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authorLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-08-30 21:00:10 +1000
committerLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-09-05 18:01:43 +1000
commit7586f150c058997d9dde387ea7c091ffa7a3c3c7 (patch)
tree63d19027974c1db62ce3a74ca1d2314eb6d5049b /sway/commands/focus.c
parentMerge pull request #2569 from RyanDwyer/deny-reload-repeat (diff)
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
Diffstat (limited to 'sway/commands/focus.c')
-rw-r--r--sway/commands/focus.c264
1 files changed, 102 insertions, 162 deletions
diff --git a/sway/commands/focus.c b/sway/commands/focus.c
index f342e524..e31898af 100644
--- a/sway/commands/focus.c
+++ b/sway/commands/focus.c
@@ -34,211 +34,139 @@ static bool parse_movement_direction(const char *name,
34} 34}
35 35
36/** 36/**
37 * Get swayc in the direction of newly entered output. 37 * Get node in the direction of newly entered output.
38 */ 38 */
39static struct sway_container *get_swayc_in_output_direction( 39static struct sway_node *get_node_in_output_direction(
40 struct sway_container *output, enum movement_direction dir, 40 struct sway_output *output, enum movement_direction dir) {
41 struct sway_seat *seat) { 41 struct sway_seat *seat = config->handler_context.seat;
42 if (!output) { 42 struct sway_workspace *ws = output_get_active_workspace(output);
43 return NULL; 43 if (ws->fullscreen) {
44 } 44 return seat_get_focus_inactive(seat, &ws->fullscreen->node);
45
46 struct sway_container *ws = seat_get_focus_inactive(seat, output);
47 if (ws->type != C_WORKSPACE) {
48 ws = container_parent(ws, C_WORKSPACE);
49 }
50
51 if (ws == NULL) {
52 wlr_log(WLR_ERROR, "got an output without a workspace");
53 return NULL;
54 } 45 }
46 struct sway_container *container = NULL;
55 47
56 if (ws->children->length > 0) { 48 if (ws->tiling->length > 0) {
57 switch (dir) { 49 switch (dir) {
58 case MOVE_LEFT: 50 case MOVE_LEFT:
59 if (ws->layout == L_HORIZ || ws->layout == L_TABBED) { 51 if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
60 // get most right child of new output 52 // get most right child of new output
61 return ws->children->items[ws->children->length-1]; 53 container = ws->tiling->items[ws->tiling->length-1];
62 } else { 54 } else {
63 return seat_get_focus_inactive(seat, ws); 55 container = seat_get_focus_inactive_tiling(seat, ws);
64 } 56 }
57 return &container->node;
65 case MOVE_RIGHT: 58 case MOVE_RIGHT:
66 if (ws->layout == L_HORIZ || ws->layout == L_TABBED) { 59 if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
67 // get most left child of new output 60 // get most left child of new output
68 return ws->children->items[0]; 61 container = ws->tiling->items[0];
69 } else { 62 } else {
70 return seat_get_focus_inactive(seat, ws); 63 container = seat_get_focus_inactive_tiling(seat, ws);
71 } 64 }
65 return &container->node;
72 case MOVE_UP: 66 case MOVE_UP:
67 if (ws->layout == L_VERT || ws->layout == L_STACKED) {
68 // get most bottom child of new output
69 container = ws->tiling->items[ws->tiling->length-1];
70 } else {
71 container = seat_get_focus_inactive_tiling(seat, ws);
72 }
73 return &container->node;
73 case MOVE_DOWN: { 74 case MOVE_DOWN: {
74 struct sway_container *focused = 75 if (ws->layout == L_VERT || ws->layout == L_STACKED) {
75 seat_get_focus_inactive(seat, ws); 76 // get most top child of new output
76 if (focused && focused->parent) { 77 container = ws->tiling->items[0];
77 struct sway_container *parent = focused->parent; 78 } else {
78 if (parent->layout == L_VERT) { 79 container = seat_get_focus_inactive_tiling(seat, ws);
79 if (dir == MOVE_UP) {
80 // get child furthest down on new output
81 int idx = parent->children->length - 1;
82 return parent->children->items[idx];
83 } else if (dir == MOVE_DOWN) {
84 // get child furthest up on new output
85 return parent->children->items[0];
86 }
87 }
88 return focused;
89 } 80 }
90 break; 81 return &container->node;
91 } 82 }
92 default: 83 default:
93 break; 84 break;
94 } 85 }
95 } 86 }
96 87
97 return ws; 88 return &ws->node;
98} 89}
99 90
100static struct sway_container *container_get_in_direction( 91static struct sway_node *node_get_in_direction(struct sway_container *container,
