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-rw-r--r--include/sway/input/cursor.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/include/sway/input/cursor.h b/include/sway/input/cursor.h
index 98eb4679..516718c9 100644
--- a/include/sway/input/cursor.h
+++ b/include/sway/input/cursor.h
@@ -52,8 +52,6 @@ struct sway_cursor {
52 struct wl_event_source *hide_source; 52 struct wl_event_source *hide_source;
53 bool hidden; 53 bool hidden;
54 54
55 // Mouse binding state
56 uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
57 size_t pressed_button_count; 55 size_t pressed_button_count;
58}; 56};
59 57
@@ -78,13 +76,6 @@ void cursor_handle_activity(struct sway_cursor *cursor);
78void cursor_unhide(struct sway_cursor *cursor); 76void cursor_unhide(struct sway_cursor *cursor);
79int cursor_get_timeout(struct sway_cursor *cursor); 77int cursor_get_timeout(struct sway_cursor *cursor);
80 78
81/**
82 * Like cursor_rebase, but also allows focus to change when the cursor enters a
83 * new container.
84 */
85void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
86 struct sway_node *node, struct wlr_surface *surface, double sx, double sy);
87
88void dispatch_cursor_button(struct sway_cursor *cursor, 79void dispatch_cursor_button(struct sway_cursor *cursor,
89 struct wlr_input_device *device, uint32_t time_msec, uint32_t button, 80 struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
90 enum wlr_button_state state); 81 enum wlr_button_state state);