#include #include #include "wayland-xdg-shell-client-protocol.h" #include "wayland-desktop-shell-client-protocol.h" #include #include #include #include #include #include #include #include #include "client/window.h" #include "client/buffer.h" #include "list.h" #include "log.h" static void pointer_handle_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct window *window = data; struct wl_cursor_image *image = window->cursor.cursor->images[0]; wl_pointer_set_cursor(pointer, serial, window->cursor.surface, image->hotspot_x, image->hotspot_y); } static void pointer_handle_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) { } static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) { } static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state_w) { } static void pointer_handle_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis }; void shell_surface_configure(void *data, struct wl_shell_surface *wl_shell_surface, uint32_t edges, int32_t width, int32_t height) { struct window *window = data; window->width = width; window->height = height; } static const struct wl_shell_surface_listener surface_listener = { .configure = shell_surface_configure }; struct window *window_setup(struct registry *registry, uint32_t width, uint32_t height, bool shell_surface) { struct window *window = malloc(sizeof(struct window)); memset(window, 0, sizeof(struct window)); window->width = width; window->height = height; window->registry = registry; window->surface = wl_compositor_create_surface(registry->compositor); if (shell_surface) { window->shell_surface = wl_shell_get_shell_surface(registry->shell, window->surface); wl_shell_surface_add_listener(window->shell_surface, &surface_listener, window); wl_shell_surface_set_toplevel(window->shell_surface); } if (registry->pointer) { wl_pointer_add_listener(registry->pointer, &pointer_listener, window); } window->cursor.cursor_theme = wl_cursor_theme_load("default", 32, registry->shm); // TODO: let you customize this window->cursor.cursor = wl_cursor_theme_get_cursor(window->cursor.cursor_theme, "left_ptr"); window->cursor.surface = wl_compositor_create_surface(registry->compositor); struct wl_cursor_image *image = window->cursor.cursor->images[0]; struct wl_buffer *cursor_buf = wl_cursor_image_get_buffer(image); wl_surface_attach(window->cursor.surface, cursor_buf, 0, 0); wl_surface_damage(window->cursor.surface, 0, 0, image->width, image->height); wl_surface_commit(window->cursor.surface); return window; } static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) { struct window *window = data; wl_callback_destroy(callback); window->frame_cb = NULL; } static const struct wl_callback_listener listener = { frame_callback }; int window_prerender(struct window *window) { if (window->frame_cb) { return 0; } get_next_buffer(window); return 1; } int window_render(struct window *window) { window->frame_cb = wl_surface_frame(window->surface); wl_callback_add_listener(window->frame_cb, &listener, window); wl_surface_damage(window->surface, 0, 0, window->buffer->width, window->buffer->height); wl_surface_attach(window->surface, window->buffer->buffer, 0, 0); wl_surface_commit(window->surface); return 1; } void window_teardown(struct window *window) { }