#define _XOPEN_SOURCE 700 #include #ifdef __linux__ #include #elif __FreeBSD__ #include #endif #include #include #include #include #include "list.h" #include "log.h" #include "config.h" #include "sway/commands.h" #include "sway/desktop.h" #include "sway/desktop/transaction.h" #include "sway/input/cursor.h" #include "sway/input/keyboard.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "wlr-layer-shell-unstable-v1-protocol.h" static uint32_t get_current_time_msec() { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); return now.tv_nsec / 1000; } static struct wlr_surface *layer_surface_at(struct sway_output *output, struct wl_list *layer, double ox, double oy, double *sx, double *sy) { struct sway_layer_surface *sway_layer; wl_list_for_each_reverse(sway_layer, layer, link) { struct wlr_surface *wlr_surface = sway_layer->layer_surface->surface; double _sx = ox - sway_layer->geo.x; double _sy = oy - sway_layer->geo.y; // TODO: Test popups/subsurfaces if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) { *sx = _sx; *sy = _sy; return wlr_surface; } } return NULL; } /** * Returns the node at the cursor's position. If there is a surface at that * location, it is stored in **surface (it may not be a view). */ static struct sway_node *node_at_coords( struct sway_seat *seat, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { // check for unmanaged views first #ifdef HAVE_XWAYLAND struct wl_list *unmanaged = &root->xwayland_unmanaged; struct sway_xwayland_unmanaged *unmanaged_surface; wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = unmanaged_surface->wlr_xwayland_surface; double _sx = lx - unmanaged_surface->lx; double _sy = ly - unmanaged_surface->ly; if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) { *surface = xsurface->surface; *sx = _sx; *sy = _sy; return NULL; } } #endif // find the output the cursor is on struct wlr_output *wlr_output = wlr_output_layout_output_at( root->output_layout, lx, ly); if (wlr_output == NULL) { return NULL; } struct sway_output *output = wlr_output->data; double ox = lx, oy = ly; wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy); // find the focused workspace on the output for this seat struct sway_workspace *ws = output_get_active_workspace(output); if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], ox, oy, sx, sy))) { return NULL; } if (ws->fullscreen) { struct sway_container *con = tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy); if (con) { return &con->node; } return NULL; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], ox, oy, sx, sy))) { return NULL; } struct sway_container *c; if ((c = container_at(ws, lx, ly, surface, sx, sy))) { return &c->node; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], ox, oy, sx, sy))) { return NULL; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], ox, oy, sx, sy))) { return NULL; } return &ws->node; } /** * Determine if the edge of the given container is on the edge of the * workspace/output. */ static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) { enum sway_container_layout layout = L_NONE; switch (edge) { case WLR_EDGE_TOP: case WLR_EDGE_BOTTOM: layout = L_VERT; break; case WLR_EDGE_LEFT: case WLR_EDGE_RIGHT: layout = L_HORIZ; break; case WLR_EDGE_NONE: sway_assert(false, "Never reached"); return false; } // Iterate the parents until we find one with the layout we want, // then check if the child has siblings between it and the edge. while (cont) { if (container_parent_layout(cont) == layout) { list_t *siblings = container_get_siblings(cont); int index = list_find(siblings, cont); if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) { return false; } if (index < siblings->length - 1 && (edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) { return false; } } cont = cont->parent; } return true; } static enum wlr_edges find_edge(struct sway_container *cont, struct sway_cursor *cursor) { if (!cont->view) { return WLR_EDGE_NONE; } struct sway_view *view = cont->view; if (view->border == B_NONE || !view->border_thickness || view->using_csd) { return WLR_EDGE_NONE; } enum wlr_edges edge = 0; if (cursor->cursor->x < cont->x + view->border_thickness) { edge |= WLR_EDGE_LEFT; } if (cursor->cursor->y < cont->y + view->border_thickness) { edge |= WLR_EDGE_TOP; } if (cursor->cursor->x >= cont->x + cont->width - view->border_thickness) { edge |= WLR_EDGE_RIGHT; } if (cursor->cursor->y >= cont->y + cont->height - view->border_thickness) { edge |= WLR_EDGE_BOTTOM; } return edge; } /** * If the cursor is over a _resizable_ edge, return the edge. * Edges that can't be resized are edges of the workspace. */ static enum wlr_edges find_resize_edge(struct sway_container *cont, struct sway_cursor *cursor) { enum