#include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/view.h" #include "sway/commands.h" struct cmd_results *cmd_kill(int argc, char **argv) { struct sway_seat *seat = config->handler_context.seat; if (!seat) { seat = sway_input_manager_get_default_seat(input_manager); } // TODO context for arbitrary sway containers (when we get criteria // working) will make seat context not explicitly required if (!seat) { return cmd_results_new(CMD_FAILURE, NULL, "no seat context given"); } struct sway_view *view = NULL; if (config->handler_context.current_container) { view = config->handler_context.current_container->sway_view; } else { view = seat->focus->sway_view; } if (view->iface.close) { view->iface.close(view); } return cmd_results_new(CMD_SUCCESS, NULL, NULL); }