| Commit message (Collapse) | Author | Age |
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This allows swaybar to become visible when the mode changes (to any
mode other than the default). swaybar will be hidden again when the
modifier is pressed and released or when switching back to the default
mode.
This also applies the same logic to visible by urgency to hide swaybar
when the modifier is pressed and released.
These changes are to match i3's behavior.
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The read_theme_file function used to return an invalid icon_struct in
some cases, for example when an empty index.theme file was read.
This makes sure the struct we're returning is always valid as per the
Icon Theme specification.
Signed-off-by: Maxime “pep” Buquet <pep@bouah.net>
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This revamps the type configs for swaynag. All sizing attributes for
swaynag are now `ssize_t` instead of `uint32_t` to allow for a default
value of `-1`, which allows for `0` to be a valid value. Additionally,
the initialization of the type configs has been changed from a simple
calloc to use a new function `swaynag_type_new`. `swaynag_type_new`
calloc's the memory, checks for an allocation failure, sets the name,
and all sizes to -1. The layering order has also been changed to
default, general config, type config, and as highest priority command
line arguments. Finally, `swaynag_type_merge` has been modified to
handle the layering and sizing changes.
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This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
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This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
<name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`
This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`
The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given
There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
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Disable the i3-compatible behavior if the option '--i3' is not given.
Previously it was only possible to disable it by changing the config
file. Now it also works via swaymsg.
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This adds a 3 second timeout to the initial reply in swaymsg. This
prevents swaymsg from hanging when `swaymsg -t get_{inputs,seats}` is
used in i3. The timeout is removed when waiting for a subscribed event
or monitoring for subscribed events.
This also adds type checks to commands where i3 does not reply with all
of the properties that sway does (such as `modes` in `get_outputs`).
This is mostly just a behavioral adjustment since swaymsg should run on
i3. When running under i3, some command reply's (such as the one for
`get_outputs) may have more useful information in the raw json than the
pretty printed version.
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If a client is subscribed and sends a subsequent ipc command which
causes event updates, then those event updates override the
`client->current_command` and send the incorrect type for the payload
associated with the command.
Example:
SUBSCRIBE {window}
RUN_COMMAND focus -> PAYLOAD_TYPE is 0x80000002 for window events
Therefore, we decouple the `client->current_command` by passing it as an
argument to the ipc_send_reply function, avoiding a data race. The same
is done for the `client->payload_length` as a precautionary measure for
the same reason.
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This change matches i3's behavior.
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- Also fix missing trailing newline on pretty print
Signed-off-by: Ranieri Althoff <1993083+ranisalt@users.noreply.github.com>
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Add support for configurations that apply to a type of inputs
(i.e. natural scrolling on all touchpads). A type config is
differentiated by a `type:` prefix followed by the type it
corresponds to.
When new devices appear, the device config is merged on top of its
type config (if it exists). New type configs are applied on top of
existing configs.
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Use libinput_device_config_tap_get_finger_count to determine whether
a pointer is a touchpad.
swaymsg is also updated to reflect the new touchpad type.
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This spawns swaynag as a wayland client similar to how swaybar and
swaybg are already done
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Currently on master, swaynag will retrieve a pointer instance whenever
the capabilities change and WL_SEAT_CAPBILITY_POINTER is set. The
pointer instances were never being destroyed so swaynag received events
multiple times due to having several instances of the pointer.
This fixes it so if there is already a pointer instance, swaynag does
not attempt to retrieve another. Additionally, if the pointer
capability is removed, the pointer instance is destroyed.
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When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
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When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.
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Since xkeyboard-config(7) is mentioned in the man page, add a reference
to the "see also" section.
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Floaters are currently raised for `focus <direction>`. This extends the
same functionality to `<criteria> focus`.
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This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
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sway/config/output.c:624:54: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
sway_log(SWAY_DEBUG, "spawn_swaybg cmd[%ld] = %s", k, cmd[k]);
~~~ ^
%zu
include/log.h:40:74: note: expanded from macro 'sway_log'
_sway_log(verb, "[%s:%d] " fmt, _sway_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
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Add a 3xscale margin matching other spacing in swaybar as part of short
text width calculations
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- Predicted status line can be negative, so corresponding variables should
not be unsigned. Changed to double as position is actually calculated as
double.
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Matches i3bar behavior of setting all blocks to use the short_text if the full
text width does not fit.
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This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
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This fixes a crash for application set idle inhibitors when their
associated view is being destroyed. There is a call to
`view_is_visible` to determine is the view is visible and it assumes
that the view has an container, but it is possible for the container
to already have been destroyed at this point. There is a NULL check for
the view in `check_active` and this re-adds the NULL check for the
container that I accidentally dropped when refactoring during the
inhibit_idle command PR
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This fixes a crash in `root_scratchpad_hide` when a layer surface is
focused. Since `seat_get_focus` is NULL when a layer surface is
focused, the call to `node_has_ancestor` was causing a SIGSEGV since it
was attempting to access the parent of NULL. This changes the call to
`seat_get_focus_inactive`, which will return a node even when a layer
surface is focused and is also guaranteed to have something in the
focus stack if a scratchpad container is being hidden (otherwise there
would not be any containers yet).
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This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
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This fixes the sizing of floating non-view containers. On master, the
floater will get set to the maximum width and height, which by default
is the entire output layout. When setting a non-view container to
floating, this will set a sane default size of 50% of the workspace
width and 75% of the workspace height, or whatever the closest is that
the minimum and maximum floating width/height values allow for. On all
future calls to `floating_natural_resize`, the width and height will be
kept unless they need to be changed to respect the min/max floating
width/height values.
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This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
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* Create layout S[V[view view] view]
* Drag bottom view to the top
* Sway would crash when the cursor hovers the V[view view] title while
dragging
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Thanks, @RedSoxFan, for the review spotting another instance.
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