#define _POSIX_C_SOURCE 200809L #include #include "sway/desktop.h" #include "sway/input/cursor.h" #include "sway/input/seat.h" struct seatop_move_floating_event { struct sway_container *con; }; static void handle_motion(struct sway_seat *seat, uint32_t time_msec) { struct seatop_move_floating_event *e = seat->seatop_data; desktop_damage_whole_container(e->con); container_floating_translate(e->con, seat->cursor->cursor->x - seat->cursor->previous.x, seat->cursor->cursor->y - seat->cursor->previous.y); desktop_damage_whole_container(e->con); } static void handle_finish(struct sway_seat *seat, uint32_t time_msec) { struct seatop_move_floating_event *e = seat->seatop_data; // We "move" the container to its own location // so it discovers its output again. container_floating_move_to(e->con, e->con->x, e->con->y); cursor_set_image(seat->cursor, "left_ptr", NULL); } static void handle_abort(struct sway_seat *seat) { cursor_set_image(seat->cursor, "left_ptr", NULL); } static void handle_unref(struct sway_seat *seat, struct sway_container *con) { struct seatop_move_floating_event *e = seat->seatop_data; if (e->con == con) { seatop_abort(seat); } } static const struct sway_seatop_impl seatop_impl = { .motion = handle_motion, .finish = handle_finish, .abort = handle_abort, .unref = handle_unref, }; void seatop_begin_move_floating(struct sway_seat *seat, struct sway_container *con, uint32_t button) { seatop_abort(seat); struct seatop_move_floating_event *e = calloc(1, sizeof(struct seatop_move_floating_event)); if (!e) { return; } e->con = con; seat->seatop_impl = &seatop_impl; seat->seatop_data = e; seat->seatop_button = button; container_raise_floating(con); cursor_set_image(seat->cursor, "grab", NULL); }