#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include "log.h" #include "config.h" #include "sway/debug.h" #include "sway/desktop.h" #include "sway/input/cursor.h" #include "sway/input/input-manager.h" #include "sway/input/keyboard.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" static void seat_device_destroy(struct sway_seat_device *seat_device) { if (!seat_device) { return; } sway_keyboard_destroy(seat_device->keyboard); wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor, seat_device->input_device->wlr_device); wl_list_remove(&seat_device->link); free(seat_device); } void seat_destroy(struct sway_seat *seat) { struct sway_seat_device *seat_device, *next; wl_list_for_each_safe(seat_device, next, &seat->devices, link) { seat_device_destroy(seat_device); } sway_cursor_destroy(seat->cursor); wl_list_remove(&seat->new_node.link); wl_list_remove(&seat->new_drag_icon.link); wl_list_remove(&seat->link); wlr_seat_destroy(seat->wlr_seat); free(seat->prev_workspace_name); free(seat); } static void seat_node_destroy(struct sway_seat_node *seat_node) { wl_list_remove(&seat_node->destroy.link); wl_list_remove(&seat_node->link); free(seat_node); } /** * Activate all views within this container recursively. */ static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) { if (node_is_view(node)) { if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) { wlr_log(WLR_DEBUG, "Refusing to set focus, input is inhibited"); return; } view_set_activated(node->sway_container->view, true); } else { list_t *children = node_get_children(node); for (int i = 0; i < children->length; ++i) { struct sway_container *child = children->items[i]; seat_send_activate(&child->node, seat); } } } /** * If con is a view, set it as active and enable keyboard input. * If con is a container, set all child views as active and don't enable * keyboard input on any. */ static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) { seat_send_activate(node, seat); struct sway_view *view = node->type == N_CONTAINER ? node->sway_container->view : NULL; if (view && seat_is_input_allowed(seat, view->surface)) { #if HAVE_XWAYLAND if (view->type == SWAY_VIEW_XWAYLAND) { struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland; wlr_xwayland_set_seat(xwayland, seat->wlr_seat); } #endif struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); if (keyboard) { wlr_seat_keyboard_notify_enter(seat->wlr_seat, view->surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); } else { wlr_seat_keyboard_notify_enter( seat->wlr_seat, view->surface, NULL, 0, NULL); } } } void seat_for_each_node(struct sway_seat *seat, void (*f)(struct sway_node *node, void *data), void *data) { struct sway_seat_node *current = NULL; wl_list_for_each(current, &seat->focus_stack, link) { f(current->node, data); } } struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat, struct sway_node *ancestor) { if (ancestor->type == N_CONTAINER && ancestor->sway_container->view) { return ancestor->sway_container; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && node->sway_container->view && node_has_ancestor(node, ancestor)) { return node->sway_container; } } return NULL; } static void handle_seat_node_destroy(struct wl_listener *listener, void *data) { struct sway_seat_node *seat_node = wl_container_of(listener, seat_node, destroy); struct sway_seat *seat = seat_node->seat; struct sway_node *node = seat_node->node; struct sway_node *parent = node_get_parent(node); struct sway_node *focus = seat_get_focus(seat); if (node->type == N_WORKSPACE) { seat_node_destroy(seat_node); return; } // Even though the container being destroyed might be nowhere near the // focused container, we still need to set focus_inactive on a sibling of // the container being destroyed. bool needs_new_focus = focus && (focus == node || node_has_ancestor(focus, node)); seat_node_destroy(seat_node); if (!parent) { // Destroying a container that is no longer in the tree return; } // Find new focus_inactive (ie. sibling, or workspace if no siblings left) struct sway_node *next_focus = NULL; while (next_focus == NULL) { struct sway_container *con = seat_get_focus_inactive_view(seat, parent); next_focus = con ? &con->node : NULL; if (next_focus == NULL && parent->type == N_WORKSPACE) { next_focus = parent; break; } parent = node_get_parent(parent); } if (next_focus->type == N_WORKSPACE && !workspace_is_visible(next_focus->sway_workspace)) { // Do not change focus to a non-visible workspace return; } if (needs_new_focus) { // The structure change might have caused it to move up to the top of // the focus stack without sending focus notifications to the view seat_send_focus(next_focus, seat); seat_set_focus(seat, next_focus); } else { // Setting focus_inactive focus = seat_get_focus_inactive(seat, &root->node); seat_set_raw_focus(seat, next_focus); if (focus->type == N_CONTAINER) { seat_set_raw_focus(seat, &focus->sway_container->workspace->node); } seat_set_raw_focus(seat, focus); } } static struct sway_seat_node *seat_node_from_node( struct sway_seat *seat, struct sway_node *node) { if (node->type == N_ROOT || node->type == N_OUTPUT) { // these don't get seat nodes ever return NULL; } struct sway_seat_node *seat_node = NULL; wl_list_for_each(seat_node, &seat->focus_stack, link) { if (seat_node->node == node) { return seat_node; } } seat_node = calloc(1, sizeof(struct sway_seat_node)); if (seat_node == NULL) { wlr_log(WLR_ERROR, "could not allocate seat node"); return NULL; } seat_node->node = node; seat_node->seat = seat; wl_list_insert(seat->focus_stack.prev, &seat_node->link); wl_signal_add(&node->events.destroy, &seat_node->destroy); seat_node->destroy.notify = handle_seat_node_destroy; return seat_node; } static void handle_new_node(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, new_node); struct sway_node *node = data; seat_node_from_node(seat, node); } static void drag_icon_damage_whole(struct sway_drag_icon *icon) { if (!icon->wlr_drag_icon->mapped) { return; } desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true); } void drag_icon_update_position(struct sway_drag_icon *icon) { drag_icon_damage_whole(icon); struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon; struct sway_seat *seat = icon->seat; struct wlr_cursor *cursor = seat->cursor->cursor; if (wlr_icon->is_pointer) { icon->x = cursor->x; icon->y = cursor->y; } else { struct wlr_touch_point *point = wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->touch_id); if (point == NULL) { return; } icon->x = seat->touch_x; icon->y = seat->touch_y; } drag_icon_damage_whole(icon); } static void drag_icon_handle_surface_commit(struct wl_listener *listener, void *data) { struct sway_drag_icon *icon = wl_container_of(listener, icon, surface_commit); drag_icon_update_position(icon); } static void drag_icon_handle_map(struct wl_listener *listener, void *data) { struct sway_drag_icon *icon = wl_container_of(listener, icon, map); drag_icon_damage_whole(icon); } static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) { struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap); drag_icon_damage_whole(icon); } static void drag_icon_handle_destroy(struct wl_listener *listener, void *data) { struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy); icon->wlr_drag_icon->data = NULL; wl_list_remove(&icon->link); wl_list_remove(&icon->surface_commit.link); wl_list_remove(&icon->unmap.link); wl_list_remove(&icon->destroy.link); free(icon); } static void handle_new_drag_icon(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, new_drag_icon); struct wlr_drag_icon *wlr_drag_icon = data; struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon)); if (icon == NULL) { wlr_log(WLR_ERROR, "Allocation failed"); return; } icon->seat = seat; icon->wlr_drag_icon = wlr_drag_icon; wlr_drag_icon->data = icon; icon->surface_commit.notify = drag_icon_handle_surface_commit; wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit); icon->unmap.notify = drag_icon_handle_unmap; wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap); icon->map.notify = drag_icon_handle_map; wl_signal_add(&wlr_drag_icon->events.map, &icon->map); icon->destroy.notify = drag_icon_handle_destroy; wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy); wl_list_insert(&root->drag_icons, &icon->link); drag_icon_update_position(icon); seat_end_mouse_operation(seat); } static void collect_focus_iter(struct sway_node *node, void *data) { struct sway_seat *seat = data; struct sway_seat_node *seat_node = seat_node_from_node(seat, node); if (!seat_node) { return; } wl_list_remove(&seat_node->link); wl_list_insert(&seat->focus_stack, &seat_node->link); } static void collect_focus_workspace_iter(struct sway_workspace *workspace, void *data) { collect_focus_iter(&workspace->node, data); } static void collect_focus_container_iter(struct sway_container *container, void *data) { collect_focus_iter(&container->node, data); } struct sway_seat *seat_create(const char *seat_name) { struct sway_seat *seat = calloc(1, sizeof(struct sway_seat)); if (!seat) { return NULL; } seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name); if (!sway_assert(seat->wlr_seat, "could not allocate seat")) { free(seat); return NULL; } seat->wlr_seat->data = seat; seat->cursor = sway_cursor_create(seat); if (!seat->cursor) { wlr_seat_destroy(seat->wlr_seat); free(seat); return NULL; } // init the focus stack wl_list_init(&seat->focus_stack); root_for_each_workspace(collect_focus_workspace_iter, seat); root_for_each_container(collect_focus_container_iter, seat); wl_signal_add(&root->events.new_node, &seat->new_node); seat->new_node.notify = handle_new_node; wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon); seat->new_drag_icon.notify = handle_new_drag_icon; wl_list_init(&seat->devices); wl_list_insert(&server.input->seats, &seat->link); return seat; } static void seat_update_capabilities(struct sway_seat *seat) { uint32_t caps = 0; struct sway_seat_device *seat_device; wl_list_for_each(seat_device, &seat->devices, link) { switch (seat_device->input_device->wlr_device->type) { case WLR_INPUT_DEVICE_KEYBOARD: caps |= WL_SEAT_CAPABILITY_KEYBOARD; break; case WLR_INPUT_DEVICE_POINTER: caps |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_TOUCH: caps |= WL_SEAT_CAPABILITY_TOUCH; break; case WLR_INPUT_DEVICE_TABLET_TOOL: caps |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_TABLET_PAD: case WLR_INPUT_DEVICE_SWITCH: break; } } // Hide cursor if seat doesn't have pointer capability. // We must call cursor_set_image while the wlr_seat has the capabilities // otherwise it's a no op. if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) { cursor_set_image(seat->cursor, NULL, NULL); wlr_seat_set_capabilities(seat->wlr_seat, caps); } else { wlr_seat_set_capabilities(seat->wlr_seat, caps); cursor_set_image(seat->cursor, "left_ptr", NULL); } } static void seat_apply_input_config(struct sway_seat *seat, struct sway_seat_device *sway_device) { const char *mapped_to_output = NULL; struct input_config *ic = input_device_get_config( sway_device->input_device); if (ic != NULL) { wlr_log(WLR_DEBUG, "Applying input config to %s", sway_device->input_device->identifier); mapped_to_output = ic->mapped_to_output; } if (mapped_to_output == NULL) { mapped_to_output = sway_device->input_device->wlr_device->output_name; } if (mapped_to_output != NULL) { wlr_log(WLR_DEBUG, "Mapping input device %s to output %s", sway_device->input_device->identifier, mapped_to_output); if (strcmp("*", mapped_to_output) == 0) { wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); wlr_log(WLR_DEBUG, "Reset output mapping"); return; } struct sway_output *output = output_by_name_or_id(mapped_to_output); if (output) { wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, output->wlr_output); wlr_log(WLR_DEBUG, "Mapped to output %s", output->wlr_output->name); } } } static void seat_configure_pointer(struct sway_seat *seat, struct sway_seat_device *sway_device) { seat_configure_xcursor(seat); wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); seat_apply_input_config(seat, sway_device); } static void seat_configure_keyboard(struct sway_seat *seat, struct sway_seat_device *seat_device) { if (!seat_device->keyboard) { sway_keyboard_create(seat, seat_device); } struct wlr_keyboard *wlr_keyboard = seat_device->input_device->wlr_device->keyboard; sway_keyboard_configure(seat_device->keyboard); wlr_seat_set_keyboard(seat->wlr_seat, seat_device->input_device->wlr_device); struct sway_node *focus = seat_get_focus(seat); if (focus && node_is_view(focus)) { // force notify reenter to pick up the new configuration