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authorLibravatar Alexander Orzechowski <orzechowski.alexander@gmail.com>2022-04-30 17:09:44 -0400
committerLibravatar Kirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit7c635b61fe2efd122d131951c26f0c89d25f56cc (patch)
treecc5d48bb1b029a121148cf83c72026d63eeedd84 /include/sway
parentFix SIGSEGV on surface destroy (diff)
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remove damage debug options
Now that we use wlr_scene, wlroots handles these. If available use the wlroots debug options instead.
Diffstat (limited to 'include/sway')
-rw-r--r--include/sway/server.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/include/sway/server.h b/include/sway/server.h
index 33ffbf09..5df8a8e1 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -156,13 +156,6 @@ struct sway_debug {
156 bool noatomic; // Ignore atomic layout updates 156 bool noatomic; // Ignore atomic layout updates
157 bool txn_timings; // Log verbose messages about transactions 157 bool txn_timings; // Log verbose messages about transactions
158 bool txn_wait; // Always wait for the timeout before applying 158 bool txn_wait; // Always wait for the timeout before applying
159 bool noscanout; // Disable direct scan-out
160
161 enum {
162 DAMAGE_DEFAULT, // Default behaviour
163 DAMAGE_HIGHLIGHT, // Highlight regions of the screen being damaged
164 DAMAGE_RERENDER, // Render the full output when any damage occurs
165 } damage;
166}; 159};
167 160
168extern struct sway_debug debug; 161extern struct sway_debug debug;