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authorLibravatar Alexander Orzechowski <alex@ozal.ski>2024-01-18 10:04:26 -0500
committerLibravatar Kirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit9a579666068d62b9354a39941e1ac8c1f4a58093 (patch)
tree79d5d36f27b43f1d68969242211a0e01395c6bfc
parentscene_graph: Port seatop_move_tiling indicators (diff)
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scene_graph: Port ext_session_v1
-rw-r--r--include/sway/output.h1
-rw-r--r--include/sway/server.h25
-rw-r--r--include/sway/tree/root.h1
-rw-r--r--sway/desktop/output.c4
-rw-r--r--sway/desktop/render.c39
-rw-r--r--sway/input/cursor.c18
-rw-r--r--sway/input/keyboard.c2
-rw-r--r--sway/input/seat.c19
-rw-r--r--sway/input/switch.c2
-rw-r--r--sway/lock.c350
-rw-r--r--sway/tree/output.c2
-rw-r--r--sway/tree/root.c1
12 files changed, 276 insertions, 188 deletions
diff --git a/include/sway/output.h b/include/sway/output.h
index 28240819..8405f78d 100644
--- a/include/sway/output.h
+++ b/include/sway/output.h
@@ -24,6 +24,7 @@ struct sway_output {
24 struct { 24 struct {
25 struct wlr_scene_tree *tiling; 25 struct wlr_scene_tree *tiling;
26 struct wlr_scene_tree *fullscreen; 26 struct wlr_scene_tree *fullscreen;
27 struct wlr_scene_tree *session_lock;
27 } layers; 28 } layers;
28 29
29 // when a container is fullscreen, in case the fullscreen surface is 30 // when a container is fullscreen, in case the fullscreen surface is
diff --git a/include/sway/server.h b/include/sway/server.h
index f3d25980..33ffbf09 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -28,6 +28,19 @@
28 28
29struct sway_transaction; 29struct sway_transaction;
30 30
31struct sway_session_lock {
32 struct wlr_session_lock_v1 *lock;
33 struct wlr_surface *focused;
34 bool abandoned;
35
36 struct wl_list outputs; // struct sway_session_lock_output
37
38 // invalid if the session is abandoned
39 struct wl_listener new_surface;
40 struct wl_listener unlock;
41 struct wl_listener destroy;
42};
43
31struct sway_server { 44struct sway_server {
32 struct wl_display *wl_display; 45 struct wl_display *wl_display;
33 struct wl_event_loop *wl_event_loop; 46 struct wl_event_loop *wl_event_loop;
@@ -92,15 +105,9 @@ struct sway_server {
92 struct wl_listener gamma_control_set_gamma; 105 struct wl_listener gamma_control_set_gamma;
93 106
94 struct { 107 struct {
95 bool locked; 108 struct sway_session_lock *lock;
96 struct wlr_session_lock_manager_v1 *manager; 109 struct wlr_session_lock_manager_v1 *manager;
97 110
98 struct wlr_session_lock_v1 *lock;
99 struct wlr_surface *focused;
100 struct wl_listener lock_new_surface;
101 struct wl_listener lock_unlock;
102 struct wl_listener lock_destroy;
103
104 struct wl_listener new_lock; 111 struct wl_listener new_lock;
105 struct wl_listener manager_destroy; 112 struct wl_listener manager_destroy;
106 } session_lock; 113 } session_lock;
@@ -174,6 +181,10 @@ void handle_new_output(struct wl_listener *listener, void *data);
174void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data); 181void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data);
175void handle_layer_shell_surface(struct wl_listener *listener, void *data); 182void handle_layer_shell_surface(struct wl_listener *listener, void *data);
176void sway_session_lock_init(void); 183void sway_session_lock_init(void);
184void sway_session_lock_add_output(struct sway_session_lock *lock,
185 struct sway_output *output);
186bool sway_session_lock_has_surface(struct sway_session_lock *lock,
187 struct wlr_surface *surface);
177void handle_xdg_shell_toplevel(struct wl_listener *listener, void *data); 188void handle_xdg_shell_toplevel(struct wl_listener *listener, void *data);
178#if HAVE_XWAYLAND 189#if HAVE_XWAYLAND
179void handle_xwayland_surface(struct wl_listener *listener, void *data); 190void handle_xwayland_surface(struct wl_listener *listener, void *data);
diff --git a/include/sway/tree/root.h b/include/sway/tree/root.h
index 4b48a651..0aae8938 100644
--- a/include/sway/tree/root.h
+++ b/include/sway/tree/root.h
@@ -41,6 +41,7 @@ struct sway_root {
41 struct wlr_scene_tree *fullscreen; 41 struct wlr_scene_tree *fullscreen;
42 struct wlr_scene_tree *fullscreen_global; 42 struct wlr_scene_tree *fullscreen_global;
43 struct wlr_scene_tree *seat; 43 struct wlr_scene_tree *seat;
44 struct wlr_scene_tree *session_lock;
44 } layers; 45 } layers;
45 46
46#if HAVE_XWAYLAND 47#if HAVE_XWAYLAND
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 321e2a72..1e4474ce 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -798,6 +798,10 @@ void handle_new_output(struct wl_listener *listener, void *data) {
798 output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop, 798 output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
799 output_repaint_timer_handler, output); 799 output_repaint_timer_handler, output);
800 800
801 if (server->session_lock.lock) {
802 sway_session_lock_add_output(server->session_lock.lock, output);
803 }
804
801 struct output_config *oc = find_output_config(output); 805 struct output_config *oc = find_output_config(output);
802 apply_output_config(oc, output); 806 apply_output_config(oc, output);
803 free_output_config(oc); 807 free_output_config(oc);
