| Commit message (Collapse) | Author | Age |
... | |
|/ /
| |
| |
| |
| |
| |
| | |
When rendering, the workspace for the output needs to be retrieved from
the output's `current` state. output_get_active_workspace returns the
pending workspace, which crashes if the pending workspace is new and
hasn't completed a transaction yet.
|
|\ \
| | |
| | | |
Fix management of bindings during reload
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
seat_execute_command needs to check the flags on `binding_copy`, as
`binding` will be a dangling pointer after a reload command.
handle_keyboard_key needs to set the next_repeat_binding for
non-reloads prior to executing the command in case the binding is
freed by the reload command.
|
|\ \ \
| | | |
| | | | |
Fix crash when running "layout toggle"
|
|/ / /
| | |
| | |
| | |
| | | |
The argc and argv used in this function are the same ones used by the
layout command itself.
|
|\ \ \
| | | |
| | | | |
Fix crash when focusing from fullscreen in an invalid direction
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
* Fullscreen a view
* Run `focus <direction>` where there is no output in that direction
The output returned was rightfully NULL, which needs to be handled.
|
|\ \ \ \
| | | | |
| | | | | |
Fix crash when moving view across outputs
|
| |/ / /
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
It was incorrectly determining that the container being moved and the
destination had the same parent, which resulted in tree corruption. Both
parents can be NULL but the containers may belong to different
workspaces.
To reproduce, create layout H[V[view] view] in one workspace then move a
view left or right from another output into that workspace.
|
|\ \ \ \
| |/ / /
|/| | | |
Fix crash when views rapidly map and unmap
|
| |/ /
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Suppose the following:
* Transactions are already in progress - say transaction A.
* View A maps, which creates transaction B and appends it to the
transaction queue.
* View B maps, which creates transaction C and appends it to the queue.
* View A unmaps, which creates transaction D and appends it to the
queue.
* Transaction A completes, so transaction B attempts to save View A's
buffer, but this doesn't exist so it saves nothing.
* Rendering code attempts to render View A, but there is no saved buffer
nor live buffer that it can use.
Rather than implement an elaborate solution for a rare circumstance,
I've take the safe option of just not rendering anything for that view.
It means that if you reproduce the scenario above, you might get the
title and borders rendered but no surface.
|
|\ \ \
| | | |
| | | | |
Remove __PRETTY_FUNCTION__
|
|/ / /
| | |
| | |
| | |
| | | |
This is a non-standard extension as well as completely useless in C.
__func__ is the standard way of doing this.
|
|\ \ \
| | | |
| | | | |
Adjust container box
|
| |/ /
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Prior to f5b9815128b6c000bb5d47c339480fa481a5e99d, children of tabbed
and stacked containers would have their container size and position set
to the same as the tabbed/stacked container. Normally this would be a
problem for a layout such as T[V[view]], but there was some code in the
arrange functions which would check if the grandparent of the view was a
tabbed or stacked container and would offset the view's Y accordingly.
Commit f5b9815128b6c000bb5d47c339480fa481a5e99d changed the box to
exclude the titlebar for all tabbed/stacked children so that the
grandparent check could be removed. But this meant the title was not
covered in the container and wasn't damaged when the child changed its
title.
This patch changes it so that a child of a tabbed/stacked container will
have its box include the title bar if the child is a view, but not if
it's a layout container. This fixes the title damage issue while
avoiding the grandparent check in the arrange functions, and matches
what we see visually.
|
|\ \ \
| |/ /
|/| | |
Restore focus correctly when closing a fullscreen view
|
|/ /
| |
| |
| |
| | |
We weren't calling seat_send_focus. I think this was previously called
by seat_set_focus_warp.
|
|\ \
| | |
| | | |
Call wlr_output_enable on enable/disable if needed
|
|/ / |
|
|\ \
| | |
| | | |
Implement type safe arguments and demote sway_container
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | | |
Because node_at_coords was returning the workspace's node, it
interpreted this as clicking the focused workspace which was a no op.
|
| | | |
|
| | |
| | |
| | |
| | |
| | | |
Also removes container_at_coords as this function is no longer
necessary.
|
| | | |
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
* Was crashing when a view was moved to the scratchpad (prev focus had
no parent).
* Was crashing when a hidden scratchpad view unmaps because it has no
workspace.
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Looks like the output dimensions need to be set when arranging rather
than when a mode is set.
Fixes an issue with position of fullscreen views.
|
| | |
| | |
| | |
| | | |
Find the focused_inactive view rather than possibly selecting a parent.
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
When changing focus from a view in one workspace to an empty workspace
using `focus <direction>`, the view in the previous workspace would keep
focused styling. This is because the check to unfocus it was only done
in the container case and not workspace case, so it's been moved out of
both.
|
| | | |
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | | |
This was previously done when arranging the output, but only needs to be
done on mode change.
|
| | | |
|
| | |
| | |
| | |
| | |
| | | |
When starting without any output config, the default config was not
applying.
|
| | |
| | |
| | |
| | | |
I added this thinking that it might come in useful. Turns out it didn't.
|
| | | |
|
| | |
| | |
| | |
| | | |
These properties are before rotation.
|
| |/
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
|
|\ \
| |/
|/| |
Fix swaybar block background fill logic
|
|/
|
| |
Same as #2571 but for 1.0.
|
|\
| |
| | |
Deny repeating reload by holding key
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes #2568
The binding that gets stored in the keyboard's `repeat_binding` would
get freed on reload, leaving a dangling pointer.
Rather than attempt to unset the keyboard's `repeat_binding` along with
the other bindings, I opted to just not set it for the reload command
because there's no point in reloading repeatedly by holding the binding.
This disables repeat bindings for the reload command.
As we now need to detect whether it's a reload command in two places,
I've added a binding flag to track whether it's a reload or not.
|
|\
| |
| | |
Implement window_role criteria token
|
|/
|
|
| |
Depends on https://github.com/swaywm/wlroots/pull/1226
|
|\
| |
| | |
Fix window_type with disabled xwayland support
|
| | |
|