| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
| |
The previous behaviour was to damage the entire view, which would
recurse into each popup. This patch makes it damage only the popup's
surface, and respect the surface damage given by the client.
This adds listeners to the popup's map and unmap events rather than
doing the damage in the create and destroy functions. To get the popup's
position relative to the view, a new child_impl function get_root_coords
has been introduced, which traverses up the parents.
|
|\
| |
| | |
swaybar: fix binding to wl_pointer multiple times
|
| | |
|
|\ \
| |/
|/| |
ipc: set "type" of floating containers to "floating_con"
|
|/ |
|
|\
| |
| | |
Fix swaylock w/shadow on glibc, improve security
|
|/
|
|
|
|
|
|
|
| |
Today I learned that GNU flaunts the POSIX standard in yet another
creative way. Additionally, this adds some security improvements,
namely:
- Zeroing out password buffers in the privileged child process
- setuid/setgid after reading /etc/shadow
|
| |
|
|\
| |
| | |
Move sticky containers when switching workspace via criteria
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Create a view on workspace 1
* Switch to workspace 2 (on the same output) and create a floating
sticky view
* Use criteria to focus the view on workspace 1
Previously, we only moved the sticky containers when using
workspace_switch, but the above method of focusing doesn't call it. This
patch relocates the sticky-moving code into seat_set_focus_warp.
A side effect of this patch is that if you have a sticky container
focused and then switch workspaces, the sticky container will no longer
be focused. It would previously retain focus.
In seat_set_focus_warp, new_output_last_ws was only set when changing
outputs, but now it's always set. This means new_output_last_ws and
last_workspace might point to the same workspace, which means we have to
make sure we don't destroy it twice. It now checks to make sure they're
different, and to make this more obvious I've moved both calls to
workspace_consider_destroy to be next to each other.
|
|\
| |
| | |
swaylock: Support keyboard and pointer disconnects and reconnects
|
|/ |
|
|\
| |
| | |
Fix crash when flattening container after moving
|
|/
|
|
|
|
|
|
|
|
| |
container_flatten removes the container from the tree (via
container_replace) before destroying it. When destroying, the recent
changes to handle_seat_node_destroy incorrectly assumes that the
container has a parent.
This adds a check for destroying a container which is no longer in the
tree. If this is the case, focus does not need to be changed.
|
|\
| |
| | |
Remove obsolete base64.c file
|
|/ |
|
| |
|
|\
| |
| | |
Give focus to another swaylock surface when output is disconnected
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Have multiple outputs
* Launch swaylock
* Unplug an output (possibly has to be the last "connected" one)
* The swaylock surface on the remaining output would not respond to key
events
This was happening because when the output destroys, focus was not given
to the other swaylock surface.
This patch makes focus be transferred to another surface owned by the
same Wayland client, but only if input was inhibited by the surface
being destroyed, and only if it's in the overlay layer. I figure it's
best to be overly specific and relax the requirements later if needed.
This patch removes a check in seat_set_focus_surface which was
preventing focus from being passed from a layer surface to any other
surface. I don't know of a use case for this check, but it's possible
that this change could produce issues.
|
|\ \
| |/
|/| |
Ignore unrelated cursor buttons while doing seat operations
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Click and hold a scrollbar
* Drag the cursor onto another surface
* While still holding the original button, press and release another
cursor button
* Things get weird
There's two ways to fix this. Either cancel the seat operation and do
the other click, or continue the seat operation and ignore the other
click. I opted for the latter (ignoring the click) because it's easier
to implement, and I suspect a second click during a seat operation is
probably unintentional anyway.
|
|\
| |
| | |
Fix crash if view has no container
|
| | |
|
|\ \
| |/
|/| |
raise floating
|
| |
| |
| |
| |
| | |
This reenables the popup-handling code before the floating-window
focus change.
|
| |
| |
| |
| |
| | |
Floating containers and their surfaces are ordered in "raised last".
This is used to detect the topmost surface and thus the focus.
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Re-focus on the container on which the cursor hovers over. A
special case is, if there are menus or other subsurfaces open
in the focused container. It will prefer the focused container
as long as there are subsurfaces.
This commit starts caching the previous node as well as the
previous x/y cursor position. Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
|
| | |
|
| |
| |
| |
| |
| | |
* Factor out raising a floating window into s separate function to
enable reuse.
|
|/
|
|
|
|
|
| |
* New configuration option: raise_floating
(From the discussion on https://github.com/i3/i3/issues/2990)
* By default, it still raises the window on focus, otherwise it
will raise the window on click.
|
|\
| |
| | |
Add sanity check for empty focus stack
|
|/ |
|
|
|
|
| |
Half of this is outdated and the other half is questionable.
|
| |
|
|\
| |
| | |
Add CSD to border modes
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This does the following:
* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
|
| | |
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
|
|\ \
| | |
| | | |
Fix tiling criteria
|
|/ / |
|
|\ \
| | |
| | | |
swaybar: add leading comma to click event JSON
|
|/ / |
|
|\ \
| | |
| | | |
Set focus_inactive on a sibling when a container closes in an inactive workspace
|
|/ /
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
To reproduce the problem, create layout
H[view V[view view view-focused]], then switch to another workspace and
have the previously focused view in the vsplit close (eg. using
criteria, or an mpv video finishing). Return to the workspace using
`$mod+<num>` and the entire vsplit would be focused. This happens
because handle_seat_node_destroy would only set a new focus if the
currently focused view or a parent was being destroyed. To fix it, it
needs to set a sibling of the destroying container to focus_inactive
regardless of the current focus, then restore current focus if needed.
This patch changes the function accordingly. Additionally:
* The function now makes an early return if the node being destroyed is
a workspace.
* set_focus has been renamed to needs_new_focus. This variable is true
if the head focus needs to be changed.
|
|\ \
| | |
| | | |
Handle gap borders
|
|/ /
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Fixes `hide_edge_borders smart` when gaps are in use.
Implements `hide_edge_borders smart_no_gaps` and `smart_borders
on|no_gaps|off`.
Since `smart_borders on` is equivalent to `hide_edge_borders smart`
and `smart_borders no_gaps` is equivalent to `hide_edge_borders
smart_no_gaps`, I opted to just save the last value set for
`hide_edge_borders` and restore that on `smart_borders off`. This
simplifies the conditions for setting the border.
|
|\ \
| | |
| | | |
Fix smart gaps
|
| |\ \
| |/ /
|/| | |
|