wlr_edges edge = find_edge(cont, cursor); if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) { return WLR_EDGE_NONE; } return edge; } static void handle_down_motion(struct sway_seat *seat, struct sway_cursor *cursor, uint32_t time_msec) { struct sway_container *con = seat->op_container; if (seat_is_input_allowed(seat, con->view->surface)) { double moved_x = cursor->cursor->x - seat->op_ref_lx; double moved_y = cursor->cursor->y - seat->op_ref_ly; double sx = seat->op_ref_con_lx + moved_x; double sy = seat->op_ref_con_ly + moved_y; wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy); } seat->op_moved = true; } static void handle_move_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; desktop_damage_whole_container(con); container_floating_translate(con, cursor->cursor->x - cursor->previous.x, cursor->cursor->y - cursor->previous.y); desktop_damage_whole_container(con); } static void calculate_floating_constraints(struct sway_container *con, int *min_width, int *max_width, int *min_height, int *max_height) { if (config->floating_minimum_width == -1) { // no minimum *min_width = 0; } else if (config->floating_minimum_width == 0) { // automatic *min_width = 75; } else { *min_width = config->floating_minimum_width; } if (config->floating_minimum_height == -1) { // no minimum *min_height = 0; } else if (config->floating_minimum_height == 0) { // automatic *min_height = 50; } else { *min_height = config->floating_minimum_height; } if (config->floating_maximum_width == -1) { // no maximum *max_width = INT_MAX; } else if (config->floating_maximum_width == 0) { // automatic *max_width = con->workspace->width; } else { *max_width = config->floating_maximum_width; } if (config->floating_maximum_height == -1) { // no maximum *max_height = INT_MAX; } else if (config->floating_maximum_height == 0) { // automatic *max_height = con->workspace->height; } else { *max_height = config->floating_maximum_height; } } static void handle_resize_floating_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; enum wlr_edges edge = seat->op_resize_edge; // The amount the mouse has moved since the start of the resize operation // Positive is down/right double mouse_move_x = cursor->cursor->x - seat->op_ref_lx; double mouse_move_y = cursor->cursor->y - seat->op_ref_ly; if (edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM) { mouse_move_x = 0; } if (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT) { mouse_move_y = 0; } double grow_width = edge & WLR_EDGE_LEFT ? -mouse_move_x : mouse_move_x; double grow_height = edge & WLR_EDGE_TOP ? -mouse_move_y : mouse_move_y; if (seat->op_resize_preserve_ratio) { double x_multiplier = grow_width / seat->op_ref_width; double y_multiplier = grow_height / seat->op_ref_height; double max_multiplier = fmax(x_multiplier, y_multiplier); grow_width = seat->op_ref_width * max_multiplier; grow_height = seat->op_ref_height * max_multiplier; } // Determine new width/height, and accommodate for floating min/max values double width = seat->op_ref_width + grow_width; double height = seat->op_ref_height + grow_height; int min_width, max_width, min_height, max_height; calculate_floating_constraints(con, &min_width, &max_width, &min_height, &max_height); width = fmax(min_width, fmin(width, max_width)); height = fmax(min_height, fmin(height, max_height)); // Apply the view's min/max size if (con->view) { double view_min_width, view_max_width, view_min_height, view_max_height; view_get_constraints(con->view, &view_min_width, &view_max_width, &view_min_height, &view_max_height); width = fmax(view_min_width, fmin(width, view_max_width)); height = fmax(view_min_height, fmin(height, view_max_height)); } // Recalculate these, in case we hit a min/max limit grow_width = width - seat->op_ref_width; grow_height = height - seat->op_ref_height; // Determine grow x/y values - these are relative to the container's x/y at // the start of the resize operation. double grow_x = 0, grow_y = 0; if (edge & WLR_EDGE_LEFT) { grow_x = -grow_width; } else if (edge & WLR_EDGE_RIGHT) { grow_x = 0; } else { grow_x = -grow_width / 2; } if (edge & WLR_EDGE_TOP) { grow_y = -grow_height; } else if (edge & WLR_EDGE_BOTTOM) { grow_y = 0; } else { grow_y = -grow_height / 2; } // Determine the amounts we need to bump everything relative to the current // size. int relative_grow_width = width - con->width; int relative_grow_height = height - con->height; int relative_grow_x = (seat->op_ref_con_lx + grow_x) - con->x; int relative_grow_y = (seat->op_ref_con_ly + grow_y) - con->y; // Actually resize stuff con->x += relative_grow_x; con->y += relative_grow_y; con->width += relative_grow_width; con->height += relative_grow_height; if (con->view) { struct