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authorLibravatar Alexander Orzechowski <alex@ozal.ski>2023-04-27 10:25:40 +0200
committerLibravatar Kirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit06ad734e70227ad0527fe11b88ad37e93005ce0c (patch)
tree5a5e2606242e3d229f4979d2b7c5352a139730b0 /sway/tree/view.c
parentxwayland: Cleanup geometry handling on commit (diff)
downloadsway-06ad734e70227ad0527fe11b88ad37e93005ce0c.tar.gz
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scene_graph: Port view saved buffers
Diffstat (limited to 'sway/tree/view.c')
-rw-r--r--sway/tree/view.c88
1 files changed, 57 insertions, 31 deletions
diff --git a/sway/tree/view.c b/sway/tree/view.c
index ee25faf1..402fa179 100644
--- a/sway/tree/view.c
+++ b/sway/tree/view.c
@@ -56,7 +56,6 @@ bool view_init(struct sway_view *view, enum sway_view_type type,
56 view->type = type; 56 view->type = type;
57 view->impl = impl; 57 view->impl = impl;
58 view->executed_criteria = create_list(); 58 view->executed_criteria = create_list();
59 wl_list_init(&view->saved_buffers);
60 view->allow_request_urgent = true; 59 view->allow_request_urgent = true;
61 view->shortcuts_inhibit = SHORTCUTS_INHIBIT_DEFAULT; 60 view->shortcuts_inhibit = SHORTCUTS_INHIBIT_DEFAULT;
62 wl_signal_init(&view->events.unmap); 61 wl_signal_init(&view->events.unmap);
@@ -77,9 +76,6 @@ void view_destroy(struct sway_view *view) {
77 return; 76 return;
78 } 77 }
79 wl_list_remove(&view->events.unmap.listener_list); 78 wl_list_remove(&view->events.unmap.listener_list);
80 if (!wl_list_empty(&view->saved_buffers)) {
81 view_remove_saved_buffer(view);
82 }
83 list_free(view->executed_criteria); 79 list_free(view->executed_criteria);
84 80
85 view_assign_ctx(view, NULL); 81 view_assign_ctx(view, NULL);
@@ -931,10 +927,10 @@ void view_center_surface(struct sway_view *view) {
931 struct sway_container *con = view->container; 927 struct sway_container *con = view->container;
932 // We always center the current coordinates rather than the next, as the 928 // We always center the current coordinates rather than the next, as the
933 // geometry immediately affects the currently active rendering. 929 // geometry immediately affects the currently active rendering.
934 con->surface_x = fmax(con->current.content_x, con->current.content_x + 930 int x = (int) fmax(0, (con->current.content_width - view->geometry.width) / 2);
935 (con->current.content_width - view->geometry.width) / 2); 931 int y = (int) fmax(0, (con->current.content_height - view->geometry.height) / 2);
936 con->surface_y = fmax(con->current.content_y, con->current.content_y + 932
937 (con->current.content_height - view->geometry.height) / 2); 933 wlr_scene_node_set_position(&view->content_tree->node, x, y);
938} 934}
939 935
940struct sway_view *view_from_wlr_surface(struct wlr_surface *wlr_surface) { 936struct sway_view *view_from_wlr_surface(struct wlr_surface *wlr_surface) {
@@ -1161,40 +1157,54 @@ bool view_is_urgent(struct sway_view *view) {
1161} 1157}
1162 1158
1163void view_remove_saved_buffer(struct sway_view *view) { 1159void view_remove_saved_buffer(struct sway_view *view) {
1164 if (!sway_assert(!wl_list_empty(&view->saved_buffers), "Expected a saved buffer")) { 1160 if (!sway_assert(view->saved_surface_tree, "Expected a saved buffer")) {
1165 return; 1161 return;
1166 } 1162 }
1167 struct sway_saved_buffer *saved_buf, *tmp; 1163
1168 wl_list_for_each_safe(saved_buf, tmp, &view->saved_buffers, link) { 1164 wlr_scene_node_destroy(&view->saved_surface_tree->node);
1169 wlr_buffer_unlock(&saved_buf->buffer->base); 1165 view->saved_surface_tree = NULL;
1170 wl_list_remove(&saved_buf->link); 1166 wlr_scene_node_set_enabled(&view->content_tree->node, true);
