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author | 2024-07-15 00:12:39 +0200 | |
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committer | 2024-07-17 08:44:16 +0200 | |
commit | 19ca790a9f304bb138e531719a8a42f145f835f9 (patch) | |
tree | 9647440d40ed0b838be2e23aa731a3d785b5466a | |
parent | ci: use package x11-servers/xwayland instead of x11-servers/xwayland-devel (diff) | |
download | sway-19ca790a9f304bb138e531719a8a42f145f835f9.tar.gz sway-19ca790a9f304bb138e531719a8a42f145f835f9.tar.zst sway-19ca790a9f304bb138e531719a8a42f145f835f9.zip |
desktop/output: Stop repaint loop when not neededv1.10
1e0031781fc9 refactored repaint to accumulate all changes in a single
wlr_output_state and commit them at the end of the repaint loop,
replacing a call to wlr_scene_output_commit. wlr_scene_output_commit
contains an early bail-out when no frame has been requested and no
damage has accumulated, which was not replicated as part of this
refactor, causing the repaint loop to never pause.
Replicate the logic to stop the repaint loop as needed.
Fixes: 1e0031781fc9 ("desktop/output: unify page-flip codepath")
(cherry picked from commit 3f327b3db0c1fc6985c0ed3231e1bd6296584dad)
-rw-r--r-- | sway/desktop/output.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c index f936b2a8..27ede68e 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c | |||
@@ -247,6 +247,13 @@ static int output_repaint_timer_handler(void *data) { | |||
247 | .color_transform = output->color_transform, | 247 | .color_transform = output->color_transform, |
248 | }; | 248 | }; |
249 | 249 | ||
250 | struct wlr_output *wlr_output = output->wlr_output; | ||
251 | struct wlr_scene_output *scene_output = output->scene_output; | ||
252 | if (!wlr_output->needs_frame && !output->gamma_lut_changed && | ||
253 | !pixman_region32_not_empty(&scene_output->pending_commit_damage)) { | ||
254 | return 0; | ||
255 | } | ||
256 | |||
250 | struct wlr_output_state pending; | 257 | struct wlr_output_state pending; |
251 | wlr_output_state_init(&pending); | 258 | wlr_output_state_init(&pending); |
252 | if (!wlr_scene_output_build_state(output->scene_output, &pending, &opts)) { | 259 | if (!wlr_scene_output_build_state(output->scene_output, &pending, &opts)) { |