sway_view *view = con->view; view->x += relative_grow_x; view->y += relative_grow_y; view->width += relative_grow_width; view->height += relative_grow_height; } arrange_container(con); } static void handle_resize_tiling_motion(struct sway_seat *seat, struct sway_cursor *cursor) { int amount_x = 0; int amount_y = 0; int moved_x = cursor->cursor->x - seat->op_ref_lx; int moved_y = cursor->cursor->y - seat->op_ref_ly; enum wlr_edges edge_x = WLR_EDGE_NONE; enum wlr_edges edge_y = WLR_EDGE_NONE; struct sway_container *con = seat->op_container; if (seat->op_resize_edge & WLR_EDGE_TOP) { amount_y = (seat->op_ref_height - moved_y) - con->height; edge_y = WLR_EDGE_TOP; } else if (seat->op_resize_edge & WLR_EDGE_BOTTOM) { amount_y = (seat->op_ref_height + moved_y) - con->height; edge_y = WLR_EDGE_BOTTOM; } if (seat->op_resize_edge & WLR_EDGE_LEFT) { amount_x = (seat->op_ref_width - moved_x) - con->width; edge_x = WLR_EDGE_LEFT; } else if (seat->op_resize_edge & WLR_EDGE_RIGHT) { amount_x = (seat->op_ref_width + moved_x) - con->width; edge_x = WLR_EDGE_RIGHT; } if (amount_x != 0) { container_resize_tiled(seat->op_container, edge_x, amount_x); } if (amount_y != 0) { container_resize_tiled(seat->op_container, edge_y, amount_y); } } void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, bool allow_refocusing) { if (time_msec == 0) { time_msec = get_current_time_msec(); } struct sway_seat *seat = cursor->seat; if (seat->operation != OP_NONE) { switch (seat->operation) { case OP_DOWN: handle_down_motion(seat, cursor, time_msec); break; case OP_MOVE: handle_move_motion(seat, cursor); break; case OP_RESIZE_FLOATING: handle_resize_floating_motion(seat, cursor); break; case OP_RESIZE_TILING: handle_resize_tiling_motion(seat, cursor); break; case OP_NONE: break; } cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; return; } struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double sx, sy; // Find the node beneath the pointer's previous position struct sway_node *prev_node = node_at_coords(seat, cursor->previous.x, cursor->previous.y, &surface, &sx, &sy); // Update the stored previous position cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; struct sway_node *node = node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); if (node && config->focus_follows_mouse && allow_refocusing) { struct sway_node *focus = seat_get_focus(seat); if (focus && node->type == N_WORKSPACE) { // Only follow the mouse if it would move to a new output // Otherwise we'll focus the workspace, which is probably wrong struct sway_output *focused_output = node_get_output(focus); struct sway_output *output = node_get_output(node); if (output != focused_output) { seat_set_focus_warp(seat, node, false, true); } } else if (node->type == N_CONTAINER && node->sway_container->view) { // Focus node if the following are true: // - cursor is over a new view, i.e. entered a new window; and // - the new view is visible, i.e. not hidden in a stack or tab; and // - the seat does not have a keyboard grab if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) && node != prev_node && view_is_visible(node->sway_container->view)) { seat_set_focus_warp(seat, node, false, true); } else { struct sway_node *next_focus = seat_get_focus_inactive(seat, &root->node); if (next_focus && next_focus->type == N_CONTAINER && next_focus->sway_container->view && view_is_visible(next_focus->sway_container->view)) { seat_set_focus_warp(seat, next_focus, false, true); } } } } // Handle cursor image if (surface) { // Reset cursor if switching between clients struct wl_client *client = wl_resource_get_client(surface->resource); if (client != cursor->image_client) { cursor_set_image(cursor, "left_ptr", client); } } else if (node && node->type == N_CONTAINER) { // Try a node's resize edge enum wlr_edges edge = find_resize_edge(node->sway_container, cursor); if (edge == WLR_EDGE_NONE) { cursor_set_image(cursor, "left_ptr", NULL); } else if (container_is_floating(node->sway_container)) { cursor_set_image(cursor, wlr_xcursor_get_resize_name(edge), NULL); } else { if (edge & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT)) { cursor_set_image(cursor, "col-resize", NULL); } else { cursor_set_image(cursor, "row-resize", NULL); } } } else { cursor_set_image(cursor, "left_ptr", NULL); } // send pointer enter/leave if (surface != NULL) { if (seat_is_input_allowed(seat, surface)) { wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy); wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy); } } else { wlr_seat_pointer_clear_focus(wlr_seat); } struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(cursor->cursor, event->device, event->delta_x, event->delta_y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } static