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authorLibravatar Drew DeVault <sir@cmpwn.com>2015-08-18 07:19:20 -0400
committerLibravatar Drew DeVault <sir@cmpwn.com>2015-08-18 07:20:34 -0400
commit2139001c9f61a84ed1ac581a54bb2bde68928afd (patch)
treea6efb486fdb71675775253d79e9550b5fc1d2f67 /include/focus.h
parentfixed floating window crashing bug (diff)
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Coding style enforcement
This was done by hand, so I might have missed things. If anyone knows of a good C style enforcement tool, let me know.
Diffstat (limited to 'include/focus.h')
-rw-r--r--include/focus.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/include/focus.h b/include/focus.h
index 185910f3..410ed134 100644
--- a/include/focus.h
+++ b/include/focus.h
@@ -10,12 +10,12 @@ enum movement_direction {
10 MOVE_PARENT 10 MOVE_PARENT
11}; 11};
12 12
13//focused_container - the container found by following the `focused` pointer 13// focused_container - the container found by following the `focused` pointer
14//from a given container to a container with `is_focused` boolean set 14// from a given container to a container with `is_focused` boolean set
15//--- 15// ---
16//focused_view - the container found by following the `focused` pointer from a 16// focused_view - the container found by following the `focused` pointer from a
17//given container to a view. 17// given container to a view.
18//--- 18// ---
19 19
20swayc_t *get_focused_container(swayc_t *parent); 20swayc_t *get_focused_container(swayc_t *parent);
21swayc_t *get_focused_view(swayc_t *parent); 21swayc_t *get_focused_view(swayc_t *parent);
@@ -23,8 +23,8 @@ swayc_t *get_focused_view(swayc_t *parent);
23void set_focused_container(swayc_t *container); 23void set_focused_container(swayc_t *container);
24void set_focused_container_for(swayc_t *ancestor, swayc_t *container); 24void set_focused_container_for(swayc_t *ancestor, swayc_t *container);
25 25
26//lock focused container/view. locked by windows with OVERRIDE attribute 26// lock focused container/view. locked by windows with OVERRIDE attribute
27//and unlocked when they are destroyed 27// and unlocked when they are destroyed
28 28
29extern bool locked_container_focus; 29extern bool locked_container_focus;
30extern bool locked_view_focus; 30extern bool locked_view_focus;