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authorLibravatar emersion <contact@emersion.fr>2018-05-05 19:23:55 +0100
committerLibravatar emersion <contact@emersion.fr>2018-05-10 23:03:50 +0100
commit98f7ee8f59fb3242b4689f54d30d78a478d89b1b (patch)
treec768eeabb0aabda2ab8543e950f53e9f3a10bb60 /sway/desktop/output.c
parentImplement full damage tracking (diff)
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Render borders with damage
Diffstat (limited to 'sway/desktop/output.c')
-rw-r--r--sway/desktop/output.c167
1 files changed, 91 insertions, 76 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 9eeed9b9..47461736 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -189,6 +189,36 @@ static void scissor_output(struct wlr_output *wlr_output,
189 wlr_renderer_scissor(renderer, &box); 189 wlr_renderer_scissor(renderer, &box);
190} 190}
191 191
192static void render_texture(struct wlr_output *wlr_output,
193 pixman_region32_t *output_damage, struct wlr_texture *texture,
194 const struct wlr_box *_box, const float matrix[static 9], float alpha) {
195 struct wlr_renderer *renderer =
196 wlr_backend_get_renderer(wlr_output->backend);
197
198 struct wlr_box box = *_box;
199 scale_box(&box, wlr_output->scale);
200
201 pixman_region32_t damage;
202 pixman_region32_init(&damage);
203 pixman_region32_union_rect(&damage, &damage, box.x, box.y,
204 box.width, box.height);
205 pixman_region32_intersect(&damage, &damage, output_damage);
206 bool damaged = pixman_region32_not_empty(&damage);
207 if (!damaged) {
208 goto damage_finish;
209 }
210
211 int nrects;
212 pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
213 for (int i = 0; i < nrects; ++i) {
214 scissor_output(wlr_output, &rects[i]);
215 wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
216 }
217
218damage_finish:
219 pixman_region32_fini(&damage);
220}
221
192static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy, 222static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
193 void *_data) { 223 void *_data) {
194 struct render_data *data = _data; 224 struct render_data *data = _data;
@@ -208,41 +238,14 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
208 return; 238 return;
209 } 239 }
210 240
211 scale_box(&box, wlr_output->scale);
212
213 pixman_region32_t damage;
214 pixman_region32_init(&damage);
215 pixman_region32_union_rect(&damage, &damage, box.x, box.y,
216 box.width, box.height);
217 pixman_region32_intersect(&damage, &damage, output_damage);
218 bool damaged = pixman_region32_not_empty(&damage);
219 if (!damaged) {
220 goto damage_finish;
221 }
222
223 struct wlr_renderer *renderer =
224 wlr_backend_get_renderer(wlr_output->backend);
225 if (!sway_assert(renderer != NULL,
226 "expected the output backend to have a renderer")) {
227 return;
228 }
229
230 float matrix[9]; 241 float matrix[9];
231 enum wl_output_transform transform = 242 enum wl_output_transform transform =
232 wlr_output_transform_invert(surface->current->transform); 243 wlr_output_transform_invert(surface->current->transform);
233 wlr_matrix_project_box(matrix, &box, transform, rotation, 244 wlr_matrix_project_box(matrix, &box, transform, rotation,
234 wlr_output->transform_matrix); 245 wlr_output->transform_matrix);
235 246
236 int nrects; 247 render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
237 pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); 248 alpha);
238 for (int i = 0; i < nrects; ++i) {
239 scissor_output(wlr_output, &rects[i]);
240 wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
241 alpha);
242 }
243
244damage_finish:
245 pixman_region32_fini(&damage);
246} 249}
247 250
248static void render_layer(struct sway_output *output, 251static void render_layer(struct sway_output *output,
@@ -278,14 +281,44 @@ static void render_view(struct sway_view *view, struct sway_output *output,
278 view, &data.root_geo, render_surface_iterator, &data); 281 view, &data.root_geo, render_surface_iterator, &data);
279} 282}
280 283
284static void render_rect(struct wlr_output *wlr_output,
285 pixman_region32_t *output_damage, const struct wlr_box *_box,
286 float color[static 4]) {
287 struct wlr_renderer *renderer =
288 wlr_backend_get_renderer(wlr_output->backend);
289
290 struct wlr_box box = *_box;
291 scale_box(&box, wlr_output->scale);
292
293 pixman_region32_t damage;
294 pixman_region32_init(&damage);
295 pixman_region32_union_rect(&damage, &damage, box.x, box.y,
296 box.width, box.height);
297 pixman_region32_intersect(&damage, &damage, output_damage);
298 bool damaged = pixman_region32_not_empty(&damage);
299 if (!damaged) {
300 goto damage_finish;
301 }
302
303 int nrects;
304 pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
305 for (int i = 0; i < nrects; ++i) {
306 scissor_output(wlr_output, &rects[i]);
307 wlr_render_rect(renderer, &box, color,
308 wlr_output->transform_matrix);
309 }
310
311damage_finish:
312 pixman_region32_fini(&damage);
313}
314
281/** 315/**
282 * Render decorations for a view with "border normal". 316 * Render decorations for a view with "border normal".
