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path: root/sway/desktop/output.c
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#define _POSIX_C_SOURCE 200809L
#include <stdlib.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/render.h>
#include <wlr/render/matrix.h>
#include "log.h"
#include "sway/container.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/view.h"

static inline int64_t timespec_to_msec(const struct timespec *a) {
	return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
}

static void output_frame_view(swayc_t *view, void *data) {
	struct sway_output *output = data;
	struct wlr_output *wlr_output = output->wlr_output;
	struct sway_view *sway_view = view->sway_view;
	struct wlr_surface *surface = sway_view->surface;
	if (!wlr_surface_has_buffer(surface)) {
		return;
	}
	// TODO
	// - Force sway's resolution
	// - Deal with wlr_output_layout
	int width = surface->current->width;
	int height = surface->current->height;
	int render_width = width * wlr_output->scale;
	int render_height = height * wlr_output->scale;
	double ox = view->x, oy = view->y;
	// TODO
	//wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
	ox *= wlr_output->scale;
	oy *= wlr_output->scale;
	// TODO
	//if (wlr_output_layout_intersects(desktop->layout, wlr_output,
	//		lx, ly, lx + render_width, ly + render_height)) {
	//		return;
	//}

	// TODO
	double rotation = 0;
	float matrix[16];

	float translate_origin[16];
	wlr_matrix_translate(&translate_origin,
		(int)ox + render_width / 2, (int)oy + render_height / 2, 0);

	float rotate[16];
	wlr_matrix_rotate(&rotate, rotation);

	float translate_center[16];
	wlr_matrix_translate(&translate_center, -render_width / 2,
		-render_height / 2, 0);

	float scale[16];
	wlr_matrix_scale(&scale, render_width, render_height, 1);

	float transform[16];
	wlr_matrix_mul(&translate_origin, &rotate, &transform);
	wlr_matrix_mul(&transform, &translate_center, &transform);
	wlr_matrix_mul(&transform, &scale, &transform);
	wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);

	wlr_render_with_matrix(output->server->renderer, surface->texture, &matrix);

	// TODO: move into wlroots
	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);

	struct wlr_frame_callback *cb, *cnext;
	wl_list_for_each_safe(cb, cnext,
			&surface->current->frame_callback_list, link) {
		wl_callback_send_done(cb->resource, timespec_to_msec(&now));
		wl_resource_destroy(cb->resource);
	}
}

static void output_frame_notify(struct wl_listener *listener, void *data) {
	struct sway_output *soutput = wl_container_of(
			listener, soutput, frame);
	struct wlr_output *wlr_output = data;
	struct sway_server *server = soutput->server;

	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC, &now);

	wlr_output_make_current(wlr_output);
	wlr_renderer_begin(server->renderer, wlr_output);

	swayc_descendants_of_type(
			&root_container, C_VIEW, output_frame_view, soutput);

	wlr_renderer_end(server->renderer);
	wlr_output_swap_buffers(wlr_output);

	soutput->last_frame = now;
}

void output_add_notify(struct wl_listener *listener, void *data) {
	struct sway_server *server = wl_container_of(listener, server, output_add);
	struct wlr_output *wlr_output = data;
	sway_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);

	struct sway_output *output = calloc(1, sizeof(struct sway_output));
	output->wlr_output = wlr_output;
	output->server = server;
	output->swayc = new_output(output);

	output->frame.notify = output_frame_notify;
	wl_signal_add(&wlr_output->events.frame, &output->frame);
}

void output_remove_notify(struct wl_listener *listener, void *data) {
	struct sway_server *server = wl_container_of(listener, server, output_remove);
	struct wlr_output *wlr_output = data;
	sway_log(L_DEBUG, "Output %p %s removed", wlr_output, wlr_output->name);
	// TODO
}