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-rw-r--r--sway/handlers.c93
1 files changed, 30 insertions, 63 deletions
diff --git a/sway/handlers.c b/sway/handlers.c
index c9d7c7ac..03a32835 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -13,16 +13,10 @@
13#include "workspace.h" 13#include "workspace.h"
14#include "container.h" 14#include "container.h"
15#include "focus.h" 15#include "focus.h"
16#include "key_state.h" 16#include "input_state.h"
17 17
18static struct wlc_origin mouse_origin; 18static struct wlc_origin mouse_origin;
19 19
20static bool m1_held = false;
21static bool dragging = false;
22static bool m2_held = false;
23static bool resizing = false;
24static bool lock_left, lock_right, lock_top, lock_bottom = false;
25
26static bool pointer_test(swayc_t *view, void *_origin) { 20static bool pointer_test(swayc_t *view, void *_origin) {
27 const struct wlc_origin *origin = _origin; 21 const struct wlc_origin *origin = _origin;
28 // Determine the output that the view is under 22 // Determine the output that the view is under
@@ -88,29 +82,6 @@ swayc_t *container_under_pointer(void) {
88 return lookup; 82 return lookup;
89} 83}
90 84
91static struct wlc_geometry saved_floating;
92
93static void start_floating(swayc_t *view) {
94 if (view->is_floating) {
95 saved_floating.origin.x = view->x;
96 saved_floating.origin.y = view->y;
97 saved_floating.size.w = view->width;
98 saved_floating.size.h = view->height;
99 }
100}
101
102static void reset_floating(swayc_t *view) {
103 if (view->is_floating) {
104 view->x = saved_floating.origin.x;
105 view->y = saved_floating.origin.y;
106 view->width = saved_floating.size.w;
107 view->height = saved_floating.size.h;
108 arrange_windows(view->parent, -1, -1);
109 }
110 dragging = resizing = false;
111 lock_left = lock_right = lock_top = lock_bottom = false;
112}
113
114/* Handles */ 85/* Handles */
115 86
116static bool handle_output_created(wlc_handle output) { 87static bool handle_output_created(wlc_handle output) {
@@ -327,7 +298,8 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
327 } 298 }
328 299
329 // Revert floating container back to original position on keypress 300 // Revert floating container back to original position on keypress
330 if (state == WLC_KEY_STATE_PRESSED && (dragging || resizing)) { 301 if (state == WLC_KEY_STATE_PRESSED &&
302 (pointer_state.floating.drag || pointer_state.floating.resize)) {
331 reset_floating(get_focused_view(&root_container)); 303 reset_floating(get_focused_view(&root_container));
332 } 304 }
333 305
@@ -396,7 +368,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
396 // Do checks to determine if proper keys are being held 368 // Do checks to determine if proper keys are being held
397 swayc_t *view = get_focused_view(active_workspace); 369 swayc_t *view = get_focused_view(active_workspace);
398 uint32_t edge = 0; 370 uint32_t edge = 0;
399 if (dragging && view) { 371 if (pointer_state.floating.drag && view) {
400 if (view->is_floating) { 372 if (view->is_floating) {
401 int dx = mouse_origin.x - prev_pos.x; 373 int dx = mouse_origin.x - prev_pos.x;
402 int dy = mouse_origin.y - prev_pos.y; 374 int dy = mouse_origin.y - prev_pos.y;
@@ -404,7 +376,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
404 view->y += dy; 376 view->y += dy;
405 changed_floating = true; 377 changed_floating = true;
406 } 378 }
407 } else if (resizing && view) { 379 } else if (pointer_state.floating.resize && view) {
408 if (view->is_floating) { 380 if (view->is_floating) {
