#ifndef _SWAY_SCRATCHPAD_H #define _SWAY_SCRATCHPAD_H #include "tree/container.h" /** * Move a container to the scratchpad. */ void scratchpad_add_container(struct sway_container *con); /** * Remove a container from the scratchpad. */ void scratchpad_remove_container(struct sway_container *con); /** * Show or hide the next container on the scratchpad. */ void scratchpad_toggle_auto(void); /** * Show or hide a specific container on the scratchpad. */ void scratchpad_toggle_container(struct sway_container *con); #endif