101 struct sway_container *container, struct sway_seat *seat, 92 struct sway_seat *seat, enum movement_direction dir) {
102 enum movement_direction dir) {
103 struct sway_container *parent = container->parent;
104
105 if (dir == MOVE_CHILD) { 93 if (dir == MOVE_CHILD) {
106 return seat_get_focus_inactive(seat, container); 94 return seat_get_active_child(seat, &container->node);
107 } 95 }
108 if (container->is_fullscreen) { 96 if (container->is_fullscreen) {
109 if (dir == MOVE_PARENT) { 97 if (dir == MOVE_PARENT) {
110 return NULL; 98 return NULL;
111 } 99 }
112 container = container_parent(container, C_OUTPUT); 100 // Fullscreen container with a direction - go straight to outputs
113 parent = container->parent; 101 struct sway_output *output = container->workspace->output;
114 } else { 102 struct sway_output *new_output = output_get_in_direction(output, dir);
115 if (dir == MOVE_PARENT) { 103 return get_node_in_output_direction(new_output, dir);
116 if (parent->type == C_OUTPUT || container_is_floating(container)) { 104 }
117 return NULL; 105 if (dir == MOVE_PARENT) {
118 } else { 106 return node_get_parent(&container->node);
119 return parent;
120 }
121 }
122 } 107 }
123 108
124 struct sway_container *wrap_candidate = NULL; 109 struct sway_container *wrap_candidate = NULL;
125 while (true) { 110 struct sway_container *current = container;
111 while (current) {
126 bool can_move = false; 112 bool can_move = false;
127 int desired; 113 int desired;
128 int idx = list_find(container->parent->children, container); 114 int idx = container_sibling_index(current);
129 if (idx == -1) { 115 enum sway_container_layout parent_layout =
130 return NULL; 116 container_parent_layout(current);
131 } 117 list_t *siblings = container_get_siblings(current);
132 if (parent->type == C_ROOT) {
133 enum wlr_direction wlr_dir = 0;
134 if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
135 "got invalid direction: %d", dir)) {
136 return NULL;
137 }
138 int lx = container->x + container->width / 2;
139 int ly = container->y + container->height / 2;
140 struct wlr_output_layout *layout =
141 root_container.sway_root->output_layout;
142 struct wlr_output *wlr_adjacent =
143 wlr_output_layout_adjacent_output(layout, wlr_dir,
144 container->sway_output->wlr_output, lx, ly);
145 struct sway_container *adjacent =
146 output_from_wlr_output(wlr_adjacent);
147 118
148 if (!adjacent || adjacent == container) { 119 if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
149 if (!wrap_candidate) { 120 if (parent_layout == L_HORIZ || parent_layout == L_TABBED) {
150 return NULL; 121 can_move = true;
151 } 122 desired = idx + (dir == MOVE_LEFT ? -1 : 1);
152 return seat_get_focus_inactive_view(seat, wrap_candidate);
153 }
154 struct sway_container *next =
155 get_swayc_in_output_direction(adjacent, dir, seat);
156 if (next == NULL) {
157 return NULL;
158 }
159 struct sway_container *next_workspace = next;
160 if (next_workspace->type != C_WORKSPACE) {
161 next_workspace = container_parent(next_workspace, C_WORKSPACE);
162 }
163 sway_assert(next_workspace, "Next container has no workspace");
164 if (next_workspace->sway_workspace->fullscreen) {
165 return seat_get_focus_inactive(seat,
166 next_workspace->sway_workspace->fullscreen);
167 }
168 if (next->children && next->children->length) {
169 // TODO consider floating children as well
170 return seat_get_focus_inactive_view(seat, next);
171 } else {
172 return next;
173 } 123 }
174 } else { 124 } else {
175 if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { 125 if (parent_layout == L_VERT || parent_layout == L_STACKED) {
176 if (parent->layout == L_HORIZ || parent->layout == L_TABBED) { 126 can_move = true;
177 can_move = true; 127 desired = idx + (dir == MOVE_UP ? -1 : 1);
178 desired = idx + (dir == MOVE_LEFT ? -1 : 1);
179 }
180 } else {
181 if (parent->layout == L_VERT || parent->layout == L_STACKED) {
182 can_move = true;
183 desired = idx + (dir == MOVE_UP ? -1 : 1);
184 }
185 } 128 }
186 } 129 }
187 130
188 if (can_move) { 131 if (can_move) {
189 // TODO handle floating 132 if (desired < 0 || desired >= siblings->length) {
