aboutsummaryrefslogtreecommitdiffstats
path: root/Domains/simpleScenario/ecore-gen/simpleScenario/Lane.java
blob: 376117d0d5f9019d74c4b68cf4345e11533a4d10 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/**
 */
package simpleScenario;

import org.eclipse.emf.common.util.EList;

import org.eclipse.emf.ecore.EObject;

/**
 * <!-- begin-user-doc -->
 * A representation of the model object '<em><b>Lane</b></em>'.
 * <!-- end-user-doc -->
 *
 * <p>
 * The following features are supported:
 * </p>
 * <ul>
 *   <li>{@link simpleScenario.Lane#getOrientation <em>Orientation</em>}</li>
 *   <li>{@link simpleScenario.Lane#getWidth <em>Width</em>}</li>
 *   <li>{@link simpleScenario.Lane#getReferenceCoord <em>Reference Coord</em>}</li>
 *   <li>{@link simpleScenario.Lane#getPrevLane <em>Prev Lane</em>}</li>
 *   <li>{@link simpleScenario.Lane#getActors <em>Actors</em>}</li>
 *   <li>{@link simpleScenario.Lane#getNumWidth <em>Num Width</em>}</li>
 * </ul>
 *
 * @see simpleScenario.SimpleScenarioPackage#getLane()
 * @model
 * @generated
 */
public interface Lane extends EObject {
	/**
	 * Returns the value of the '<em><b>Orientation</b></em>' attribute.
	 * The literals are from the enumeration {@link simpleScenario.Orientation}.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Orientation</em>' attribute.
	 * @see simpleScenario.Orientation
	 * @see #setOrientation(Orientation)
	 * @see simpleScenario.SimpleScenarioPackage#getLane_Orientation()
	 * @model required="true"
	 * @generated
	 */
	Orientation getOrientation();

	/**
	 * Sets the value of the '{@link simpleScenario.Lane#getOrientation <em>Orientation</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Orientation</em>' attribute.
	 * @see simpleScenario.Orientation
	 * @see #getOrientation()
	 * @generated
	 */
	void setOrientation(Orientation value);

	/**
	 * Returns the value of the '<em><b>Width</b></em>' attribute.
	 * The literals are from the enumeration {@link simpleScenario.Size}.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Width</em>' attribute.
	 * @see simpleScenario.Size
	 * @see #setWidth(Size)
	 * @see simpleScenario.SimpleScenarioPackage#getLane_Width()
	 * @model required="true"
	 * @generated
	 */
	Size getWidth();

	/**
	 * Sets the value of the '{@link simpleScenario.Lane#getWidth <em>Width</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Width</em>' attribute.
	 * @see simpleScenario.Size
	 * @see #getWidth()
	 * @generated
	 */
	void setWidth(Size value);

	/**
	 * Returns the value of the '<em><b>Reference Coord</b></em>' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Reference Coord</em>' attribute.
	 * @see #setReferenceCoord(double)
	 * @see simpleScenario.SimpleScenarioPackage#getLane_ReferenceCoord()
	 * @model required="true"
	 * @generated
	 */
	double getReferenceCoord();

	/**
	 * Sets the value of the '{@link simpleScenario.Lane#getReferenceCoord <em>Reference Coord</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Reference Coord</em>' attribute.
	 * @see #getReferenceCoord()
	 * @generated
	 */
	void setReferenceCoord(double value);

	/**
	 * Returns the value of the '<em><b>Prev Lane</b></em>' reference.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Prev Lane</em>' reference.
	 * @see #setPrevLane(Lane)
	 * @see simpleScenario.SimpleScenarioPackage#getLane_PrevLane()
	 * @model
	 * @generated
	 */
	Lane getPrevLane();

	/**
	 * Sets the value of the '{@link simpleScenario.Lane#getPrevLane <em>Prev Lane</em>}' reference.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Prev Lane</em>' reference.
	 * @see #getPrevLane()
	 * @generated
	 */
	void setPrevLane(Lane value);

	/**
	 * Returns the value of the '<em><b>Actors</b></em>' reference list.
	 * The list contents are of type {@link simpleScenario.Actor}.
	 * It is bidirectional and its opposite is '{@link simpleScenario.Actor#getPlacedOn <em>Placed On</em>}'.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Actors</em>' reference list.
	 * @see simpleScenario.SimpleScenarioPackage#getLane_Actors()
	 * @see simpleScenario.Actor#getPlacedOn
	 * @model opposite="placedOn"
	 * @generated
	 */
	EList<Actor> getActors();

	/**
	 * Returns the value of the '<em><b>Num Width</b></em>' attribute.
	 * The default value is <code>"0.0"</code>.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Num Width</em>' attribute.
	 * @see #setNumWidth(double)
	 * @see simpleScenario.SimpleScenarioPackage#getLane_NumWidth()
	 * @model default="0.0" required="true"
	 * @generated
	 */
	double getNumWidth();

	/**
	 * Sets the value of the '{@link simpleScenario.Lane#getNumWidth <em>Num Width</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Num Width</em>' attribute.
	 * @see #getNumWidth()
	 * @generated
	 */
	void setNumWidth(double value);

} // Lane