#ifndef _SWAY_TRANSACTION_H #define _SWAY_TRANSACTION_H #include #include "sway/tree/container.h" /** * Transactions enable us to perform atomic layout updates. * * A transaction contains a list of containers and their new state. * A state might contain a new size, or new border settings, or new parent/child * relationships. * * Committing a transaction makes sway notify of all the affected clients with * their new sizes. We then wait for all the views to respond with their new * surface sizes. When all are ready, or when a timeout has passed, we apply the * updates all at the same time. * * When we want to make adjustments to the layout, we change the pending state * in containers, mark them as dirty and call transaction_commit_dirty(). This * create and commits a transaction from the dirty containers. */ /** * Find all dirty containers, create and commit a transaction containing them, * and unmark them as dirty. */ void transaction_commit_dirty(void); /** * Notify the transaction system that a view is ready for the new layout. * * When all views in the transaction are ready, the layout will be applied. */ void transaction_notify_view_ready(struct sway_view *view, uint32_t serial); /** * Notify the transaction system that a view is ready for the new layout, but * identifying the instruction by width and height rather than by serial. * * This is used by xwayland views, as they don't have serials. */ void transaction_notify_view_ready_by_size(struct sway_view *view, int width, int height); /** * Get the saved texture that should be rendered for a view. * * The addresses pointed at by the width and height pointers will be populated * with the surface's dimensions, which may be different to the texture's * dimensions if output scaling is used. * * This function should only be called if it is known that the view has * instructions. */ struct wlr_texture *transaction_get_saved_texture(struct sway_view *view, int *width, int *height); #endif