wlr_seat_keyboard_clear_focus(seat->wlr_seat); wlr_seat_keyboard_notify_enter(seat->wlr_seat, focus->sway_container->view->surface, wlr_keyboard->keycodes, wlr_keyboard->num_keycodes, &wlr_keyboard->modifiers); } } static void seat_configure_touch(struct sway_seat *seat, struct sway_seat_device *sway_device) { wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); seat_apply_input_config(seat, sway_device); } static void seat_configure_tablet_tool(struct sway_seat *seat, struct sway_seat_device *sway_device) { wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); seat_apply_input_config(seat, sway_device); } static struct sway_seat_device *seat_get_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = NULL; wl_list_for_each(seat_device, &seat->devices, link) { if (seat_device->input_device == input_device) { return seat_device; } } return NULL; } void seat_configure_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } switch (input_device->wlr_device->type) { case WLR_INPUT_DEVICE_POINTER: seat_configure_pointer(seat, seat_device); break; case WLR_INPUT_DEVICE_KEYBOARD: seat_configure_keyboard(seat, seat_device); break; case WLR_INPUT_DEVICE_TOUCH: seat_configure_touch(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET_TOOL: seat_configure_tablet_tool(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET_PAD: wlr_log(WLR_DEBUG, "TODO: configure tablet pad"); break; case WLR_INPUT_DEVICE_SWITCH: wlr_log(WLR_DEBUG, "TODO: configure switch device"); break; } } void seat_add_device(struct sway_seat *seat, struct sway_input_device *input_device) { if (seat_get_device(seat, input_device)) { seat_configure_device(seat, input_device); return; } struct sway_seat_device *seat_device = calloc(1, sizeof(struct sway_seat_device)); if (!seat_device) { wlr_log(WLR_DEBUG, "could not allocate seat device"); return; } wlr_log(WLR_DEBUG, "adding device %s to seat %s", input_device->identifier, seat->wlr_seat->name); seat_device->sway_seat = seat; seat_device->input_device = input_device; wl_list_insert(&seat->devices, &seat_device->link); seat_configure_device(seat, input_device); seat_update_capabilities(seat); } void seat_remove_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } wlr_log(WLR_DEBUG, "removing device %s from seat %s", input_device->identifier, seat->wlr_seat->name); seat_device_destroy(seat_device); seat_update_capabilities(seat); } void seat_configure_xcursor(struct sway_seat *seat) { // TODO configure theme and size const char *cursor_theme = NULL; if (!seat->cursor->xcursor_manager) { seat->cursor->xcursor_manager = wlr_xcursor_manager_create(cursor_theme, 24); if (sway_assert(seat->cursor->xcursor_manager, "Cannot create XCursor manager for theme %s", cursor_theme)) { return; } } for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *sway_output = root->outputs->items[i]; struct wlr_output *output = sway_output->wlr_output; bool result = wlr_xcursor_manager_load(seat->cursor->xcursor_manager, output->scale); sway_assert(!result, "Cannot load xcursor theme for output '%s' with scale %f", // TODO: Fractional scaling output->name, (double)output->scale); } cursor_set_image(seat->cursor, "left_ptr", NULL); wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x, seat->cursor->cursor->y); } bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface) { struct wl_client *client = wl_resource_get_client(surface->resource); return !seat->exclusive_client || seat->exclusive_client == client; } static void send_unfocus(struct sway_container *con, void *data) { if (con->view) { view_set_activated(con->view, false); } } // Unfocus the container and any children (eg. when leaving `focus parent`) static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) { wlr_seat_keyboard_clear_focus(seat->wlr_seat); if (node->type == N_WORKSPACE) { workspace_for_each_container(node->sway_workspace, send_unfocus, seat); } else { send_unfocus(node->sway_container, seat); container_for_each_child(node->sway_container, send_unfocus, seat); } } static int handle_urgent_timeout(void *data) { struct sway_view *view = data; view_set_urgent(view, false); return 0; } static void container_raise_floating(struct sway_container *con) { // Bring container to front by putting it