD.
118 enum sway_container_border saved_border;
119
120 int border_thickness;
121 bool border_top;
122 bool border_bottom;
123 bool border_left;
124 bool border_right;
125
126 struct sway_workspace *workspace; // NULL when hidden in the scratchpad
127 struct sway_container *parent; // NULL if container in root of workspace
128 list_t *children; // struct sway_container
129
130 // Outputs currently being intersected
131 list_t *outputs; // struct sway_output
132
133 // Indicates that the container is a scratchpad container. 132 // Indicates that the container is a scratchpad container.
134 // Both hidden and visible scratchpad containers have scratchpad=true. 133 // Both hidden and visible scratchpad containers have scratchpad=true.
135 // Hidden scratchpad containers have a NULL parent. 134 // Hidden scratchpad containers have a NULL parent.
136 bool scratchpad; 135 bool scratchpad;
137 136
138 float alpha; 137 // Stores last output size and position for adjusting coordinates of
138 // scratchpad windows.
139 // Unused for non-scratchpad windows.
140 struct wlr_box transform;
139 141
140 struct wlr_texture *title_focused; 142 float alpha;
141 struct wlr_texture *title_focused_inactive;
142 struct wlr_texture *title_unfocused;
143 struct wlr_texture *title_urgent;
144 size_t title_height;
145 size_t title_baseline;
146 143
147 list_t *marks; // char * 144 list_t *marks; // char *
148 struct wlr_texture *marks_focused;
149 struct wlr_texture *marks_focused_inactive;
150 struct wlr_texture *marks_unfocused;
151 struct wlr_texture *marks_urgent;
152 145
153 struct { 146 struct {
154 struct wl_signal destroy; 147 struct wl_signal destroy;
@@ -168,23 +161,15 @@ void container_begin_destroy(struct sway_container *con);
168struct sway_container *container_find_child(struct sway_container *container, 161struct sway_container *container_find_child(struct sway_container *container,
169 bool (*test)(struct sway_container *view, void *data), void *data); 162 bool (*test)(struct sway_container *view, void *data), void *data);
170 163
171/**
172 * Find a container at the given coordinates. Returns the surface and
173 * surface-local coordinates of the given layout coordinates if the container
174 * is a view and the view contains a surface at those coordinates.
175 */
176struct sway_container *container_at(struct sway_workspace *workspace,
177 double lx, double ly, struct wlr_surface **surface,
178 double *sx, double *sy);
179
180struct sway_container *tiling_container_at(
181 struct sway_node *parent, double lx, double ly,
182 struct wlr_surface **surface, double *sx, double *sy);
183
184void container_for_each_child(struct sway_container *container, 164void container_for_each_child(struct sway_container *container,
185 void (*f)(struct sway_container *container, void *data), void *data); 165 void (*f)(struct sway_container *container, void *data), void *data);
186 166
187/** 167/**
168 * Returns the fullscreen container obstructing this container if it exists.
169 */
170struct sway_container *container_obstructing_fullscreen_container(struct sway_container *container);
171
172/**
188 * Returns true if the given container is an ancestor of this container. 173 * Returns true if the given container is an ancestor of this container.
189 */ 174 */
190bool container_has_ancestor(struct sway_container *container, 175bool container_has_ancestor(struct sway_container *container,
@@ -192,18 +177,13 @@ bool container_has_ancestor(struct sway_container *container,
192 177
193void container_update_textures_recursive(struct sway_container *con); 178void container_update_textures_recursive(struct sway_container *con);
194 179
195void container_damage_whole(struct sway_container *container);
196
197void container_reap_empty(struct sway_container *con); 180void container_reap_empty(struct sway_container *con);
198 181
199struct sway_container *container_flatten(struct sway_container *container); 182struct sway_container *container_flatten(struct sway_container *container);
200 183
201void container_update_title_textures(struct sway_container *container); 184void container_update_title_bar(struct sway_container *container);
202 185
203/** 186void container_update_marks(struct sway_container *container);
204 * Calculate the container's title_height property.
