#include #include #include "layout.h" #include "focus.h" #include "log.h" #include "input_state.h" #include "handlers.h" bool resize_tiled(int amount, bool use_width) { swayc_t *parent = get_focused_view(swayc_active_workspace()); swayc_t *focused = parent; swayc_t *sibling; if (!parent) { return true; } // Find the closest parent container which has siblings of the proper layout. // Then apply the resize to all of them. int i; if (use_width) { int lnumber = 0; int rnumber = 0; while (parent->parent) { if (parent->parent->layout == L_HORIZ && parent->parent->children) { for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->x != focused->x) { if (sibling->x < parent->x) { lnumber++; } else if (sibling->x > parent->x) { rnumber++; } } } if (rnumber || lnumber) { break; } } parent = parent->parent; } if (parent == &root_container) { return true; } sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber); //TODO: Ensure rounding is done in such a way that there are NO pixel leaks bool valid = true; for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->x != focused->x) { if (sibling->x < parent->x) { double pixels = -1 * amount; pixels /= lnumber; if (rnumber) { if ((sibling->width + pixels/2) < min_sane_w) { valid = false; break; } } else { if ((sibling->width + pixels) < min_sane_w) { valid = false; break; } } } else if (sibling->x > parent->x) { double pixels = -1 * amount; pixels /= rnumber; if (lnumber) { if ((sibling->width + pixels/2) < min_sane_w) { valid = false; break; } } else { if ((sibling->width + pixels) < min_sane_w) { valid = false; break; } } } } else { double pixels = amount; if (parent->width + pixels < min_sane_w) { valid = false; break; } } } if (valid) { for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->x != focused->x) { if (sibling->x < parent->x) { double pixels = -1 * amount; pixels /= lnumber; if (rnumber) { recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT); } else { recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT); } } else if (sibling->x > parent->x) { double pixels = -1 * amount; pixels /= rnumber; if (lnumber) { recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT); } else { recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT); } } } else { if (rnumber != 0 && lnumber != 0) { double pixels = amount; pixels /= 2; recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT); recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT); } else if (rnumber) { recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT); } else if (lnumber) { recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT); } } } // Recursive resize does not handle positions, let arrange_windows // take care of that. arrange_windows(swayc_active_workspace(), -1, -1); } return true; } else { int tnumber = 0; int bnumber = 0; while (parent->parent) { if (parent->parent->layout == L_VERT) { for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->y != focused->y) { if (sibling->y < parent->y) { bnumber++; } else if (sibling->y > parent->y) { tnumber++; } } } if (bnumber || tnumber) { break; } } parent = parent->parent; } if (parent->parent == NULL || parent->parent->children == NULL) { return true; } sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber); //TODO: Ensure rounding is done in such a way that there are NO pixel leaks bool valid = true; for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->y != focused->y) { if (sibling->y < parent->y) { double pixels = -1 * amount; pixels /= bnumber; if (tnumber) { if ((sibling->height + pixels/2) < min_sane_h) { valid = false; break; } } else { if ((sibling->height + pixels) < min_sane_h) { valid = false; break; } } } else if (sibling->y > parent->y) { double pixels = -1 * amount; pixels /= tnumber; if (bnumber) { if ((sibling->height + pixels/2) < min_sane_h) { valid = false; break; } } else { if ((sibling->height + pixels) < min_sane_h) { valid = false; break; } } } } else { double pixels = amount; if (parent->height + pixels < min_sane_h) { valid = false; break; } } } if (valid) { for (i = 0; i < parent->parent->children->length; i++) { sibling = parent->parent->children->items[i]; if (sibling->y != focused->y) { if (sibling->y < parent->y) { double pixels = -1 * amount; pixels /= bnumber; if (tnumber) { recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM); } else { recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM); } } else if (sibling->x > parent->x) { double pixels = -1 * amount; pixels /= tnumber; if (bnumber) { recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP); } else { recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP); } } } else { if (bnumber != 0 && tnumber != 0) { double pixels = amount/2; recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP); recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM); } else if (tnumber) { recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP); } else if (bnumber) { recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM); } } } arrange_windows(swayc_active_workspace(), -1, -1); } return true; } return true; }