409 int dx = mouse_origin.x - prev_pos.x; 381 int dx = mouse_origin.x - prev_pos.x;
410 int dy = mouse_origin.y - prev_pos.y; 382 int dy = mouse_origin.y - prev_pos.y;
@@ -415,24 +387,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
415 int midway_x = view->x + view->width/2; 387 int midway_x = view->x + view->width/2;
416 int midway_y = view->y + view->height/2; 388 int midway_y = view->y + view->height/2;
417 if (dx < 0) { 389 if (dx < 0) {
418 if (!lock_right) { 390 if (!pointer_state.lock.right) {
419 if (view->width > min_sane_w) { 391 if (view->width > min_sane_w) {
420 changed_floating = true; 392 changed_floating = true;
421 view->width += dx; 393 view->width += dx;
422 edge += WLC_RESIZE_EDGE_RIGHT; 394 edge += WLC_RESIZE_EDGE_RIGHT;
423 } 395 }
424 } else if (mouse_origin.x < midway_x && !lock_left) { 396 } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
425 changed_floating = true; 397 changed_floating = true;
426 view->x += dx; 398 view->x += dx;
427 view->width -= dx; 399 view->width -= dx;
428 edge += WLC_RESIZE_EDGE_LEFT; 400 edge += WLC_RESIZE_EDGE_LEFT;
429 } 401 }
430 } else if (dx > 0) { 402 } else if (dx > 0) {
431 if (mouse_origin.x > midway_x && !lock_right) { 403 if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
432 changed_floating = true; 404 changed_floating = true;
433 view->width += dx; 405 view->width += dx;
434 edge += WLC_RESIZE_EDGE_RIGHT; 406 edge += WLC_RESIZE_EDGE_RIGHT;
435 } else if (!lock_left) { 407 } else if (!pointer_state.lock.left) {
436 if (view->width > min_sane_w) { 408 if (view->width > min_sane_w) {
437 changed_floating = true; 409 changed_floating = true;
438 view->x += dx; 410 view->x += dx;
@@ -443,24 +415,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
443 } 415 }
444 416
445 if (dy < 0) { 417 if (dy < 0) {
446 if (!lock_bottom) { 418 if (!pointer_state.lock.bottom) {
447 if (view->height > min_sane_h) { 419 if (view->height > min_sane_h) {
448 changed_floating = true; 420 changed_floating = true;
449 view->height += dy; 421 view->height += dy;
450 edge += WLC_RESIZE_EDGE_BOTTOM; 422 edge += WLC_RESIZE_EDGE_BOTTOM;
451 } 423 }
452 } else if (mouse_origin.y < midway_y && !lock_top) { 424 } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
453 changed_floating = true; 425 changed_floating = true;
454 view->y += dy; 426 view->y += dy;
455 view->height -= dy; 427 view->height -= dy;
456 edge += WLC_RESIZE_EDGE_TOP; 428 edge += WLC_RESIZE_EDGE_TOP;
457 } 429 }
458 } else if (dy > 0) { 430 } else if (dy > 0) {
459 if (mouse_origin.y > midway_y && !lock_bottom) { 431 if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
460 changed_floating = true; 432 changed_floating = true;
461 view->height += dy; 433 view->height += dy;
462 edge += WLC_RESIZE_EDGE_BOTTOM; 434 edge += WLC_RESIZE_EDGE_BOTTOM;
463 } else if (!lock_top) { 435 } else if (!pointer_state.lock.top) {
464 if (view->height > min_sane_h) { 436 if (view->height > min_sane_h) {
465 changed_floating = true; 437 changed_floating = true;
466 view->y += dy; 438 view->y += dy;
@@ -474,7 +446,8 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
474 if (config->focus_follows_mouse && prev_handle != handle) { 446 if (config->focus_follows_mouse && prev_handle != handle) {
475 //Dont change focus if fullscreen 447 //Dont change focus if fullscreen
476 swayc_t *focused = get_focused_view(view); 448 swayc_t *focused = get_focused_view(view);
477 if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) && !(m1_held || m2_held)) { 449 if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN)