283 */ 317 */
284static void render_container_simple_border_normal(struct sway_output *output, 318static void render_container_simple_border_normal(struct sway_output *output,
319 pixman_region32_t *output_damage,
285 struct sway_container *con, struct border_colors *colors, 320 struct sway_container *con, struct border_colors *colors,
286 struct wlr_texture *title_texture) { 321 struct wlr_texture *title_texture) {
287 struct wlr_renderer *renderer =
288 wlr_backend_get_renderer(output->wlr_output->backend);
289 struct wlr_box box; 322 struct wlr_box box;
290 float color[4]; 323 float color[4];
291 324
@@ -296,9 +329,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
296 box.y = con->y + 1; 329 box.y = con->y + 1;
297 box.width = con->sway_view->border_thickness; 330 box.width = con->sway_view->border_thickness;
298 box.height = con->height - 1; 331 box.height = con->height - 1;
299 scale_box(&box, output->wlr_output->scale); 332 render_rect(output->wlr_output, output_damage, &box, color);
300 wlr_render_rect(renderer, &box, color,
301 output->wlr_output->transform_matrix);
302 333
303 // Child border - right edge 334 // Child border - right edge
304 if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { 335 if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
@@ -311,9 +342,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
311 box.y = con->y + 1; 342 box.y = con->y + 1;
312 box.width = con->sway_view->border_thickness; 343 box.width = con->sway_view->border_thickness;
313 box.height = con->height - 1; 344 box.height = con->height - 1;
314 scale_box(&box, output->wlr_output->scale); 345 render_rect(output->wlr_output, output_damage, &box, color);
315 wlr_render_rect(renderer, &box, color,
316 output->wlr_output->transform_matrix);
317 346
318 // Child border - bottom edge 347 // Child border - bottom edge
319 if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { 348 if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
@@ -326,9 +355,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
326 box.y = con->y + con->height - con->sway_view->border_thickness; 355 box.y = con->y + con->height - con->sway_view->border_thickness;
327 box.width = con->width; 356 box.width = con->width;
328 box.height = con->sway_view->border_thickness; 357 box.height = con->sway_view->border_thickness;
329 scale_box(&box, output->wlr_output->scale); 358 render_rect(output->wlr_output, output_damage, &box, color);
330 wlr_render_rect(renderer, &box, color,
331 output->wlr_output->transform_matrix);
332 359
333 // Single pixel bar above title 360 // Single pixel bar above title
334 memcpy(&color, colors->border, sizeof(float) * 4); 361 memcpy(&color, colors->border, sizeof(float) * 4);
@@ -337,18 +364,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
337 box.y = con->y; 364 box.y = con->y;
338 box.width = con->width; 365 box.width = con->width;
339 box.height = 1; 366 box.height = 1;
340 scale_box(&box, output->wlr_output->scale); 367 render_rect(output->wlr_output, output_damage, &box, color);
341 wlr_render_rect(renderer, &box, color,
342 output->wlr_output->transform_matrix);
343 368
344 // Single pixel bar below title 369 // Single pixel bar below title
345 box.x = con->x + con->sway_view->border_thickness; 370 box.x = con->x + con->sway_view->border_thickness;
346 box.y = con->sway_view->y - 1; 371 box.y = con->sway_view->y - 1;
347 box.width = con->width - con->sway_view->border_thickness * 2; 372 box.width = con->width - con->sway_view->border_thickness * 2;
348 box.height = 1; 373 box.height = 1;
349 scale_box(&box, output->wlr_output->scale); 374 render_rect(output->wlr_output, output_damage, &box, color);
350 wlr_render_rect(renderer, &box, color,
351 output->wlr_output->transform_matrix);
352 375
353 // Title background 376 // Title background
354 memcpy(&color, colors->background, sizeof(float) * 4); 377 memcpy(&color, colors->background, sizeof(float) * 4);
@@ -357,20 +380,20 @@ static void render_container_simple_border_normal(struct sway_output *output,
357 box.y = con->y + 1; 380 box.y = con->y + 1;
358 box.width = con->width - con->sway_view->border_thickness * 2; 381 box.width = con->width - con->sway_view->border_thickness * 2;
359 box.height = con->sway_view->y - con->y - 2; 382 box.height = con->sway_view->y - con->y - 2;
360 scale_box(&box, output->wlr_output->scale); 383 render_rect(output->wlr_output, output_damage, &box, color);
361 wlr_render_rect(renderer, &box, color,
362 output->wlr_output->transform_matrix);
363 384
364 // Title text 385 // Title text
365 if (title_texture) { 386 if (title_texture) {
366 struct wlr_box scissor_box; 387 struct wlr_box texture_box = { .x = box.x, .y = box.y };
367 wlr_box_transform(&box, 388 wlr_texture_get_size(title_texture,
368 wlr_output_transform_invert(output->wlr_output->transform), 389 &texture_box.width, &texture_box.height);
369 output->swayc->width, output->swayc->height, &scissor_box); 390
370 wlr_renderer_scissor(renderer, &scissor_box); 391 float matrix[9];
371 wlr_render_texture(renderer, title_texture, 392 wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
372 output->wlr_output->transform_matrix, box.x, box.y, 1); 393 0.0, output->wlr_output->transform_matrix);
373 wlr_renderer_scissor(renderer, NULL); 394
395 render_texture(output->wlr_output, output_damage, title_texture, &box,
396 matrix, 1.0);
374 } 397 }
375} 398}
376 399
@@ -378,9 +401,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
378 * Render decorations for a view with "border pixel". 401 * Render decorations for a view with "border pixel".
