#include #include #include #include #include "client/client.h" #include "log.h" struct client_state *state; void sway_terminate(void) { client_teardown(state); exit(1); } int main(int argc, char **argv) { init_log(L_INFO); if (!(state = client_setup(100, 100))) { return -1; } struct output_state *output = state->outputs->items[0]; state->width = output->width; state->height = output->height; uint8_t r = 100, g = 100, b = 100; do { if (client_prerender(state) && state->cairo) { cairo_set_source_rgb(state->cairo, r / 256.0, g / 256.0, b / 256.0); cairo_rectangle(state->cairo, 0, 0, state->width, state->height); cairo_fill(state->cairo); client_render(state); r++; if (r == 0) { g++; if (g == 0) { b++; } } } } while (wl_display_dispatch(state->display) != -1); client_teardown(state); return 0; }