#ifndef _SWAY_UTIL_H #define _SWAY_UTIL_H #include #include #include enum movement_unit { MOVEMENT_UNIT_PX, MOVEMENT_UNIT_PPT, MOVEMENT_UNIT_DEFAULT, MOVEMENT_UNIT_INVALID, }; struct movement_amount { int amount; enum movement_unit unit; }; /* * Parse units such as "px" or "ppt" */ enum movement_unit parse_movement_unit(const char *unit); /* * Parse arguments such as "10", "10px" or "10 px". * Returns the number of arguments consumed. */ int parse_movement_amount(int argc, char **argv, struct movement_amount *amount); /** * Get the current time, in milliseconds. */ uint32_t get_current_time_msec(void); /** * Wrap i into the range [0, max] */ int wrap(int i, int max); /** * Given a string that represents an RGB(A) color, result will be set to a * uint32_t version of the color, as long as it is valid. If it is invalid, * then false will be returned and result will be untouched. */ bool parse_color(const char *color, uint32_t *result); void color_to_rgba(float dest[static 4], uint32_t color); /** * Given a string that represents a boolean, return the boolean value. This * function also takes in the current boolean value to support toggling. If * toggling is not desired, pass in true for current so that toggling values * get parsed as not true. */ bool parse_boolean(const char *boolean, bool current); /** * Given a string that represents a floating point value, return a float. * Returns NAN on error. */ float parse_float(const char *value); const char *sway_wl_output_subpixel_to_string(enum wl_output_subpixel subpixel); bool sway_set_cloexec(int fd, bool cloexec); #endif