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path: root/include/sway/debug.h
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* Turn funcs() into funcs(void)Libravatar Arkadiusz Hiler2018-09-30
| | | | If they really do not take undefined number of arguments.
* Use enum for damage debug optionsLibravatar Ryan Dwyer2018-08-19
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* Standardise debug variablesLibravatar Ryan Dwyer2018-08-19
| | | | | | | | | | | | | | | | | | This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
* Add extended debugging flagsLibravatar Drew DeVault2018-07-14
| | | | | | We currently have several ways of setting debug flags, including command line arguments, environment variables, and compile-time macros. This replaces the lot with command line flags.
* Add debug tree viewLibravatar Drew DeVault2018-04-06