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authorLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-08-07 09:30:27 +1000
committerLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-08-08 08:48:20 +1000
commita0649190deaaf093112e99881c25ff550f07e96b (patch)
tree922fc56dad707ceeebaf6ea3364751e51d764407 /sway/tree/container.c
parentImplement move to workspace on a floating container (diff)
downloadsway-a0649190deaaf093112e99881c25ff550f07e96b.tar.gz
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sway-a0649190deaaf093112e99881c25ff550f07e96b.zip
Fix edge cases when moving floating container to new workspace
* Removes container_floating_move_to_container, instead opting to put that logic in container_move_to * In the seat code, focusing a floating view now updates the pending state only and lets the next transaction carry it over to the current state. This is required, otherwise it would crash. * When unfullscreening a floating container, an output check is now done to see if it should center it.
Diffstat (limited to 'sway/tree/container.c')
-rw-r--r--sway/tree/container.c40
1 files changed, 6 insertions, 34 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c
index f31c152f..4507655e 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -1182,7 +1182,7 @@ void container_floating_translate(struct sway_container *con,
1182 * one, otherwise we'll choose whichever output is closest to the container's 1182 * one, otherwise we'll choose whichever output is closest to the container's
1183 * center. 1183 * center.
1184 */ 1184 */
1185static struct sway_container *container_floating_find_output( 1185struct sway_container *container_floating_find_output(
1186 struct sway_container *con) { 1186 struct sway_container *con) {
1187 double center_x = con->x + con->width / 2; 1187 double center_x = con->x + con->width / 2;
1188 double center_y = con->y + con->height / 2; 1188 double center_y = con->y + con->height / 2;
@@ -1245,39 +1245,6 @@ void container_floating_move_to_center(struct sway_container *con) {
1245 container_floating_translate(con, new_lx - con->x, new_ly - con->y); 1245 container_floating_translate(con, new_lx - con->x, new_ly - con->y);
1246} 1246}
1247 1247
1248void container_floating_move_to_container(struct sway_container *container,
1249 struct sway_container *destination) {
1250 // Resolve destination into a workspace
1251 struct sway_container *new_ws = NULL;
1252 if (destination->type == C_OUTPUT) {
1253 new_ws = output_get_active_workspace(destination->sway_output);
1254 } else if (destination->type == C_WORKSPACE) {
1255 new_ws = destination;
1256 } else {
1257 new_ws = container_parent(destination, C_WORKSPACE);
1258 }
1259 if (!new_ws) {
1260 // This can happen if the user has run "move container to mark foo",
1261 // where mark foo is on a hidden scratchpad container.
1262 return;
1263 }
1264 struct sway_container *old_ws = container_parent(container, C_WORKSPACE);
1265 if (old_ws != new_ws) {
1266 container_remove_child(container);
1267 container_add_child(new_ws->sway_workspace->floating, container);
1268 arrange_windows(old_ws);
1269 arrange_windows(new_ws);
1270 workspace_detect_urgent(old_ws);
1271 workspace_detect_urgent(new_ws);
1272 }
1273 // If the container's center doesn't overlap the new workspace, center it
1274 // within the workspace.
1275 struct sway_container *output = container_floating_find_output(container);
1276 if (new_ws->parent != output) {
1277 container_floating_move_to_center(container);
1278 }
1279}
1280
1281void container_set_dirty(struct sway_container *container) { 1248void container_set_dirty(struct sway_container *container) {
1282 if (container->dirty) { 1249 if (container->dirty) {
1283 return; 1250 return;
@@ -1357,6 +1324,11 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
1357 container->y = container->saved_y; 1324 container->y = container->saved_y;
1358 container->width = container->saved_width; 1325 container->width = container->saved_width;
1359 container->height = container->saved_height; 1326 container->height = container->saved_height;
1327 struct sway_container *output =
1328 container_floating_find_output(container);
1329 if (!container_has_ancestor(container, output)) {
1330 container_floating_move_to_center(container);
1331 }
1360 } else { 1332 } else {
1361 container->width = container->saved_width; 1333 container->width = container->saved_width;
1362 container->height = container->saved_height; 1334 container->height = container->saved_height;