#include #include #include "wayland-xdg-shell-client-protocol.h" #include #include #include #include #include #include #include #include #include "client/client.h" #include "client/buffer.h" #include "list.h" #include "log.h" static void display_handle_mode(void *data, struct wl_output *wl_output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) { struct output_state *state = data; if (flags & WL_OUTPUT_MODE_CURRENT) { state->flags = flags; state->width = width; state->height = height; } } static void display_handle_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform) { // this space intentionally left blank } static void display_handle_done(void *data, struct wl_output *wl_output) { // this space intentionally left blank } static void display_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) { // this space intentionally left blank } static const struct wl_output_listener output_listener = { .mode = display_handle_mode, .geometry = display_handle_geometry, .done = display_handle_done, .scale = display_handle_scale }; static void pointer_handle_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w) { struct client_state *state = data; struct wl_cursor_image *image = state->cursor.cursor->images[0]; wl_pointer_set_cursor(pointer, serial, state->cursor.surface, image->hotspot_x, image->hotspot_y); } static void pointer_handle_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) { } static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) { } static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state_w) { } static void pointer_handle_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis }; static void registry_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { struct client_state *state = data; if (strcmp(interface, wl_compositor_interface.name) == 0) { state->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, version); } else if (strcmp(interface, wl_shm_interface.name) == 0) { state->shm = wl_registry_bind(registry, name, &wl_shm_interface, version); } else if (strcmp(interface, wl_shell_interface.name) == 0) { state->shell = wl_registry_bind(registry, name, &wl_shell_interface, version); } else if (strcmp(interface, wl_seat_interface.name) == 0) { state->seat = wl_registry_bind(registry, name, &wl_seat_interface, version); state->pointer = wl_seat_get_pointer(state->seat); wl_pointer_add_listener(state->pointer, &pointer_listener, state); } else if (strcmp(interface, wl_output_interface.name) == 0) { struct wl_output *output = wl_registry_bind(registry, name, &wl_output_interface, version); struct output_state *ostate = malloc(sizeof(struct output_state)); ostate->output = output; wl_output_add_listener(output, &output_listener, ostate); list_add(state->outputs, ostate); } } static void registry_global_remove(void *data, struct wl_registry *registry, uint32_t name) { // this space intentionally left blank } static const struct wl_registry_listener registry_listener = { .global = registry_global, .global_remove = registry_global_remove }; void shell_surface_configure(void *data, struct wl_shell_surface *wl_shell_surface, uint32_t edges, int32_t width, int32_t height) { struct client_state *state = data; state->width = width; state->height = height; } static const struct wl_shell_surface_listener surface_listener = { .configure = shell_surface_configure }; struct client_state *client_setup(uint32_t width, uint32_t height) { struct client_state *state = malloc(sizeof(struct client_state)); memset(state, 0, sizeof(struct client_state)); state->outputs = create_list(); state->width = width; state->height = height; state->display = wl_display_connect(NULL); if (!state->display) { sway_log(L_ERROR, "Error opening display"); client_teardown(state); return NULL; } struct wl_registry *registry = wl_display_get_registry(state->display); wl_registry_add_listener(registry, ®istry_listener, state); wl_display_dispatch(state->display); wl_display_roundtrip(state->display); wl_registry_destroy(registry); state->surface = wl_compositor_create_surface(state->compositor); state->shell_surface = wl_shell_get_shell_surface(state->shell, state->surface); wl_shell_surface_add_listener(state->shell_surface, &surface_listener, state); wl_shell_surface_set_toplevel(state->shell_surface); state->cursor.cursor_theme = wl_cursor_theme_load("default", 32, state->shm); // TODO: let you customize this state->cursor.cursor = wl_cursor_theme_get_cursor(state->cursor.cursor_theme, "left_ptr"); state->cursor.surface = wl_compositor_create_surface(state->compositor); struct wl_cursor_image *image = state->cursor.cursor->images[0]; struct wl_buffer *cursor_buf = wl_cursor_image_get_buffer(image); wl_surface_attach(state->cursor.surface, cursor_buf, 0, 0); wl_surface_damage(state->cursor.surface, 0, 0, image->width, image->height); wl_surface_commit(state->cursor.surface); return state; } static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) { struct client_state *state = data; wl_callback_destroy(callback); state->frame_cb = NULL; } static const struct wl_callback_listener listener = { frame_callback }; int client_prerender(struct client_state *state) { if (state->frame_cb) { return 0; } get_next_buffer(state); return 1; } int client_render(struct client_state *state) { state->frame_cb = wl_surface_frame(state->surface); wl_callback_add_listener(state->frame_cb, &listener, state); wl_surface_damage(state->surface, 0, 0, state->buffer->width, state->buffer->height); wl_surface_attach(state->surface, state->buffer->buffer, 0, 0); wl_surface_commit(state->surface); return 1; } void client_teardown(struct client_state *state) { if (state->pointer) { wl_pointer_destroy(state->pointer); } if (state->seat) { wl_seat_destroy(state->seat); } if (state->shell) { wl_shell_destroy(state->shell); } if (state->shm) { wl_shm_destroy(state->shm); } if (state->compositor) { wl_compositor_destroy(state->compositor); } if (state->display) { wl_display_disconnect(state->display); } if (state->outputs) { // TODO: Free the outputs themselves list_free(state->outputs); } }