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#ifndef _SWAY_VIEW_H
#define _SWAY_VIEW_H
#include <wayland-server-core.h>
#include <wlr/config.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include "sway/config.h"
#if WLR_HAS_XWAYLAND
#include <wlr/xwayland.h>
#endif
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
struct sway_container;
struct sway_xdg_decoration;
enum sway_view_type {
SWAY_VIEW_XDG_SHELL,
#if WLR_HAS_XWAYLAND
SWAY_VIEW_XWAYLAND,
#endif
};
enum sway_view_prop {
VIEW_PROP_TITLE,
VIEW_PROP_APP_ID,
VIEW_PROP_CLASS,
VIEW_PROP_INSTANCE,
VIEW_PROP_WINDOW_TYPE,
VIEW_PROP_WINDOW_ROLE,
#if WLR_HAS_XWAYLAND
VIEW_PROP_X11_WINDOW_ID,
VIEW_PROP_X11_PARENT_ID,
#endif
};
struct sway_view_impl {
void (*get_constraints)(struct sway_view *view, double *min_width,
double *max_width, double *min_height, double *max_height);
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
uint32_t (*configure)(struct sway_view *view, double lx, double ly,
int width, int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_tiled)(struct sway_view *view, bool tiled);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
void (*set_resizing)(struct sway_view *view, bool resizing);
bool (*wants_floating)(struct sway_view *view);
bool (*is_transient_for)(struct sway_view *child,
struct sway_view *ancestor);
void (*close)(struct sway_view *view);
void (*close_popups)(struct sway_view *view);
void (*destroy)(struct sway_view *view);
};
struct sway_view {
enum sway_view_type type;
const struct sway_view_impl *impl;
struct wlr_scene_tree *scene_tree;
struct wlr_scene_tree *content_tree;
struct wlr_scene_tree *saved_surface_tree;
struct sway_container *container; // NULL if unmapped and transactions finished
struct wlr_surface *surface; // NULL for unmapped views
struct sway_xdg_decoration *xdg_decoration;
pid_t pid;
struct launcher_ctx *ctx;
// The size the view would want to be if it weren't tiled.
// Used when changing a view from tiled to floating.
int natural_width, natural_height;
char *title_format;
bool using_csd;
struct timespec urgent;
bool allow_request_urgent;
struct wl_event_source *urgent_timer;
// The geometry for whatever the client is committing, regardless of
// transaction state. Updated on every commit.
struct wlr_box geometry;
struct wlr_ext_foreign_toplevel_handle_v1 *ext_foreign_toplevel;
struct wlr_foreign_toplevel_handle_v1 *foreign_toplevel;
struct wl_listener foreign_activate_request;
struct wl_listener foreign_fullscreen_request;
struct wl_listener foreign_close_request;
struct wl_listener foreign_destroy;
bool destroying;
list_t *executed_criteria; // struct criteria *
union {
struct wlr_xdg_toplevel *wlr_xdg_toplevel;
#if WLR_HAS_XWAYLAND
struct wlr_xwayland_surface *wlr_xwayland_surface;
#endif
};
struct {
struct wl_signal unmap;
} events;
int max_render_time; // In milliseconds
enum seat_config_shortcuts_inhibit shortcuts_inhibit;
};
struct sway_xdg_shell_view {
struct sway_view view;
struct wl_listener commit;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_maximize;
struct wl_listener request_fullscreen;
struct wl_listener set_title;
struct wl_listener set_app_id;
struct wl_listener new_popup;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
};
#if WLR_HAS_XWAYLAND
struct sway_xwayland_view {
struct sway_view view;
struct wlr_scene_tree *surface_tree;
struct wl_listener commit;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_maximize;
struct wl_listener request_minimize;
struct wl_listener request_configure;
struct wl_listener request_fullscreen;
struct wl_listener request_activate;
struct wl_listener set_title;
struct wl_listener set_class;
struct wl_listener set_role;
struct wl_listener set_startup_id;
struct wl_listener set_window_type;
struct wl_listener set_hints;
struct wl_listener set_decorations;
struct wl_listener associate;
struct wl_listener dissociate;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener override_redirect;
struct wl_listener surface_tree_destroy;
};
struct sway_xwayland_unmanaged {
struct wlr_xwayland_surface *wlr_xwayland_surface;
struct wlr_scene_surface *surface_scene;
struct wl_listener request_activate;
struct wl_listener request_configure;
struct wl_listener request_fullscreen;
struct wl_listener set_geometry;
struct wl_listener associate;
struct wl_listener dissociate;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener override_redirect;
};
#endif
struct sway_popup_desc {