450 && !(pointer_state.l_held || pointer_state.r_held)) {
478 set_focused_container(container_under_pointer()); 451 set_focused_container(container_under_pointer());
479 } 452 }
480 } 453 }
@@ -497,13 +470,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
497 return false; 470 return false;
498} 471}
499 472
500enum pointer_values {
501 M_LEFT_CLICK = 272,
502 M_RIGHT_CLICK = 273,
503 M_SCROLL_CLICK = 274,
504 M_SCROLL_UP = 275,
505 M_SCROLL_DOWN = 276,
506};
507 473
508static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, 474static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
509 uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { 475 uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
@@ -515,10 +481,10 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
515 if (state == WLC_BUTTON_STATE_PRESSED) { 481 if (state == WLC_BUTTON_STATE_PRESSED) {
516 sway_log(L_DEBUG, "Mouse button %u pressed", button); 482 sway_log(L_DEBUG, "Mouse button %u pressed", button);
517 if (button == M_LEFT_CLICK) { 483 if (button == M_LEFT_CLICK) {
518 m1_held = true; 484 pointer_state.l_held = true;
519 } 485 }
520 if (button == M_RIGHT_CLICK) { 486 if (button == M_RIGHT_CLICK) {
521 m2_held = true; 487 pointer_state.r_held = true;
522 } 488 }
523 swayc_t *pointer = container_under_pointer(); 489 swayc_t *pointer = container_under_pointer();
524 set_focused_container(pointer); 490 set_focused_container(pointer);
@@ -533,30 +499,31 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
533 } 499 }
534 arrange_windows(pointer->parent, -1, -1); 500 arrange_windows(pointer->parent, -1, -1);
535 if (modifiers->mods & config->floating_mod) { 501 if (modifiers->mods & config->floating_mod) {
536 dragging = m1_held;
537 resizing = m2_held;
538 int midway_x = pointer->x + pointer->width/2; 502 int midway_x = pointer->x + pointer->width/2;
539 int midway_y = pointer->y + pointer->height/2; 503 int midway_y = pointer->y + pointer->height/2;
540 lock_bottom = origin->y < midway_y; 504
541 lock_top = !lock_bottom; 505 pointer_state.floating.drag = pointer_state.l_held;
542 lock_right = origin->x < midway_x; 506 pointer_state.floating.resize = pointer_state.r_held;
543 lock_left = !lock_right; 507 pointer_state.lock.bottom = origin->y < midway_y;
508 pointer_state.lock.top = !pointer_state.lock.bottom;
509 pointer_state.lock.right = origin->x < midway_x;
510 pointer_state.lock.left = !pointer_state.lock.right;
544 start_floating(pointer); 511 start_floating(pointer);
545 } 512 }
546 //Dont want pointer sent to window while dragging or resizing 513 //Dont want pointer sent to window while dragging or resizing
547 return (dragging || resizing); 514 return (pointer_state.floating.drag || pointer_state.floating.resize);
548 } 515 }
549 return (pointer && pointer != focused); 516 return (pointer && pointer != focused);
550 } else { 517 } else {
551 sway_log(L_DEBUG, "Mouse button %u released", button); 518 sway_log(L_DEBUG, "Mouse button %u released", button);
552 if (button == M_LEFT_CLICK) { 519 if (button == M_LEFT_CLICK) {
553 m1_held = false; 520 pointer_state.l_held = false;
554 dragging = false; 521 pointer_state.floating.drag = false;
555 } 522 }
556 if (button == M_RIGHT_CLICK) { 523 if (button == M_RIGHT_CLICK) {
557 m2_held = false; 524 pointer_state.r_held = false;
558 resizing = false; 525 pointer_state.floating.resize = false;
559 lock_top = lock_bottom = lock_left = lock_right = false; 526 pointer_state.lock = (struct pointer_lock){false ,false ,false ,false};
560 } 527 }
561 } 528 }
562 return false; 529 return false;