205 */
206void container_calculate_title_height(struct sway_container *container);
207 187
208size_t container_build_representation(enum sway_container_layout layout, 188size_t container_build_representation(enum sway_container_layout layout,
209 list_t *children, char *buffer); 189 list_t *children, char *buffer);
@@ -218,6 +198,9 @@ size_t container_titlebar_height(void);
218void floating_calculate_constraints(int *min_width, int *max_width, 198void floating_calculate_constraints(int *min_width, int *max_width,
219 int *min_height, int *max_height); 199 int *min_height, int *max_height);
220 200
201void floating_fix_coordinates(struct sway_container *con,
202 struct wlr_box *old, struct wlr_box *new);
203
221void container_floating_resize_and_center(struct sway_container *con); 204void container_floating_resize_and_center(struct sway_container *con);
222 205
223void container_floating_set_default_size(struct sway_container *con); 206void container_floating_set_default_size(struct sway_container *con);
@@ -231,6 +214,8 @@ void container_set_geometry_from_content(struct sway_container *con);
231/** 214/**
232 * Determine if the given container is itself floating. 215 * Determine if the given container is itself floating.
233 * This will return false for any descendants of a floating container. 216 * This will return false for any descendants of a floating container.
217 *
218 * Uses pending container state.
234 */ 219 */
235bool container_is_floating(struct sway_container *container); 220bool container_is_floating(struct sway_container *container);
236 221
@@ -296,25 +281,12 @@ bool container_is_floating_or_child(struct sway_container *container);
296 */ 281 */
297bool container_is_fullscreen_or_child(struct sway_container *container); 282bool container_is_fullscreen_or_child(struct sway_container *container);
298 283
299/**
300 * Return the output which will be used for scale purposes.
301 * This is the most recently entered output.
302 */
303struct sway_output *container_get_effective_output(struct sway_container *con);
304
305void container_discover_outputs(struct sway_container *con);
306
307enum sway_container_layout container_parent_layout(struct sway_container *con); 284enum sway_container_layout container_parent_layout(struct sway_container *con);
308 285
309enum sway_container_layout container_current_parent_layout(
310 struct sway_container *con);
311
312list_t *container_get_siblings(struct sway_container *container); 286list_t *container_get_siblings(struct sway_container *container);
313 287
314int container_sibling_index(struct sway_container *child); 288int container_sibling_index(struct sway_container *child);
315 289
316list_t *container_get_current_siblings(struct sway_container *container);
317
318void container_handle_fullscreen_reparent(struct sway_container *con); 290void container_handle_fullscreen_reparent(struct sway_container *con);
319 291
320void container_add_child(struct sway_container *parent, 292void container_add_child(struct sway_container *parent,
@@ -362,8 +334,6 @@ bool container_has_mark(struct sway_container *container, char *mark);
362 334
363void container_add_mark(struct sway_container *container, char *mark); 335void container_add_mark(struct sway_container *container, char *mark);
364 336
365void container_update_marks_textures(struct sway_container *container);
366
367void container_raise_floating(struct sway_container *con); 337void container_raise_floating(struct sway_container *con);
368 338
369bool container_is_scratchpad_hidden(struct sway_container *con); 339bool container_is_scratchpad_hidden(struct sway_container *con);
@@ -378,7 +348,7 @@ bool container_is_sticky_or_child(struct sway_container *con);
378 * This will destroy pairs of redundant H/V splits 348 * This will destroy pairs of redundant H/V splits
379 * e.g. H[V[H[app app]] app] -> H[app app app] 349 * e.g. H[V[H[app app]] app] -> H[app app app]
380 * The middle "V[H[" are eliminated by a call to container_squash 350 * The middle "V[H[" are eliminated by a call to container_squash
381 * on the V[ con. It's grandchildren are added to it's parent. 351 * on the V[ con. It's grandchildren are added to its parent.
382 * 352 *
383 * This function is roughly equivalent to i3's tree_flatten here: 353 * This function is roughly equivalent to i3's tree_flatten here:
384 * https://github.com/i3/i3/blob/1f0c628cde40cf87371481041b7197344e0417c6/src/tree.c#L651 354 * https://github.com/i3/i3/blob/1f0c628cde40cf87371481041b7197344e0417c6/src/tree.c#L651
@@ -387,4 +357,10 @@ bool container_is_sticky_or_child(struct sway_container *con);
387 */ 357 */
388int container_squash(struct sway_container *con); 358int container_squash(struct sway_container *con);
389 359
360void container_arrange_title_bar(struct sway_container *con);
361
362void container_update(struct sway_container *con);
363
364void container_update_itself_and_parents(struct sway_container *con);
365
390#endif 366#endif