at the end of the floating list. struct sway_container *floater = con; while (floater->parent) { floater = floater->parent; } if (container_is_floating(floater)) { list_move_to_end(floater->workspace->floating, floater); node_set_dirty(&floater->workspace->node); } } static void set_workspace(struct sway_seat *seat, struct sway_workspace *new_ws) { if (seat->workspace == new_ws) { return; } ipc_event_workspace(seat->workspace, new_ws, "focus"); seat->workspace = new_ws; } void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) { struct sway_seat_node *seat_node = seat_node_from_node(seat, node); wl_list_remove(&seat_node->link); wl_list_insert(&seat->focus_stack, &seat_node->link); node_set_dirty(node); node_set_dirty(node_get_parent(node)); } void seat_set_focus(struct sway_seat *seat, struct sway_node *node) { if (seat->focused_layer) { return; } struct sway_node *last_focus = seat_get_focus(seat); if (last_focus == node) { return; } struct sway_workspace *last_workspace = seat_get_focused_workspace(seat); if (node == NULL) { // Close any popups on the old focus if (node_is_view(last_focus)) { view_close_popups(last_focus->sway_container->view); } seat_send_unfocus(last_focus, seat); seat->has_focus = false; update_debug_tree(); return; } struct sway_workspace *new_workspace = node->type == N_WORKSPACE ? node->sway_workspace : node->sway_container->workspace; struct sway_container *container = node->type == N_CONTAINER ? node->sway_container : NULL; // Deny setting focus to a view which is hidden by a fullscreen container if (new_workspace && new_workspace->fullscreen && container && !container_is_fullscreen_or_child(container)) { // Unless it's a transient container if (!container_is_transient_for(container, new_workspace->fullscreen)) { return; } } struct sway_output *new_output = new_workspace->output; if (last_workspace != new_workspace && new_output) { node_set_dirty(&new_output->node); } // find new output's old workspace, which might have to be removed if empty struct sway_workspace *new_output_last_ws = new_output ? output_get_active_workspace(new_output) : NULL; // Unfocus the previous focus if (last_focus) { seat_send_unfocus(last_focus, seat); node_set_dirty(last_focus); struct sway_node *parent = node_get_parent(last_focus); if (parent) { node_set_dirty(parent); } } // Put the container parents on the focus stack, then the workspace, then // the focused container. if (container) { struct sway_container *parent = container->parent; while (parent) { seat_set_raw_focus(seat, &parent->node); parent = parent->parent; } } if (new_workspace) { seat_set_raw_focus(seat, &new_workspace->node); } if (container) { seat_set_raw_focus(seat, &container->node); seat_send_focus(&container->node, seat); } // emit ipc events set_workspace(seat, new_workspace); if (container && container->view) { ipc_event_window(container, "focus"); } // Move sticky containers to new workspace if (new_output_last_ws && new_workspace != new_output_last_ws) { for (int i = 0; i < new_output_last_ws->floating->length; ++i) { struct sway_container *floater = new_output_last_ws->floating->items[i]; if (floater->is_sticky) { container_detach(floater); workspace_add_floating(new_workspace, floater); --i; } } } // Close any popups on the old focus if (last_focus && node_is_view(last_focus)) { view_close_popups(last_focus->sway_container->view); } // If urgent, either unset the urgency or start a timer to unset it if (container && container->view && view_is_urgent(container->view) && !container->view->urgent_timer) { struct sway_view *view = container->view; if (last_workspace && last_workspace != new_workspace && config->urgent_timeout > 0) { view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop, handle_urgent_timeout, view); if (view->urgent_timer) { wl_event_source_timer_update(view->urgent_timer, config->urgent_timeout); } else { wlr_log(WLR_ERROR, "Unable to create urgency timer (%s)", strerror(errno)); handle_urgent_timeout(view); } } else { view_set_urgent(view, false); } } if (new_output_last_ws) { workspace_consider_destroy(new_output_last_ws); } if (last_workspace && last_workspace != new_output_last_ws) { workspace_consider_destroy(last_workspace); } seat->has_focus = true; if (config->smart_gaps) { // When smart gaps is on, gaps may change when the focus changes so // the workspace needs to be arranged arrange_workspace(new_workspace); } update_debug_tree(); } void seat_set_focus_container(struct sway_seat *seat, struct sway_container *con) { seat_set_focus(seat, con ? &con->node : NULL); } void seat_set_focus_workspace(struct sway_seat *seat, struct sway_workspace *ws) { seat_set_focus(seat, ws ? &ws->node : NULL); } void seat_set_focus_surface(struct sway_seat *seat, struct wlr_surface *surface, bool unfocus) { if (seat->has_focus && unfocus) { struct sway_node *focus = seat_get_focus(seat); seat_send_unfocus(focus, seat); seat->has_focus = false; } struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); if (keyboard) { wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers); } else { wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL); } } void seat_set_focus_layer(struct sway_seat *seat, struct wlr_layer_surface_v1 *layer) { if (!layer && seat->focused_layer) { seat->focused_layer = NULL; struct sway_node *previous = seat_get_focus_inactive(seat, &root->node); if (previous) { // Hack to get seat to re-focus the return value of get_focus seat_set_focus(seat, NULL); seat_set_focus(seat, previous); } return; } else if (!layer || seat->focused_layer == layer) { return; } seat_set_focus_surface(seat, layer->surface, true); if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) { seat->focused_layer = layer; } } void seat_set_exclusive_client(struct sway_seat *seat, struct wl_client *client) { if (!client) { seat->exclusive_client = client; // Triggers a refocus of the topmost surface layer if necessary // TODO: Make layer surface focus per-output based on cursor position for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; arrange_layers(output); } return; } if (seat->focused_layer) { if (wl_resource_get_client(seat->focused_layer->resource) != client) { seat_set_focus_layer(seat, NULL); } } if (seat->has_focus) { struct sway_node *focus = seat_get_focus(seat); if (node_is_view(focus) && wl_resource_get_client( focus->sway_container->view->surface->resource) != client) { seat_set_focus(seat, NULL); } } if (seat->wlr_seat->pointer_state.focused_client) { if (seat->wlr_seat->pointer_state.focused_client->client != client) { wlr_seat_pointer_clear_focus(seat->wlr_seat); } } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); struct wlr_touch_point *point; wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) { if (point->client->client != client) { wlr_seat_touch_point_clear_focus(seat->wlr_seat, now.tv_nsec / 1000, point->touch_id); } } seat->exclusive_client = client; } struct sway_node *seat_get_focus_inactive(struct sway_seat *seat, struct sway_node *node) { if (node_is_view(node)) { return node; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { if (node_has_ancestor(current->node, node)) { return current->node; } } if (node->type == N_WORKSPACE) { return node; } return NULL; } struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat, struct sway_workspace *workspace) { if (!workspace->tiling->length) { return NULL; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && !container_is_floating_or_child(node->sway_container) && node->sway_container->workspace == workspace) { return node->sway_container; } } return NULL; } struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat, struct sway_workspace *workspace) { if (!workspace->floating->length) { return NULL; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && container_is_floating_or_child(node->sway_container) && node->sway_container->workspace == workspace) { return node->sway_container; } } return NULL; } struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat, struct sway_node *parent) { if (node_is_view(parent)) { return parent; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node_get_parent(node) != parent) { continue; } if (parent->type == N_WORKSPACE) { // Only consider tiling children struct sway_workspace *ws = parent->sway_workspace; if (list_find(ws->tiling, node->sway_container) == -1) { continue; } } return node; } return NULL; } struct sway_node *seat_get_focus(struct sway_seat *seat) { if (!seat->has_focus) { return NULL; } if (wl_list_empty(&seat->focus_stack)) { return NULL; } struct sway_seat_node *current = wl_container_of(seat->focus_stack.next, current, link); return current->node; } struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus(seat); if (!focus) { return NULL; } if (focus->type == N_CONTAINER) { return focus->sway_container->workspace; } if (focus->type == N_WORKSPACE) { return focus->sway_workspace; } return NULL; // unreachable } struct sway_container *seat_get_focused_container(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus(seat); if (focus && focus->type == N_CONTAINER) { return focus->sway_container; } return NULL; } void seat_apply_config(struct sway_seat *seat, struct seat_config *seat_config) { struct sway_seat_device *seat_device = NULL; if (!seat_config) { return; } wl_list_for_each(seat_device, &seat->devices, link) { seat_configure_device(seat, seat_device->input_device); } cursor_handle_activity(seat->cursor); } struct seat_config *seat_get_config(struct sway_seat *seat) { struct seat_config *seat_config = NULL; for (int i = 0; i < config->seat_configs->length; ++i ) { seat_config = config->seat_configs->items[i]; if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) { return seat_config; } } return NULL; } struct seat_config *seat_get_config_by_name(const char *name) { struct seat_config *seat_config = NULL; for (int i = 0; i < config->seat_configs->length; ++i ) { seat_config = config->seat_configs->items[i]; if (strcmp(name, seat_config->name) == 0) { return seat_config; } } return NULL; } void seat_begin_down(struct sway_seat *seat, struct sway_container *con, uint32_t button, double sx, double sy) { seat->operation = OP_DOWN; seat->op_container = con; seat->op_button = button; seat->op_ref_lx = seat->cursor->cursor->x; seat->op_ref_ly = seat->cursor->cursor->y; seat->op_ref_con_lx = sx; seat->op_ref_con_ly = sy; seat->op_moved = false; container_raise_floating(con); } void seat_begin_move_floating(struct sway_seat *seat, struct sway_container *con, uint32_t button) { if (!seat->cursor) { wlr_log(WLR_DEBUG, "Ignoring move request due to no cursor device"); return; } seat->operation = OP_MOVE_FLOATING; seat->op_container = con; seat->op_button = button; container_raise_floating(con); cursor_set_image(seat->cursor, "grab", NULL); } void seat_begin_move_tiling_threshold(struct sway_seat *seat, struct sway_container *con, uint32_t button) { seat->operation = OP_MOVE_TILING_THRESHOLD; seat->op_container = con; seat->op_button = button; seat->op_target_node = NULL; seat->op_target_edge = 0; seat->op_ref_lx = seat->cursor->cursor->x; seat->op_ref_ly = seat->cursor->cursor->y; } void seat_begin_move_tiling(struct sway_seat *seat, struct sway_container *con, uint32_t button) { seat->operation = OP_MOVE_TILING; seat->op_container = con; seat->op_button = button; seat->op_target_node = NULL; seat->op_target_edge = 0; cursor_set_image(seat->cursor, "grab", NULL); } void seat_begin_resize_floating(struct sway_seat *seat, struct sway_container *con, uint32_t button, enum wlr_edges edge) { if (!seat->cursor) { wlr_log(WLR_DEBUG, "Ignoring resize request due to no cursor device"); return; } struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); seat->operation = OP_RESIZE_FLOATING; seat->op_container = con; seat->op_resize_preserve_ratio = keyboard && (wlr_keyboard_get_modifiers(keyboard) & WLR_MODIFIER_SHIFT); seat->op_resize_edge = edge == WLR_EDGE_NONE ? WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT : edge; seat->op_button = button; seat->op_ref_lx = seat->cursor->cursor->x; seat->op_ref_ly = seat->cursor->cursor->y; seat->op_ref_con_lx = con->x; seat->op_ref_con_ly = con->y; seat->op_ref_width = con->width; seat->op_ref_height = con->height; container_raise_floating(con); const char *image = edge == WLR_EDGE_NONE ? "se-resize" : wlr_xcursor_get_resize_name(edge); cursor_set_image(seat->cursor, image, NULL); } void seat_begin_resize_tiling(struct sway_seat *seat, struct sway_container *con, uint32_t button, enum wlr_edges edge) { seat->operation = OP_RESIZE_TILING; seat->op_container = con; seat->op_resize_edge = edge; seat->op_button = button; seat->op_ref_lx = seat->cursor->cursor->x; seat->op_ref_ly = seat->cursor->cursor->y; seat->op_ref_con_lx = con->x; seat->op_ref_con_ly = con->y; seat->op_ref_width = con->width; seat->op_ref_height = con->height; } static bool is_parallel(enum sway_container_layout layout, enum wlr_edges edge) { bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED; bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT; return layout_is_horiz == edge_is_horiz; } static void seat_end_move_tiling(struct sway_seat *seat) { struct sway_container *con = seat->op_container; struct sway_container *old_parent = con->parent; struct sway_workspace *old_ws = con->workspace; struct sway_node *target_node = seat->op_target_node; struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ? target_node->sway_workspace : target_node->sway_container->workspace; enum wlr_edges edge = seat->op_target_edge; int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT; container_detach(con); // Moving container into empty workspace if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) { workspace_add_tiling(new_ws, con); } else if (target_node->type == N_CONTAINER) { // Moving container before/after another struct sway_container *target = target_node->sway_container; enum sway_container_layout layout = container_parent_layout(target); if (edge && !is_parallel(layout, edge)) { enum sway_container_layout new_layout = edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ; container_split(target, new_layout); } container_add_sibling(target, con, after); } else { // Target is a workspace which requires splitting enum sway_container_layout new_layout = edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ; workspace_split(new_ws, new_layout); workspace_insert_tiling(new_ws, con, after); } if (old_parent) { container_reap_empty(old_parent); } // This is a bit dirty, but we'll set the dimensions to that of a sibling. // I don't think there's any other way to make it consistent without // changing how we auto-size containers. list_t *siblings = container_get_siblings(con); if (siblings->length > 1) { int index = list_find(siblings, con); struct sway_container *sibling = index == 0 ? siblings->items[1] : siblings->items[index - 1]; con->width = sibling->width; con->height = sibling->height; } arrange_workspace(old_ws); if (new_ws != old_ws) { arrange_workspace(new_ws); } } void seat_end_mouse_operation(struct sway_seat *seat) { enum sway_seat_operation operation = seat->operation; if (seat->operation == OP_MOVE_FLOATING) { // We "move" the container to its own location so it discovers its // output again. struct sway_container *con = seat->op_container; container_floating_move_to(con, con->x, con->y); } else if (seat->operation == OP_MOVE_TILING && seat->op_target_node) { seat_end_move_tiling(seat); } seat->operation = OP_NONE; seat->op_container = NULL; if (operation == OP_DOWN) { // Set the cursor's previous coords to the x/y at the start of the // operation, so the container change will be detected if using // focus_follows_mouse and the cursor moved off the original container // during the operation. seat->cursor->previous.x = seat->op_ref_lx; seat->cursor->previous.y = seat->op_ref_ly; if (seat->op_moved) { cursor_send_pointer_motion(seat->cursor, 0); } } else { cursor_set_image(seat->cursor, "left_ptr", NULL); } } void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { seat->last_button = button; seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat, time_msec, button, state); } void seat_consider_warp_to_focus(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus(seat); if (config->mouse_warping == WARP_NO || !focus) { return; } if (config->mouse_warping == WARP_OUTPUT) { struct sway_output *output = node_get_output(focus); struct wlr_box box; output_get_box(output, &box); if (wlr_box_contains_point(&box, seat->cursor->cursor->x, seat->cursor->cursor->y)) { return; } } if (focus->type == N_CONTAINER) { cursor_warp_to_container(seat->cursor, focus->sway_container); } else { cursor_warp_to_workspace(seat->cursor, focus->sway_workspace); } if (seat->cursor->hidden){ cursor_unhide(seat->cursor); wl_event_source_timer_update(seat->cursor->hide_source, cursor_get_timeout(seat->cursor)); } }