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authorLibravatar taiyu <taiyu.len@gmail.com>2015-08-19 20:22:15 -0700
committerLibravatar taiyu <taiyu.len@gmail.com>2015-08-19 20:22:15 -0700
commit5ff0619ca1cab044004df044c253c9170b8316c3 (patch)
tree7872a66e494acb90dd08ffc76665557b0e0ca874 /sway/input_state.c
parentkey_state.ch, and command conflicts resolved (diff)
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input state, find_container_in_direction
Diffstat (limited to 'sway/input_state.c')
-rw-r--r--sway/input_state.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/sway/input_state.c b/sway/input_state.c
new file mode 100644
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--- /dev/null
+++ b/sway/input_state.c
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1#include <string.h>
2#include <stdbool.h>
3#include <ctype.h>
4
5#include "input_state.h"
6
7enum { KEY_STATE_MAX_LENGTH = 64 };
8
9static keycode key_state_array[KEY_STATE_MAX_LENGTH];
10static uint8_t key_state_length = 0;
11
12static uint8_t find_key(keycode key) {
13 int i;
14 for (i = 0; i < key_state_length; ++i) {
15 if (key_state_array[i] == key) {
16 break;
17 }
18 }
19 return i;
20}
21
22bool check_key(keycode key) {
23 return find_key(key) < key_state_length;
24}
25
26void press_key(keycode key) {
27 // Check if key exists
28 if (!check_key(key)) {
29 // Check that we dont exceed buffer length
30 if (key_state_length < KEY_STATE_MAX_LENGTH) {
31 key_state_array[key_state_length++] = key;
32 }
33 }
34}
35
36void release_key(keycode key) {
37 uint8_t index = find_key(key);
38 if (index < key_state_length) {
39 //shift it over and remove key
40 memmove(&key_state_array[index],
41 &key_state_array[index + 1],
42 sizeof(*key_state_array) * (--key_state_length - index));
43 }
44}
45
46struct pointer_state pointer_state = {0, 0, {0, 0}, {0, 0, 0, 0}};
47
48static struct wlc_geometry saved_floating;
49
50void start_floating(swayc_t *view) {
51 if (view->is_floating) {
52 saved_floating.origin.x = view->x;
53 saved_floating.origin.y = view->y;
54 saved_floating.size.w = view->width;
55 saved_floating.size.h = view->height;
56 }
57}
58
59void reset_floating(swayc_t *view) {
60 if (view->is_floating) {
61 view->x = saved_floating.origin.x;
62 view->y = saved_floating.origin.y;
63 view->width = saved_floating.size.w;
64 view->height = saved_floating.size.h;
65 arrange_windows(view->parent, -1, -1);
66 }
67 pointer_state.floating = (struct pointer_floating){0,0};
68 pointer_state.lock = (struct pointer_lock){0,0,0,0};
69}
70