struct wlr_scene_node *relative;
struct sway_view *view;
};
struct sway_xdg_popup {
struct sway_view *view;
struct wlr_scene_tree *scene_tree;
struct wlr_scene_tree *xdg_surface_tree;
struct wlr_xdg_popup *wlr_xdg_popup;
struct sway_popup_desc desc;
struct wl_listener surface_commit;
struct wl_listener new_popup;
struct wl_listener reposition;
struct wl_listener destroy;
};
const char *view_get_title(struct sway_view *view);
const char *view_get_app_id(struct sway_view *view);
const char *view_get_class(struct sway_view *view);
const char *view_get_instance(struct sway_view *view);
uint32_t view_get_x11_window_id(struct sway_view *view);
uint32_t view_get_x11_parent_id(struct sway_view *view);
const char *view_get_window_role(struct sway_view *view);
uint32_t view_get_window_type(struct sway_view *view);
const char *view_get_shell(struct sway_view *view);
void view_get_constraints(struct sway_view *view, double *min_width,
double *max_width, double *min_height, double *max_height);
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
bool view_inhibit_idle(struct sway_view *view);
/**
* Whether or not this view's most distant ancestor (possibly itself) is the
* only visible node in its tree. If the view is tiling, there may be floating
* views. If the view is floating, there may be tiling views or views in a
* different floating container.
*/
bool view_ancestor_is_only_visible(struct sway_view *view);
/**
* Configure the view's position and size based on the container's position and
* size, taking borders into consideration.
*/
void view_autoconfigure(struct sway_view *view);
void view_set_activated(struct sway_view *view, bool activated);
/**
* Called when the view requests to be focused.
*/
void view_request_activate(struct sway_view *view, struct sway_seat *seat);
/*
* Called when the view requests urgent state
*/
void view_request_urgent(struct sway_view *view);
/**
* If possible, instructs the client to change their decoration mode.
*/
void view_set_csd_from_server(struct sway_view *view, bool enabled);
/**
* Updates the view's border setting when the client unexpectedly changes their
* decoration mode.
*/
void view_update_csd_from_client(struct sway_view *view, bool enabled);
void view_set_tiled(struct sway_view *view, bool tiled);
void view_close(struct sway_view *view);
void view_close_popups(struct sway_view *view);
// view implementation
bool view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl);
void view_destroy(struct sway_view *view);
void view_begin_destroy(struct sway_view *view);
/**
* Map a view, ie. make it visible in the tree.
*
* `fullscreen` should be set to true (and optionally `fullscreen_output`
* should be populated) if the view should be made fullscreen immediately.
*
* `decoration` should be set to true if the client prefers CSD. The client's
* preference may be ignored.
*/
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
bool fullscreen, struct wlr_output *fullscreen_output, bool decoration);
void view_unmap(struct sway_view *view);
void view_update_size(struct sway_view *view);
void view_center_and_clip_surface(struct sway_view *view);
struct sway_view *view_from_wlr_xdg_surface(
struct wlr_xdg_surface *xdg_surface);
#if WLR_HAS_XWAYLAND
struct sway_view *view_from_wlr_xwayland_surface(
struct wlr_xwayland_surface *xsurface);
#endif
struct sway_view *view_from_wlr_surface(struct wlr_surface *surface);
void view_update_app_id(struct sway_view *view);
/**
* Re-read the view's title property and update any relevant title bars.
* The force argument makes it recreate the title bars even if the title hasn't
* changed.
*/
void view_update_title(struct sway_view *view, bool force);
/**
* Run any criteria that match the view and haven't been run on this view
* before.
*/
void view_execute_criteria(struct sway_view *view);
/**
* Returns true if there's a possibility the view may be rendered on screen.
* Intended for damage tracking.
*/
bool view_is_visible(struct sway_view *view);
void view_set_urgent(struct sway_view *view, bool enable);
bool view_is_urgent(struct sway_view *view);
void view_remove_saved_buffer(struct sway_view *view);
void view_save_buffer(struct sway_view *view);
bool view_is_transient_for(struct sway_view *child, struct sway_view *ancestor);
void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx);
void view_send_frame_done(struct sway_view *view);
#endif
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