379 */ 402 */
380static void render_container_simple_border_pixel(struct sway_output *output, 403static void render_container_simple_border_pixel(struct sway_output *output,
381 struct sway_container *con, struct border_colors *colors) { 404 pixman_region32_t *output_damage, struct sway_container *con,
382 struct wlr_renderer *renderer = 405 struct border_colors *colors) {
383 wlr_backend_get_renderer(output->wlr_output->backend);
384 struct wlr_box box; 406 struct wlr_box box;
385 float color[4]; 407 float color[4];
386 408
@@ -391,9 +413,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
391 box.y = con->y; 413 box.y = con->y;
392 box.width = con->sway_view->border_thickness; 414 box.width = con->sway_view->border_thickness;
393 box.height = con->height; 415 box.height = con->height;
394 scale_box(&box, output->wlr_output->scale); 416 render_rect(output->wlr_output, output_damage, &box, color);
395 wlr_render_rect(renderer, &box, color,
396 output->wlr_output->transform_matrix);
397 417
398 // Child border - right edge 418 // Child border - right edge
399 if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { 419 if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
@@ -406,18 +426,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
406 box.y = con->y; 426 box.y = con->y;
407 box.width = con->sway_view->border_thickness; 427 box.width = con->sway_view->border_thickness;
408 box.height = con->height; 428 box.height = con->height;
409 scale_box(&box, output->wlr_output->scale); 429 render_rect(output->wlr_output, output_damage, &box, color);
410 wlr_render_rect(renderer, &box, color,
411 output->wlr_output->transform_matrix);
412 430
413 // Child border - top edge 431 // Child border - top edge
414 box.x = con->x; 432 box.x = con->x;
415 box.y = con->y; 433 box.y = con->y;
416 box.width = con->width; 434 box.width = con->width;
417 box.height = con->sway_view->border_thickness; 435 box.height = con->sway_view->border_thickness;
418 scale_box(&box, output->wlr_output->scale); 436 render_rect(output->wlr_output, output_damage, &box, color);
419 wlr_render_rect(renderer, &box, color,
420 output->wlr_output->transform_matrix);
421 437
422 // Child border - bottom edge 438 // Child border - bottom edge
423 if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { 439 if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
@@ -430,9 +446,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
430 box.y = con->y + con->height - con->sway_view->border_thickness; 446 box.y = con->y + con->height - con->sway_view->border_thickness;
431 box.width = con->width; 447 box.width = con->width;
432 box.height = con->sway_view->border_thickness; 448 box.height = con->sway_view->border_thickness;
433 scale_box(&box, output->wlr_output->scale); 449 render_rect(output->wlr_output, output_damage, &box, color);
434 wlr_render_rect(renderer, &box, color,
435 output->wlr_output->transform_matrix);
436} 450}
437 451
438static void render_container(struct sway_output *output, 452static void render_container(struct sway_output *output,
@@ -468,10 +482,11 @@ static void render_container_simple(struct sway_output *output,
468 } 482 }
469 483
470 if (child->sway_view->border == B_NORMAL) { 484 if (child->sway_view->border == B_NORMAL) {
471 render_container_simple_border_normal(output, child, 485 render_container_simple_border_normal(output, damage,
472 colors, title_texture); 486 child, colors, title_texture);
473 } else { 487 } else {
474 render_container_simple_border_pixel(output, child, colors); 488 render_container_simple_border_pixel(output, damage, child,
489 colors);
475 } 490 }
476 } 491 }
477 render_view(child->sway_view, output, damage); 492 render_view(child->sway_view, output, damage);
@@ -551,7 +566,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
551 goto renderer_end; 566 goto renderer_end;
552 } 567 }
553 568
554 wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); 569 //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
555 570
556 struct sway_container *workspace = output_get_active_workspace(output); 571 struct sway_container *workspace = output_get_active_workspace(output);
557 572