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#ifndef _SWAY_KEY_STATE_H #define _SWAY_KEY_STATE_H #include <stdbool.h> #include <stdint.h> typedef uint32_t keycode; // returns true if key has been pressed, otherwise false bool check_key(keycode key); // sets a key as pressed void press_key(keycode key); // unsets a key as pressed void release_key(keycode key); #endif