From 94dd8823a0081f7983dce368d5d093d1d3eeaefe Mon Sep 17 00:00:00 2001 From: frsfnrrg Date: Mon, 23 Jul 2018 21:38:29 -0400 Subject: Invoke mouse bindings The mouse binding logic is inspired/copied from the keyboard binding logic; we store a sorted list of the currently pressed buttons, and trigger a binding when the currently pressed (or just recently pressed, in the case of a release binding) buttons, as well as modifiers/container region, match those of a given binding. As the code to execute a binding is not very keyboard specific, keyboard_execute_command is renamed to seat_execute_command and moved to where the other binding handling functions are. The call to transaction_commit_dirty has been lifted out. --- sway/input/cursor.c | 102 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) (limited to 'sway/input/cursor.c') diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 65d04cac..f1481936 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -469,6 +469,83 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor, seat_pointer_notify_button(seat, time_msec, button, state); } +/** + * Remove a button (and duplicates) to the sorted list of currently pressed buttons + */ +static void state_erase_button(struct sway_cursor *cursor, uint32_t button) { + size_t j = 0; + for (size_t i = 0; i < cursor->pressed_button_count; ++i) { + if (i > j) { + cursor->pressed_buttons[j] = cursor->pressed_buttons[i]; + } + if (cursor->pressed_buttons[i] != button) { + ++j; + } + } + while (cursor->pressed_button_count > j) { + --cursor->pressed_button_count; + cursor->pressed_buttons[cursor->pressed_button_count] = 0; + } +} + +/** + * Add a button to the sorted list of currently pressed buttons, if there + * is space. + */ +static void state_add_button(struct sway_cursor *cursor, uint32_t button) { + if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) { + return; + } + size_t i = 0; + while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) { + ++i; + } + size_t j = cursor->pressed_button_count; + while (j > i) { + cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1]; + --j; + } + cursor->pressed_buttons[i] = button; + cursor->pressed_button_count++; +} + +/** + * Return the mouse binding which matches modifier, click location, release, + * and pressed button state, otherwise return null. + */ +static struct sway_binding* get_active_mouse_binding(const struct sway_cursor *cursor, + list_t *bindings, uint32_t modifiers, bool release, bool on_titlebar, + bool on_border, bool on_content) { + uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) | + (on_border ? BINDING_BORDER : 0) | + (on_content ? BINDING_CONTENTS : 0); + + for (int i = 0; i < bindings->length; ++i) { + struct sway_binding *binding = bindings->items[i]; + if (modifiers ^ binding->modifiers || + cursor->pressed_button_count != (size_t)binding->keys->length || + release != (binding->flags & BINDING_RELEASE) || + !(click_region & binding->flags)) { + continue; + } + + bool match = true; + for (size_t j = 0; j < cursor->pressed_button_count; j++) { + uint32_t key = *(uint32_t *)binding->keys->items[j]; + if (key != cursor->pressed_buttons[j]) { + match = false; + break; + } + } + if (!match) { + continue; + } + + return binding; + } + return NULL; +} + void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { if (cursor->seat->operation != OP_NONE && @@ -485,6 +562,31 @@ void dispatch_cursor_button(struct sway_cursor *cursor, double sx, sy; struct sway_container *cont = container_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); + + // Handle mouse bindings + bool on_border = find_resize_edge(cont, cursor) != WLR_EDGE_NONE; + bool on_contents = !on_border && surface; + bool on_titlebar = !on_border && !surface; + struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(cursor->seat->wlr_seat); + uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; + + struct sway_binding *binding = NULL; + if (state == WLR_BUTTON_PRESSED) { + state_add_button(cursor, button); + binding = get_active_mouse_binding(cursor, + config->current_mode->mouse_bindings, modifiers, false, + on_titlebar, on_border, on_contents); + } else { + binding = get_active_mouse_binding(cursor, + config->current_mode->mouse_bindings, modifiers, true, + on_titlebar, on_border, on_contents); + state_erase_button(cursor, button); + } + if (binding) { + seat_execute_command(cursor->seat, binding); + // TODO: do we want to pass on the event? + } + if (surface && wlr_surface_is_layer_surface(surface)) { struct wlr_layer_surface *layer = wlr_layer_surface_from_wlr_surface(surface); -- cgit v1.2.3-54-g00ecf