1171 free(saved_buf);
1172 }
1173} 1167}
1174 1168
1175static void view_save_buffer_iterator(struct wlr_surface *surface, 1169static void view_save_buffer_iterator(struct wlr_scene_buffer *buffer,
1176 int sx, int sy, void *data) { 1170 int sx, int sy, void *data) {
1177 struct sway_view *view = data; 1171 struct wlr_scene_tree *tree = data;
1178 1172
1179 if (surface && surface->buffer) { 1173 struct wlr_scene_buffer *sbuf = wlr_scene_buffer_create(tree, NULL);
1180 wlr_buffer_lock(&surface->buffer->base); 1174 if (!sbuf) {
1181 struct sway_saved_buffer *saved_buffer = calloc(1, sizeof(struct sway_saved_buffer)); 1175 sway_log(SWAY_ERROR, "Could not allocate a scene buffer when saving a surface");
1182 saved_buffer->buffer = surface->buffer; 1176 return;
1183 saved_buffer->width = surface->current.width;
1184 saved_buffer->height = surface->current.height;
1185 saved_buffer->x = view->container->surface_x + sx;
1186 saved_buffer->y = view->container->surface_y + sy;
1187 saved_buffer->transform = surface->current.transform;
1188 wlr_surface_get_buffer_source_box(surface, &saved_buffer->source_box);
1189 wl_list_insert(view->saved_buffers.prev, &saved_buffer->link);
1190 } 1177 }
1178
1179 wlr_scene_buffer_set_dest_size(sbuf,
1180 buffer->dst_width, buffer->dst_height);
1181 wlr_scene_buffer_set_opaque_region(sbuf, &buffer->opaque_region);
1182 wlr_scene_buffer_set_source_box(sbuf, &buffer->src_box);
1183 wlr_scene_node_set_position(&sbuf->node, sx, sy);
1184 wlr_scene_buffer_set_transform(sbuf, buffer->transform);
1185 wlr_scene_buffer_set_buffer(sbuf, buffer->buffer);
1191} 1186}
1192 1187
1193void view_save_buffer(struct sway_view *view) { 1188void view_save_buffer(struct sway_view *view) {
1194 if (!sway_assert(wl_list_empty(&view->saved_buffers), "Didn't expect saved buffer")) { 1189 if (!sway_assert(!view->saved_surface_tree, "Didn't expect saved buffer")) {
1195 view_remove_saved_buffer(view); 1190 view_remove_saved_buffer(view);
1196 } 1191 }
1197 view_for_each_surface(view, view_save_buffer_iterator, view); 1192
1193 view->saved_surface_tree = wlr_scene_tree_create(view->scene_tree);
1194 if (!view->saved_surface_tree) {
1195 sway_log(SWAY_ERROR, "Could not allocate a scene tree node when saving a surface");
1196 return;
1197 }
1198
1199 // Enable and disable the saved surface tree like so to atomitaclly update
1200 // the tree. This will prevent over damaging or other weirdness.
1201 wlr_scene_node_set_enabled(&view->saved_surface_tree->node, false);
1202
1203 wlr_scene_node_for_each_buffer(&view->content_tree->node,
1204 view_save_buffer_iterator, view->saved_surface_tree);
1205
1206 wlr_scene_node_set_enabled(&view->content_tree->node, false);
1207 wlr_scene_node_set_enabled(&view->saved_surface_tree->node, true);
1198} 1208}
1199 1209
1200bool view_is_transient_for(struct sway_view *child, 1210bool view_is_transient_for(struct sway_view *child,
@@ -1202,3 +1212,19 @@ bool view_is_transient_for(struct sway_view *child,
1202 return child->impl->is_transient_for && 1212 return child->impl->is_transient_for &&
1203 child->impl->is_transient_for(child, ancestor); 1213 child->impl->is_transient_for(child, ancestor);
1204} 1214}
1215
1216static void send_frame_done_iterator(struct wlr_scene_buffer *scene_buffer,
1217 int x, int y, void *data) {
1218 struct timespec *when = data;
1219 wl_signal_emit_mutable(&scene_buffer->events.frame_done, when);
1220}
1221
1222void view_send_frame_done(struct sway_view *view) {
1223 struct timespec when;
1224 clock_gettime(CLOCK_MONOTONIC, &when);
1225
1226 struct wlr_scene_node *node;
1227 wl_list_for_each(node, &view->content_tree->children, link) {
1228 wlr_scene_node_for_each_buffer(node, send_frame_done_iterator, &when);
1229 }
1230}