#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "config.h" #include "log.h" #include "sway/config.h" #include "sway/desktop/transaction.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/server.h" #include "sway/surface.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" struct sway_output *output_by_name_or_id(const char *name_or_id) { for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; char identifier[128]; output_get_identifier(identifier, sizeof(identifier), output); if (strcasecmp(identifier, name_or_id) == 0 || strcasecmp(output->wlr_output->name, name_or_id) == 0) { return output; } } return NULL; } struct sway_output *all_output_by_name_or_id(const char *name_or_id) { struct sway_output *output; wl_list_for_each(output, &root->all_outputs, link) { char identifier[128]; output_get_identifier(identifier, sizeof(identifier), output); if (strcasecmp(identifier, name_or_id) == 0 || strcasecmp(output->wlr_output->name, name_or_id) == 0) { return output; } } return NULL; } /** * Rotate a child's position relative to a parent. The parent size is (pw, ph), * the child position is (*sx, *sy) and its size is (sw, sh). */ static void rotate_child_position(double *sx, double *sy, double sw, double sh, double pw, double ph, float rotation) { if (rotation == 0.0f) { return; } // Coordinates relative to the center of the subsurface double ox = *sx - pw/2 + sw/2, oy = *sy - ph/2 + sh/2; // Rotated coordinates double rx = cos(-rotation)*ox - sin(-rotation)*oy, ry = cos(-rotation)*oy + sin(-rotation)*ox; *sx = rx + pw/2 - sw/2; *sy = ry + ph/2 - sh/2; } struct surface_iterator_data { sway_surface_iterator_func_t user_iterator; void *user_data; struct sway_output *output; struct sway_view *view; double ox, oy; int width, height; float rotation; }; static bool get_surface_box(struct surface_iterator_data *data, struct wlr_surface *surface, int sx, int sy, struct wlr_box *surface_box) { struct sway_output *output = data->output; if (!wlr_surface_has_buffer(surface)) { return false; } int sw = surface->current.width; int sh = surface->current.height; double _sx = sx; double _sy = sy; rotate_child_position(&_sx, &_sy, sw, sh, data->width, data->height, data->rotation); struct wlr_box box = { .x = floor(data->ox + _sx), .y = floor(data->oy + _sy), .width = sw, .height = sh, }; if (surface_box != NULL) { memcpy(surface_box, &box, sizeof(struct wlr_box)); } struct wlr_box rotated_box; wlr_box_rotated_bounds(&rotated_box, &box, data->rotation); struct wlr_box output_box = { .width = output->width, .height = output->height, }; struct wlr_box intersection; return wlr_box_intersection(&intersection, &output_box, &rotated_box); } static void output_for_each_surface_iterator(struct wlr_surface *surface, int sx, int sy, void *_data) { struct surface_iterator_data *data = _data; struct wlr_box box; bool intersects = get_surface_box(data, surface, sx, sy, &box); if (!intersects) { return; } data->user_iterator(data->output, data->view, surface, &box, data->rotation, data->user_data); } void output_surface_for_each_surface(struct sway_output *output, struct wlr_surface *surface, double ox, double oy, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = ox, .oy = oy, .width = surface->current.width, .height = surface->current.height, .rotation = 0, }; wlr_surface_for_each_surface(surface, output_for_each_surface_iterator, &data); } void output_view_for_each_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = view, .ox = view->container->surface_x - output->lx - view->geometry.x, .oy = view->container->surface_y - output->ly - view->geometry.y, .width = view->container->current.content_width, .height = view->container->current.content_height, .rotation = 0, // TODO }; view_for_each_surface(view, output_for_each_surface_iterator, &data); } void output_view_for_each_popup_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = view, .ox = view->container->surface_x - output->lx - view->geometry.x, .oy = view->container->surface_y - output->ly - view->geometry.y, .width = view->container->current.content_width, .height = view->container->current.content_height, .rotation = 0, // TODO }; view_for_each_popup_surface(view, output_for_each_surface_iterator, &data); } void output_layer_for_each_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; struct wlr_surface *surface = wlr_layer_surface_v1->surface; struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = layer_surface->geo.x, .oy = layer_surface->geo.y, .width = surface->current.width, .height = surface->current.height, .rotation = 0, }; wlr_layer_surface_v1_for_each_surface(wlr_layer_surface_v1, output_for_each_surface_iterator, &data); } } void output_layer_for_each_toplevel_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; output_surface_for_each_surface(output, wlr_layer_surface_v1->surface, layer_surface->geo.x, layer_surface->geo.y, iterator, user_data); } } void output_layer_for_each_popup_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; struct wlr_surface *surface = wlr_layer_surface_v1->surface; struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = layer_surface->geo.x, .oy = layer_surface->geo.y, .width = surface->current.width, .height = surface->current.height, .rotation = 0, }; wlr_layer_surface_v1_for_each_popup_surface(wlr_layer_surface_v1, output_for_each_surface_iterator, &data); } } #if HAVE_XWAYLAND void output_unmanaged_for_each_surface(struct sway_output *output, struct wl_list *unmanaged, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_xwayland_unmanaged *unmanaged_surface; wl_list_for_each(unmanaged_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = unmanaged_surface->wlr_xwayland_surface; double ox = unmanaged_surface->lx - output->lx; double oy = unmanaged_surface->ly - output->ly; output_surface_for_each_surface(output, xsurface->surface, ox, oy, iterator, user_data); } } #endif void output_drag_icons_for_each_surface(struct sway_output *output, struct wl_list *drag_icons, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_drag_icon *drag_icon; wl_list_for_each(drag_icon, drag_icons, link) { double ox = drag_icon->x - output->lx; double oy = drag_icon->y - output->ly; if (drag_icon->wlr_drag_icon->mapped) { output_surface_for_each_surface(output, drag_icon->wlr_drag_icon->surface, ox, oy, iterator, user_data); } } } static void for_each_surface_container_iterator(struct sway_container *con, void *_data) { if (!con->view || !view_is_visible(con->view)) { return; } struct surface_iterator_data *data = _data; output_view_for_each_surface(data->output, con->view, data->user_iterator, data->user_data); } static void output_for_each_surface(struct sway_output *output, sway_surface_iterator_func_t iterator, void *user_data) { if (output_has_opaque_overlay_layer_surface(output)) { goto overlay; } struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, }; struct sway_workspace *workspace = output_get_active_workspace(output); struct sway_container *fullscreen_con = root->fullscreen_global; if (!fullscreen_con) { if (!workspace) { return; } fullscreen_con = workspace->current.fullscreen; } if (fullscreen_con) { for_each_surface_container_iterator(fullscreen_con, &data); container_for_each_child(fullscreen_con, for_each_surface_container_iterator, &data); // TODO: Show transient containers for fullscreen global if (fullscreen_con == workspace->current.fullscreen) { for (int i = 0; i < workspace->current.floating->length; ++i) { struct sway_container *floater = workspace->current.floating->items[i]; if (container_is_transient_for(floater, fullscreen_con)) { for_each_surface_container_iterator(floater, &data); } } } #if HAVE_XWAYLAND output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged, iterator, user_data); #endif } else { output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], iterator, user_data); output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], iterator, user_data); workspace_for_each_container(workspace, for_each_surface_container_iterator, &data); #if HAVE_XWAYLAND output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged, iterator, user_data); #endif output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], iterator, user_data); } overlay: output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], iterator, user_data); output_drag_icons_for_each_surface(output, &root->drag_icons, iterator, user_data); } static int scale_length(int length, int offset, float scale) { return round((offset + length) * scale) - round(offset * scale); } void scale_box(struct wlr_box *box, float scale) { box->width = scale_length(box->width, box->x, scale); box->height = scale_length(box->height, box->y, scale); box->x = round(box->x * scale); box->y = round(box->y * scale); } struct sway_workspace *output_get_active_workspace(struct sway_output *output) { struct sway_seat *seat = input_manager_current_seat(); struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node); if (!focus) { if (!output->workspaces->length) { return NULL; } return output->workspaces->items[0]; } return focus->sway_workspace; } bool output_has_opaque_overlay_layer_surface(struct sway_output *output) { struct sway_layer_surface *sway_layer_surface; wl_list_for_each(sway_layer_surface, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) { struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface; pixman_box32_t output_box = { .x2 = output->width, .y2 = output->height, }; pixman_region32_t surface_opaque_box; pixman_region32_init(&surface_opaque_box); pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region); pixman_region32_translate(&surface_opaque_box, sway_layer_surface->geo.x, sway_layer_surface->geo.y); pixman_region_overlap_t contains = pixman_region32_contains_rectangle(&surface_opaque_box, &output_box); pixman_region32_fini(&surface_opaque_box); if (contains == PIXMAN_REGION_IN) { return true; } } return false; } struct send_frame_done_data { struct timespec when; int msec_until_refresh; }; static void send_frame_done_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, float rotation, void *user_data) { int view_max_render_time = 0; if (view != NULL) { view_max_render_time = view->max_render_time; } struct send_frame_done_data *data = user_data; int delay = data->msec_until_refresh - output->max_render_time - view_max_render_time; if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) { wlr_surface_send_frame_done(surface, &data->when); } else { struct sway_surface *sway_surface = surface->data; wl_event_source_timer_update(sway_surface->frame_done_timer, delay); } } static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) { output_for_each_surface(output, send_frame_done_iterator, data); } static void count_surface_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *_box, float rotation, void *data) { size_t *n = data; (*n)++; } static bool scan_out_fullscreen_view(struct sway_output *output, struct sway_view *view) { struct wlr_output *wlr_output = output->wlr_output; struct sway_workspace *workspace = output->current.active_workspace; if (!sway_assert(workspace, "Expected an active workspace")) { return false; } if (!wl_list_empty(&view->saved_buffers)) { return false; } for (int i = 0; i < workspace->current.floating->length; ++i) { struct sway_container *floater = workspace->current.floating->items[i]; if (container_is_transient_for(floater, view->container)) { return false; } } #if HAVE_XWAYLAND if (!wl_list_empty(&root->xwayland_unmanaged)) { return false; } #endif if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) { return false; } if (!wl_list_empty(&root->drag_icons)) { return false; } struct wlr_surface *surface = view->surface; if (surface == NULL) { return false; } size_t n_surfaces = 0; output_view_for_each_surface(output, view, count_surface_iterator, &n_surfaces); if (n_surfaces != 1) { return false; } if (surface->buffer == NULL) { return false; } if ((float)surface->current.scale != wlr_output->scale || surface->current.transform != wlr_output->transform) { return false; } wlr_output_attach_buffer(wlr_output, &surface->buffer->base); if (!wlr_output_test(wlr_output)) { return false; } wlr_presentation_surface_sampled_on_output(server.presentation, surface, wlr_output); return wlr_output_commit(wlr_output); } static int output_repaint_timer_handler(void *data) { struct sway_output *output = data; if (output->wlr_output == NULL) { return 0; } output->wlr_output->frame_pending = false; struct sway_workspace *workspace = output->current.active_workspace; if (workspace == NULL) { return 0; } struct sway_container *fullscreen_con = root->fullscreen_global; if (!fullscreen_con) { fullscreen_con = workspace->current.fullscreen; } if (fullscreen_con && fullscreen_con->view) { // Try to scan-out the fullscreen view static bool last_scanned_out = false; bool scanned_out = scan_out_fullscreen_view(output, fullscreen_con->view); if (scanned_out && !last_scanned_out) { sway_log(SWAY_DEBUG, "Scanning out fullscreen view on %s", output->wlr_output->name); } if (last_scanned_out && !scanned_out) { sway_log(SWAY_DEBUG, "Stopping fullscreen view scan out on %s", output->wlr_output->name); output_damage_whole(output); } last_scanned_out = scanned_out; if (scanned_out) { return 0; } } bool needs_frame; pixman_region32_t damage; pixman_region32_init(&damage); if (!wlr_output_damage_attach_render(output->damage, &needs_frame, &damage)) { return 0; } if (needs_frame) { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); output_render(output, &now, &damage); } else { wlr_output_rollback(output->wlr_output); } pixman_region32_fini(&damage); return 0; } static void damage_handle_frame(struct wl_listener *listener, void *user_data) { struct sway_output *output = wl_container_of(listener, output, damage_frame); if (!output->enabled || !output->wlr_output->enabled) { return; } // Compute predicted milliseconds until the next refresh. It's used for // delaying both output rendering and surface frame callbacks. int msec_until_refresh = 0; if (output->max_render_time != 0) { struct timespec now; clockid_t presentation_clock = wlr_backend_get_presentation_clock(server.backend); clock_gettime(presentation_clock, &now); const long NSEC_IN_SECONDS = 1000000000; struct timespec predicted_refresh = output->last_presentation; predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS; predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS; if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) { predicted_refresh.tv_sec += 1; predicted_refresh.tv_nsec -= NSEC_IN_SECONDS; } // If the predicted refresh time is before the current time then // there's no point in delaying. // // We only check tv_sec because if the predicted refresh time is less // than a second before the current time, then msec_until_refresh will // end up slightly below zero, which will effectively disable the delay // without potential disastrous negative overflows that could occur if // tv_sec was not checked. if (predicted_refresh.tv_sec >= now.tv_sec) { long nsec_until_refresh = (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS + (predicted_refresh.tv_nsec - now.tv_nsec); // We want msec_until_refresh to be conservative, that is, floored. // If we have 7.9 msec until refresh, we better compute the delay // as if we had only 7 msec, so that we don't accidentally delay // more than necessary and miss a frame. msec_until_refresh = nsec_until_refresh / 1000000; } } int delay = msec_until_refresh - output->max_render_time; // If the delay is less than 1 millisecond (which is the least we can wait) // then just render right away. if (delay < 1) { output_repaint_timer_handler(output); } else { output->wlr_output->frame_pending = true; wl_event_source_timer_update(output->repaint_timer, delay); } // Send frame done to all visible surfaces struct send_frame_done_data data = {0}; clock_gettime(CLOCK_MONOTONIC, &data.when); data.msec_until_refresh = msec_until_refresh; send_frame_done(output, &data); } void output_damage_whole(struct sway_output *output) { // The output can exist with no wlr_output if it's just been disconnected // and the transaction to evacuate it has't completed yet. if (output && output->wlr_output && output->damage) { wlr_output_damage_add_whole(output->damage); } } static void damage_surface_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *_box, float rotation, void *_data) { bool *data = _data; bool whole = *data; struct wlr_box box = *_box; scale_box(&box, output->wlr_output->scale); int center_x = box.x + box.width/2; int center_y = box.y + box.height/2; if (pixman_region32_not_empty(&surface->buffer_damage)) { pixman_region32_t damage; pixman_region32_init(&damage); wlr_surface_get_effective_damage(surface, &damage); wlr_region_scale(&damage, &damage, output->wlr_output->scale); if (ceil(output->wlr_output->scale) > surface->current.scale) { // When scaling up a surface, it'll become blurry so we need to // expand the damage region wlr_region_expand(&damage, &damage, ceil(output->wlr_output->scale) - surface->current.scale); } pixman_region32_translate(&damage, box.x, box.y); wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); wlr_output_damage_add(output->damage, &damage); pixman_region32_fini(&damage); } if (whole) { wlr_box_rotated_bounds(&box, &box, rotation); wlr_output_damage_add_box(output->damage, &box); } if (!wl_list_empty(&surface->current.frame_callback_list)) { wlr_output_schedule_frame(output->wlr_output); } } void output_damage_surface(struct sway_output *output, double ox, double oy, struct wlr_surface *surface, bool whole) { output_surface_for_each_surface(output, surface, ox, oy, damage_surface_iterator, &whole); } void output_damage_from_view(struct sway_output *output, struct sway_view *view) { if (!view_is_visible(view)) { return; } bool whole = false; output_view_for_each_surface(output, view, damage_surface_iterator, &whole); } // Expecting an unscaled box in layout coordinates void output_damage_box(struct sway_output *output, struct wlr_box *_box) { struct wlr_box box; memcpy(&box, _box, sizeof(struct wlr_box)); box.x -= output->lx; box.y -= output->ly; scale_box(&box, output->wlr_output->scale); wlr_output_damage_add_box(output->damage, &box); } static void damage_child_views_iterator(struct sway_container *con, void *data) { if (!con->view || !view_is_visible(con->view)) { return; } struct sway_output *output = data; bool whole = true; output_view_for_each_surface(output, con->view, damage_surface_iterator, &whole); } void output_damage_whole_container(struct sway_output *output, struct sway_container *con) { // Pad the box by 1px, because the width is a double and might be a fraction struct wlr_box box = { .x = con->current.x - output->lx - 1, .y = con->current.y - output->ly - 1, .width = con->current.width + 2, .height = con->current.height + 2, }; scale_box(&box, output->wlr_output->scale); wlr_output_damage_add_box(output->damage, &box); // Damage subsurfaces as well, which may extend outside the box if (con->view) { damage_child_views_iterator(con, output); } else { container_for_each_child(con, damage_child_views_iterator, output); } } static void damage_handle_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, damage_destroy); if (!output->enabled) { return; } output_disable(output); wl_list_remove(&output->damage_destroy.link); wl_list_remove(&output->damage_frame.link); transaction_commit_dirty(); } static void update_output_manager_config(struct sway_server *server) { struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create(); struct sway_output *output; wl_list_for_each(output, &root->all_outputs, link) { if (output == root->noop_output) { continue; } struct wlr_output_configuration_head_v1 *config_head = wlr_output_configuration_head_v1_create(config, output->wlr_output); struct wlr_box *output_box = wlr_output_layout_get_box( root->output_layout, output->wlr_output); // We mark the output enabled even if it is switched off by DPMS config_head->state.enabled = output->current_mode != NULL && output->enabled; config_head->state.mode = output->current_mode; if (output_box) { config_head->state.x = output_box->x; config_head->state.y = output_box->y; } } wlr_output_manager_v1_set_configuration(server->output_manager_v1, config); } static void handle_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, destroy); struct sway_server *server = output->server; wl_signal_emit(&output->events.destroy, output); if (output->enabled) { output_disable(output); } output_begin_destroy(output); wl_list_remove(&output->destroy.link); wl_list_remove(&output->commit.link); wl_list_remove(&output->mode.link); wl_list_remove(&output->present.link); transaction_commit_dirty(); update_output_manager_config(server); } static void handle_mode(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, mode); if (!output->enabled && !output->enabling) { struct output_config *oc = find_output_config(output); if (output->wlr_output->current_mode != NULL && (!oc || oc->enabled)) { // We want to enable this output, but it didn't work last time, // possibly because we hadn't enough CRTCs. Try again now that the // output has a mode. sway_log(SWAY_DEBUG, "Output %s has gained a CRTC, " "trying to enable it", output->wlr_output->name); apply_output_config(oc, output); } return; } if (!output->enabled) { return; } arrange_layers(output); arrange_output(output); transaction_commit_dirty(); update_output_manager_config(output->server); } static void update_textures(struct sway_container *con, void *data) { container_update_title_textures(con); container_update_marks_textures(con); } static void handle_commit(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, commit); struct wlr_output_event_commit *event = data; if (!output->enabled) { return; } if (event->committed & WLR_OUTPUT_STATE_SCALE) { output_for_each_container(output, update_textures, NULL); } if (event->committed & (WLR_OUTPUT_STATE_TRANSFORM | WLR_OUTPUT_STATE_SCALE)) { arrange_layers(output); arrange_output(output); transaction_commit_dirty(); update_output_manager_config(output->server); } } static void handle_present(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, present); struct wlr_output_event_present *output_event = data; if (!output->enabled) { return; } output->last_presentation = *output_event->when; output->refresh_nsec = output_event->refresh; } void handle_new_output(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, new_output); struct wlr_output *wlr_output = data; sway_log(SWAY_DEBUG, "New output %p: %s", wlr_output, wlr_output->name); struct sway_output *output = output_create(wlr_output); if (!output) { return; } output->server = server; output->damage = wlr_output_damage_create(wlr_output); wl_signal_add(&wlr_output->events.destroy, &output->destroy); output->destroy.notify = handle_destroy; wl_signal_add(&wlr_output->events.commit, &output->commit); output->commit.notify = handle_commit; wl_signal_add(&wlr_output->events.mode, &output->mode); output->mode.notify = handle_mode; wl_signal_add(&wlr_output->events.present, &output->present); output->present.notify = handle_present; wl_signal_add(&output->damage->events.frame, &output->damage_frame); output->damage_frame.notify = damage_handle_frame; wl_signal_add(&output->damage->events.destroy, &output->damage_destroy); output->damage_destroy.notify = damage_handle_destroy; output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop, output_repaint_timer_handler, output); struct output_config *oc = find_output_config(output); apply_output_config(oc, output); free_output_config(oc); transaction_commit_dirty(); update_output_manager_config(server); } void handle_output_layout_change(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_layout_change); update_output_manager_config(server); } static void output_manager_apply(struct sway_server *server, struct wlr_output_configuration_v1 *config, bool test_only) { // TODO: perform atomic tests on the whole backend atomically struct wlr_output_configuration_head_v1 *config_head; // First disable outputs we need to disable bool ok = true; wl_list_for_each(config_head, &config->heads, link) { struct wlr_output *wlr_output = config_head->state.output; struct sway_output *output = wlr_output->data; if (!output->enabled || config_head->state.enabled) { continue; } struct output_config *oc = new_output_config(output->wlr_output->name); oc->enabled = false; if (test_only) { ok &= test_output_config(oc, output); } else { oc = store_output_config(oc); ok &= apply_output_config(oc, output); } } // Then enable outputs that need to wl_list_for_each(config_head, &config->heads, link) { struct wlr_output *wlr_output = config_head->state.output; struct sway_output *output = wlr_output->data; if (!config_head->state.enabled) { continue; } struct output_config *oc = new_output_config(output->wlr_output->name); oc->enabled = true; if (config_head->state.mode != NULL) { struct wlr_output_mode *mode = config_head->state.mode; oc->width = mode->width; oc->height = mode->height; oc->refresh_rate = mode->refresh / 1000.f; } else { oc->width = config_head->state.custom_mode.width; oc->height = config_head->state.custom_mode.height; oc->refresh_rate = config_head->state.custom_mode.refresh / 1000.f; } oc->x = config_head->state.x; oc->y = config_head->state.y; oc->transform = config_head->state.transform; oc->scale = config_head->state.scale; if (test_only) { ok &= test_output_config(oc, output); } else { oc = store_output_config(oc); ok &= apply_output_config(oc, output); } } if (ok) { wlr_output_configuration_v1_send_succeeded(config); } else { wlr_output_configuration_v1_send_failed(config); } wlr_output_configuration_v1_destroy(config); if (!test_only) { update_output_manager_config(server); } } void handle_output_manager_apply(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_manager_apply); struct wlr_output_configuration_v1 *config = data; output_manager_apply(server, config, false); } void handle_output_manager_test(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_manager_test); struct wlr_output_configuration_v1 *config = data; output_manager_apply(server, config, true); } void handle_output_power_manager_set_mode(struct wl_listener *listener, void *data) { struct wlr_output_power_v1_set_mode_event *event = data; struct sway_output *output = event->output->data; struct output_config *oc = new_output_config(output->wlr_output->name); switch (event->mode) { case ZWLR_OUTPUT_POWER_V1_MODE_OFF: oc->dpms_state = DPMS_OFF; break; case ZWLR_OUTPUT_POWER_V1_MODE_ON: oc->dpms_state = DPMS_ON; break; } oc = store_output_config(oc); apply_output_config(oc, output); }