190 if (desired < 0 || desired >= parent->children->length) {
191 can_move = false; 133 can_move = false;
192 int len = parent->children->length; 134 int len = siblings->length;
193 if (config->focus_wrapping != WRAP_NO && !wrap_candidate 135 if (config->focus_wrapping != WRAP_NO && !wrap_candidate
194 && len > 1) { 136 && len > 1) {
195 if (desired < 0) { 137 if (desired < 0) {
196 wrap_candidate = parent->children->items[len-1]; 138 wrap_candidate = siblings->items[len-1];
197 } else { 139 } else {
198 wrap_candidate = parent->children->items[0]; 140 wrap_candidate = siblings->items[0];
199 } 141 }
200 if (config->focus_wrapping == WRAP_FORCE) { 142 if (config->focus_wrapping == WRAP_FORCE) {
201 return seat_get_focus_inactive_view(seat, 143 struct sway_container *c = seat_get_focus_inactive_view(
202 wrap_candidate); 144 seat, &wrap_candidate->node);
145 return &c->node;
203 } 146 }
204 } 147 }
205 } else { 148 } else {
206 struct sway_container *desired_con = 149 struct sway_container *desired_con = siblings->items[desired];
207 parent->children->items[desired]; 150 struct sway_container *c = seat_get_focus_inactive_view(
208 wlr_log(WLR_DEBUG, 151 seat, &desired_con->node);
209 "cont %d-%p dir %i sibling %d: %p", idx, 152 return &c->node;
210 container, dir, desired, desired_con);
211 return seat_get_focus_inactive_view(seat, desired_con);
212 } 153 }
213 } 154 }
214 155
215 if (!can_move) { 156 current = current->parent;
216 container = parent;
217 parent = parent->parent;
218 if (!parent) {
219 // wrapping is the last chance
220 if (!wrap_candidate) {
221 return NULL;
222 }
223 return seat_get_focus_inactive_view(seat, wrap_candidate);
224 }
225 }
226 } 157 }
227}
228 158
229static struct cmd_results *focus_mode(struct sway_container *con, 159 // Check a different output
230 struct sway_seat *seat, bool floating) { 160 struct sway_output *output = container->workspace->output;
231 struct sway_container *ws = con->type == C_WORKSPACE ? 161 struct sway_output *new_output = output_get_in_direction(output, dir);
232 con : container_parent(con, C_WORKSPACE); 162 if (new_output) {
233 163 return get_node_in_output_direction(new_output, dir);
234 // If the container is in a floating split container,
235 // operate on the split container instead of the child.
236 if (container_is_floating_or_child(con)) {
237 while (con->parent->type != C_WORKSPACE) {
238 con = con->parent;
239 }
240 } 164 }
165 return NULL;
166}
241 167
168static struct cmd_results *focus_mode(struct sway_workspace *ws,
169 struct sway_seat *seat, bool floating) {
242 struct sway_container *new_focus = NULL; 170 struct sway_container *new_focus = NULL;
243 if (floating) { 171 if (floating) {
244 new_focus = seat_get_focus_inactive_floating(seat, ws); 172 new_focus = seat_get_focus_inactive_floating(seat, ws);
@@ -246,7 +174,7 @@ static struct cmd_results *focus_mode(struct sway_container *con,
246 new_focus = seat_get_focus_inactive_tiling(seat, ws); 174 new_focus = seat_get_focus_inactive_tiling(seat, ws);
247 } 175 }
248 if (new_focus) { 176 if (new_focus) {
249 seat_set_focus(seat, new_focus); 177 seat_set_focus(seat, &new_focus->node);
250 } else { 178 } else {
251 return cmd_results_new(CMD_FAILURE, "focus", 179 return cmd_results_new(CMD_FAILURE, "focus",
252 "Failed to find a %s container in workspace", 180 "Failed to find a %s container in workspace",
@@ -255,14 +183,14 @@ static struct cmd_results *focus_mode(struct sway_container *con,
255 return cmd_results_new(CMD_SUCCESS, NULL, NULL); 183 return cmd_results_new(CMD_SUCCESS, NULL, NULL);
256} 184}
257 185
258static struct cmd_results *focus_output(struct sway_container *con, 186static struct cmd_results *focus_output(struct sway_seat *seat,
259 struct sway_seat *seat, int argc, char **argv) { 187 int argc, char **argv) {
260 if (!argc) { 188 if (!argc) {
261 return cmd_results_new(CMD_INVALID, "focus", 189 return cmd_results_new(CMD_INVALID, "focus",
262 "Expected 'focus output <direction|name>'"); 190 "Expected 'focus output <direction|name>'");
263 } 191 }
264 char *identifier = join_args(argv, argc); 192 char *identifier = join_args(argv, argc);
265 struct sway_container *output = output_by_name(identifier); 193 struct sway_output *output = output_by_name(identifier);
