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authorLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-10-19 22:28:02 +1000
committerLibravatar Ryan Dwyer <ryandwyer1@gmail.com>2018-10-19 22:28:02 +1000
commit4d743b64d0a8e15f79b0b71fd8b82bb044a6e82b (patch)
tree60a0dbb15a7ecc160bff46acec7aead1ca06ae54 /include/sway/input
parentMerge pull request #2875 from RedSoxFan/input-device-bindings (diff)
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Fix logic used for mouse_warping output
Turns out we don't need to store the previous focus, and it should be based on which output the cursor was in.
Diffstat (limited to 'include/sway/input')
-rw-r--r--include/sway/input/seat.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index eb0d1a02..e9f553f3 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -52,7 +52,6 @@ struct sway_seat {
52 bool has_focus; 52 bool has_focus;
53 struct wl_list focus_stack; // list of containers in focus order 53 struct wl_list focus_stack; // list of containers in focus order
54 struct sway_workspace *workspace; 54 struct sway_workspace *workspace;
55 struct sway_node *prev_focus;
56 55
57 // If the focused layer is set, views cannot receive keyboard focus 56 // If the focused layer is set, views cannot receive keyboard focus
58 struct wlr_layer_surface_v1 *focused_layer; 57 struct wlr_layer_surface_v1 *focused_layer;