void handle_cursor_motion_absolute( struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion_absolute); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } /** * Remove a button (and duplicates) to the sorted list of currently pressed buttons */ static void state_erase_button(struct sway_cursor *cursor, uint32_t button) { size_t j = 0; for (size_t i = 0; i < cursor->pressed_button_count; ++i) { if (i > j) { cursor->pressed_buttons[j] = cursor->pressed_buttons[i]; } if (cursor->pressed_buttons[i] != button) { ++j; } } while (cursor->pressed_button_count > j) { --cursor->pressed_button_count; cursor->pressed_buttons[cursor->pressed_button_count] = 0; } } /** * Add a button to the sorted list of currently pressed buttons, if there * is space. */ static void state_add_button(struct sway_cursor *cursor, uint32_t button) { if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) { return; } size_t i = 0; while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) { ++i; } size_t j = cursor->pressed_button_count; while (j > i) { cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1]; --j; } cursor->pressed_buttons[i] = button; cursor->pressed_button_count++; } /** * Return the mouse binding which matches modifier, click location, release, * and pressed button state, otherwise return null. */ static struct sway_binding* get_active_mouse_binding(const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers, bool release, bool on_titlebar, bool on_border, bool on_content) { uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) | (on_border ? BINDING_BORDER : 0) | (on_content ? BINDING_CONTENTS : 0); for (int i = 0; i < bindings->length; ++i) { struct sway_binding *binding = bindings->items[i]; if (modifiers ^ binding->modifiers || cursor->pressed_button_count != (size_t)binding->keys->length || release != (binding->flags & BINDING_RELEASE) || !(click_region & binding->flags)) { continue; } bool match = true; for (size_t j = 0; j < cursor->pressed_button_count; j++) { uint32_t key = *(uint32_t *)binding->keys->items[j]; if (key != cursor->pressed_buttons[j]) { match = false; break; } } if (!match) { continue; } return binding; } return NULL; } void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { if (time_msec == 0) { time_msec = get_current_time_msec(); } struct sway_seat *seat = cursor->seat; // Handle ending seat operation if (cursor->seat->operation != OP_NONE && button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) { seat_end_mouse_operation(seat); seat_pointer_notify_button(seat, time_msec, button, state); return; } // Determine what's under the cursor struct wlr_surface *surface = NULL; double sx, sy; struct sway_node *node = node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); struct sway_container *cont = node && node->type == N_CONTAINER ? node->sway_container : NULL; bool is_floating = cont && container_is_floating(cont); bool is_floating_or_child = cont && container_is_floating_or_child(cont); bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont); enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE; enum wlr_edges resize_edge = edge ? find_resize_edge(cont, cursor) : WLR_EDGE_NONE; bool on_border = edge != WLR_EDGE_NONE; bool on_contents = cont && !on_border && surface; bool on_titlebar = cont && !on_border && !surface; // Handle mouse bindings struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; struct sway_binding *binding = NULL; if (state == WLR_BUTTON_PRESSED) { state_add_button(cursor, button); binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, false, on_titlebar, on_border, on_contents); } else { binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, true, on_titlebar, on_border, on_contents); state_erase_button(cursor, button); } if (binding) { seat_execute_command(seat, binding); return; } // Handle clicking an empty workspace if (node && node->type == N_WORKSPACE) { seat_set_focus(seat, node); return; } // Handle clicking a layer surface if (surface && wlr_surface_is_layer_surface(surface)) { struct wlr_layer_surface *layer = wlr_layer_surface_from_wlr_surface(surface); if (layer->current.keyboard_interactive) { seat_set_focus_layer(seat, layer); } seat_pointer_notify_button(seat, time_msec, button, state); return; } // Handle tiling resize via border if (resize_edge && button == BTN_LEFT && state == WLR_BUTTON_PRESSED && !is_floating) { seat_set_focus(seat, &cont->node); seat_begin_resize_tiling(seat, cont, button, edge); return; } // Handle tiling resize via mod bool mod_pressed = keyboard && (wlr_keyboard_get_modifiers(keyboard) & config->floating_mod); if (!is_floating_or_child && mod_pressed && state == WLR_BUTTON_PRESSED) { uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT; if (button == btn_resize) { edge = 0; edge |= cursor->cursor->x > cont->x + cont->width / 2 ? WLR_EDGE_RIGHT : WLR_EDGE_LEFT; edge |= cursor->cursor->y > cont->y + cont->height / 2 ? WLR_EDGE_BOTTOM : WLR_EDGE_TOP; const char *image = NULL; if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) { image = "nw-resize"; } else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) { image = "ne-resize"; } else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) { image = "se-resize"; } else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) { image = "sw-resize"; } cursor_set_image(seat->cursor, image, NULL); seat_set_focus(seat, &cont->node); seat_begin_resize_tiling(seat, cont, button, edge); return; } } // Handle beginning floating move if (is_floating_or_child && !is_fullscreen_or_child && state == WLR_BUTTON_PRESSED) { uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT; if (button == btn_move && state == WLR_BUTTON_PRESSED && (mod_pressed || on_titlebar)) { while (cont->parent) { cont = cont->parent; } seat_begin_move(seat, cont, button); return; } } // Handle beginning floating resize if (is_floating_or_child && !is_fullscreen_or_child && state == WLR_BUTTON_PRESSED) { // Via border if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) { seat_begin_resize_floating(seat, cont, button, resize_edge); return; } // Via mod+click uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT; if (mod_pressed && button == btn_resize) { struct sway_container *floater = cont; while (floater->parent) { floater = floater->parent; } edge = 0; edge |= cursor->cursor->x > floater->x + floater->width / 2 ? WLR_EDGE_RIGHT : WLR_EDGE_LEFT; edge |= cursor->cursor->y > floater->y + floater->height / 2 ? WLR_EDGE_BOTTOM : WLR_EDGE_TOP; seat_begin_resize_floating(seat, floater, button, edge); return; } } // Handle mousedown on a container surface if (surface && cont && state == WLR_BUTTON_PRESSED) { seat_set_focus(seat, &cont->node); seat_pointer_notify_button(seat, time_msec, button, state); seat_begin_down(seat, cont, button, sx, sy); return; } // Handle clicking a container surface if (cont) { seat_set_focus(seat, &cont->node); seat_pointer_notify_button(seat, time_msec, button, state); return; } seat_pointer_notify_button(seat, time_msec, button, state); } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, button); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_button *event = data; dispatch_cursor_button(cursor, event->time_msec, event->button, event->state); transaction_commit_dirty(); } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, axis); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_axis *event = data; wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec, event->orientation, event->delta, event->delta_discrete, event->source); } static void handle_touch_down(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_down *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; node_at_coords(seat, lx, ly, &surface, &sx, &sy); seat->touch_id = event->touch_id; seat->touch_x = lx; seat->touch_y = ly; if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(seat, surface)) { wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec, event->touch_id, sx, sy); cursor->image_client = NULL; wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0); } } static void handle_touch_up(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_up *event = data; struct wlr_seat *seat = cursor->seat->wlr_seat; // TODO: fall back to cursor simulation if client has not bound to touch wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id); } static void handle_touch_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_motion); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_motion *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy); if (seat->touch_id == event->touch_id) { seat->touch_x = lx; seat->touch_y = ly; struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(cursor->seat, surface)) { wlr_seat_touch_notify_motion(wlr_seat, event->time_msec, event->touch_id, sx, sy); } } static double apply_mapping_from_coord(double low, double high, double value) { if (isnan(value)) { return value; } return (value - low) / (high - low); } static void apply_mapping_from_region(struct wlr_input_device *device, struct input_config_mapped_from_region *region, double *x, double *y) { double x1 = region->x1, x2 = region->x2; double y1 = region->y1, y2 = region->y2; if (region->mm) { if (device->width_mm == 0 || device->height_mm == 0) { return; } x1 /= device->width_mm; x2 /= device->width_mm; y1 /= device->height_mm; y2 /= device->height_mm; } *x = apply_mapping_from_coord(x1, x2, *x); *y = apply_mapping_from_coord(y1, y2, *y); } static void handle_tool_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_axis *event = data; struct sway_input_device *input_device = event->device->data; double x = NAN, y = NAN; if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) { x = event->x; } if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) { y = event->y; } struct input_config *ic = input_device_get_config(input_device); if (ic != NULL && ic->mapped_from_region != NULL) { apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y); } wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } static void handle_tool_tip(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_tip *event = data; dispatch_cursor_button(cursor, event->time_msec, BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ? WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED); transaction_commit_dirty(); } static void handle_tool_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_button *event = data; // TODO: the user may want to configure which tool buttons are mapped to // which simulated pointer buttons switch (event->state) { case WLR_BUTTON_PRESSED: if (cursor->tool_buttons == 0) { dispatch_cursor_button(cursor, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons++; break; case WLR_BUTTON_RELEASED: if (cursor->tool_buttons == 1) { dispatch_cursor_button(cursor, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons--; break; } transaction_commit_dirty(); } static void handle_request_set_cursor(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, request_set_cursor); if (cursor->seat->operation != OP_NONE) { return; } struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wl_client *focused_client = NULL; struct wlr_surface *focused_surface = cursor->seat->wlr_seat->pointer_state.focused_surface; if (focused_surface != NULL) { focused_client = wl_resource_get_client(focused_surface->resource); } // TODO: check cursor mode if (focused_client == NULL || event->seat_client->client != focused_client) { wlr_log(WLR_DEBUG, "denying request to set cursor from unfocused client"); return; } wlr_cursor_set_surface(cursor->cursor, event->surface, event->hotspot_x, event->hotspot_y); cursor->image = NULL; cursor->image_client = focused_client; } void cursor_set_image(struct sway_cursor *cursor, const char *image, struct wl_client *client) { if (!cursor->image || strcmp(cursor->image, image) != 0) { wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image, cursor->cursor); cursor->image = image; } cursor->image_client = client; } void sway_cursor_destroy(struct sway_cursor *cursor) { if (!cursor) { return; } wlr_xcursor_manager_destroy(cursor->xcursor_manager); wlr_cursor_destroy(cursor->cursor); free(cursor); } struct sway_cursor *sway_cursor_create(struct sway_seat *seat) { struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor)); if (!sway_assert(cursor, "could not allocate sway cursor")) { return NULL; } struct wlr_cursor *wlr_cursor = wlr_cursor_create(); if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) { free(cursor); return NULL; } cursor->previous.x = wlr_cursor->x; cursor->previous.y = wlr_cursor->y; cursor->seat = seat; wlr_cursor_attach_output_layout(wlr_cursor, root->output_layout); // input events wl_signal_add(&wlr_cursor->events.motion, &cursor->motion); cursor->motion.notify = handle_cursor_motion; wl_signal_add(&wlr_cursor->events.motion_absolute, &cursor->motion_absolute); cursor->motion_absolute.notify = handle_cursor_motion_absolute; wl_signal_add(&wlr_cursor->events.button, &cursor->button); cursor->button.notify = handle_cursor_button; wl_signal_add(&wlr_cursor->events.axis, &cursor->axis); cursor->axis.notify = handle_cursor_axis; wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down); cursor->touch_down.notify = handle_touch_down; wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up); cursor->touch_up.notify = handle_touch_up; wl_signal_add(&wlr_cursor->events.touch_motion, &cursor->touch_motion); cursor->touch_motion.notify = handle_touch_motion; // TODO: tablet protocol support // Note: We should emulate pointer events for clients that don't support the // tablet protocol when the time comes wl_signal_add(&wlr_cursor->events.tablet_tool_axis, &cursor->tool_axis); cursor->tool_axis.notify = handle_tool_axis; wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip); cursor->tool_tip.notify = handle_tool_tip; wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button); cursor->tool_button.notify = handle_tool_button; wl_signal_add(&seat->wlr_seat->events.request_set_cursor, &cursor->request_set_cursor); cursor->request_set_cursor.notify = handle_request_set_cursor; cursor->cursor = wlr_cursor; return cursor; }