266 194
267 if (!output) { 195 if (!output) {
268 enum movement_direction direction; 196 enum movement_direction direction;
@@ -272,14 +200,13 @@ static struct cmd_results *focus_output(struct sway_container *con,
272 return cmd_results_new(CMD_INVALID, "focus", 200 return cmd_results_new(CMD_INVALID, "focus",
273 "There is no output with that name"); 201 "There is no output with that name");
274 } 202 }
275 struct sway_container *focus = seat_get_focus(seat); 203 struct sway_workspace *ws = seat_get_focused_workspace(seat);
276 focus = container_parent(focus, C_OUTPUT); 204 output = output_get_in_direction(ws->output, direction);
277 output = container_get_in_direction(focus, seat, direction);
278 } 205 }
279 206
280 free(identifier); 207 free(identifier);
281 if (output) { 208 if (output) {
282 seat_set_focus(seat, seat_get_focus_inactive(seat, output)); 209 seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
283 } 210 }
284 211
285 return cmd_results_new(CMD_SUCCESS, NULL, NULL); 212 return cmd_results_new(CMD_SUCCESS, NULL, NULL);
@@ -289,29 +216,32 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
289 if (config->reading || !config->active) { 216 if (config->reading || !config->active) {
290 return cmd_results_new(CMD_DEFER, NULL, NULL); 217 return cmd_results_new(CMD_DEFER, NULL, NULL);
291 } 218 }
292 struct sway_container *con = config->handler_context.current_container; 219 struct sway_node *node = config->handler_context.node;
220 struct sway_container *container = config->handler_context.container;
221 struct sway_workspace *workspace = config->handler_context.workspace;
293 struct sway_seat *seat = config->handler_context.seat; 222 struct sway_seat *seat = config->handler_context.seat;
294 if (con->type < C_WORKSPACE) { 223 if (node->type < N_WORKSPACE) {
295 return cmd_results_new(CMD_FAILURE, "focus", 224 return cmd_results_new(CMD_FAILURE, "focus",
296 "Command 'focus' cannot be used above the workspace level"); 225 "Command 'focus' cannot be used above the workspace level");
297 } 226 }
298 227
299 if (argc == 0) { 228 if (argc == 0) {
300 seat_set_focus(seat, con); 229 seat_set_focus(seat, node);
301 return cmd_results_new(CMD_SUCCESS, NULL, NULL); 230 return cmd_results_new(CMD_SUCCESS, NULL, NULL);
302 } 231 }
303 232
304 if (strcmp(argv[0], "floating") == 0) { 233 if (strcmp(argv[0], "floating") == 0) {
305 return focus_mode(con, seat, true); 234 return focus_mode(workspace, seat, true);
306 } else if (strcmp(argv[0], "tiling") == 0) { 235 } else if (strcmp(argv[0], "tiling") == 0) {
307 return focus_mode(con, seat, false); 236 return focus_mode(workspace, seat, false);
308 } else if (strcmp(argv[0], "mode_toggle") == 0) { 237 } else if (strcmp(argv[0], "mode_toggle") == 0) {
309 return focus_mode(con, seat, !container_is_floating_or_child(con)); 238 bool floating = container && container_is_floating_or_child(container);
239 return focus_mode(workspace, seat, !floating);
310 } 240 }
311 241
312 if (strcmp(argv[0], "output") == 0) { 242 if (strcmp(argv[0], "output") == 0) {
313 argc--; argv++; 243 argc--; argv++;
314 return focus_output(con, seat, argc, argv); 244 return focus_output(seat, argc, argv);
315 } 245 }
316 246
317 enum movement_direction direction = 0; 247 enum movement_direction direction = 0;
@@ -321,8 +251,18 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
321 "or 'focus output <direction|name>'"); 251 "or 'focus output <direction|name>'");
322 } 252 }
323 253
324 struct sway_container *next_focus = container_get_in_direction( 254 if (node->type == N_WORKSPACE) {
325 con, seat, direction); 255 // A workspace is focused, so just jump to the next output
256 struct sway_output *new_output =
257 output_get_in_direction(workspace->output, direction);
258 struct sway_node *node =
259 get_node_in_output_direction(new_output, direction);
260 seat_set_focus(seat, node);
261 return cmd_results_new(CMD_SUCCESS, NULL, NULL);
262 }
263
264 struct sway_node *next_focus =
265 node_get_in_direction(container, seat, direction);
326 if (next_focus) { 266 if (next_focus) {
327 seat_set_focus(seat, next_focus); 267 seat_set_focus(seat, next_focus);
328 } 268 }