#include #include "list.h" #include "config.h" #include "status_line.h" #include "state.h" struct swaybar_state *init_state() { struct swaybar_state *state = calloc(1, sizeof(struct swaybar_state)); state->config = init_config(); state->status = init_status_line(); state->output = malloc(sizeof(struct output)); state->output->window = NULL; state->output->registry = NULL; state->output->workspaces = create_list(); state->output->name = NULL; return state; } void free_workspace(void *item) { if (!item) { return; } struct workspace *ws = (struct workspace *)item; if (ws->name) { free(ws->name); } free(ws); }