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 735dddb8..60431d79 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -1012,43 +1012,6 @@ void output_render(struct render_context *ctx) {
1012 pixman_region32_copy(&transformed_damage, damage); 1012 pixman_region32_copy(&transformed_damage, damage);
1013 transform_output_damage(&transformed_damage, wlr_output); 1013 transform_output_damage(&transformed_damage, wlr_output);
1014 1014
1015 if (server.session_lock.locked) {
1016 struct wlr_render_color clear_color = {
1017 .a = 1.0f
1018 };
1019 if (server.session_lock.lock == NULL) {
1020 // abandoned lock -> red BG
1021 clear_color.r = 1.f;
1022 }
1023
1024 wlr_render_pass_add_rect(ctx->pass, &(struct wlr_render_rect_options){
1025 .box = { .width = wlr_output->width, .height = wlr_output->height },
1026 .color = clear_color,
1027 .clip = &transformed_damage,
1028 });
1029
1030 if (server.session_lock.lock != NULL) {
1031 struct render_data data = {
1032 .alpha = 1.0f,
1033 .ctx = ctx,
1034 };
1035
1036 struct wlr_session_lock_surface_v1 *lock_surface;
1037 wl_list_for_each(lock_surface, &server.session_lock.lock->surfaces, link) {
1038 if (lock_surface->output != wlr_output) {
1039 continue;
1040 }
1041 if (!lock_surface->surface->mapped) {
1042 continue;
1043 }
1044
1045 output_surface_for_each_surface(output, lock_surface->surface,
1046 0.0, 0.0, render_surface_iterator, &data);
1047 }
1048 }
1049 goto renderer_end;
1050 }
1051
1052 if (output_has_opaque_overlay_layer_surface(output)) { 1015 if (output_has_opaque_overlay_layer_surface(output)) {
1053 goto render_overlay; 1016 goto render_overlay;
1054 } 1017 }
@@ -1122,8 +1085,6 @@ render_overlay:
1122 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); 1085 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
1123 render_layer_popups(ctx, 1086 render_layer_popups(ctx,
1124 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); 1087 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
1125
1126renderer_end:
1127 pixman_region32_fini(&transformed_damage); 1088 pixman_region32_fini(&transformed_damage);
1128 wlr_output_add_software_cursors_to_render_pass(wlr_output, ctx->pass, damage); 1089 wlr_output_add_software_cursors_to_render_pass(wlr_output, ctx->pass, damage);
1129} 1090}
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index e8604193..107424c9 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -95,24 +95,6 @@ struct sway_node *node_at_coords(
95 double ox = lx, oy = ly; 95 double ox = lx, oy = ly;
96 wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy); 96 wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy);
97 97
98 if (server.session_lock.locked) {
99 if (server.session_lock.lock == NULL) {
100 return NULL;
101 }
102 struct wlr_session_lock_surface_v1 *lock_surf;
103 wl_list_for_each(lock_surf, &server.session_lock.lock->surfaces, link) {
104 if (lock_surf->output != wlr_output) {
105 continue;
106 }
107
108 *surface = wlr_surface_surface_at(lock_surf->surface, ox, oy, sx, sy);
109 if (*surface != NULL) {
110 return NULL;
111 }
112 }
113 return NULL;
114 }
115
116 // layer surfaces on the overlay layer are rendered on top 98 // layer surfaces on the overlay layer are rendered on top
117 if ((*surface = layer_surface_at(output, 99 if ((*surface = layer_surface_at(output,
118 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], 100 &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c
index dea7a7bd..b97f0152 100644
--- a/sway/input/keyboard.c
+++ b/sway/input/keyboard.c
@@ -405,7 +405,7 @@ static void handle_key_event(struct sway_keyboard *keyboard,
405 char *device_identifier = input_device_get_identifier(wlr_device); 405 char *device_identifier = input_device_get_identifier(wlr_device);
406 bool exact_identifier = keyboard->wlr->group != NULL; 406 bool exact_identifier = keyboard->wlr->group != NULL;
407 seat_idle_notify_activity(seat, IDLE_SOURCE_KEYBOARD); 407 seat_idle_notify_activity(seat, IDLE_SOURCE_KEYBOARD);
408 bool locked = server.session_lock.locked; 408 bool locked = server.session_lock.lock;
409 struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = 409 struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor =
410 keyboard_shortcuts_inhibitor_get_for_focused_surface(seat); 410 keyboard_shortcuts_inhibitor_get_for_focused_surface(seat);
411 bool shortcuts_inhibited = sway_inhibitor && sway_inhibitor->inhibitor->active; 411 bool shortcuts_inhibited = sway_inhibitor && sway_inhibitor->inhibitor->active;
diff --git a/sway/input/seat.c b/sway/input/seat.c
index d2cd1ba4..b8daa297 100644
--- a/sway/input/seat.c
+++ b/sway/input/seat.c
@@ -1060,19 +1060,10 @@ void seat_configure_xcursor(struct sway_seat *seat) {
1060 1060
1061bool seat_is_input_allowed(struct sway_seat *seat, 1061bool seat_is_input_allowed(struct sway_seat *seat,
1062 struct wlr_surface *surface) { 1062 struct wlr_surface *surface) {
1063 if (!server.session_lock.locked) { 1063 if (server.session_lock.lock) {
1064 return true; 1064 return sway_session_lock_has_surface(server.session_lock.lock, surface);
1065 }
1066 if (server.session_lock.lock == NULL) {
1067 return false;
1068 }
1069 struct wlr_session_lock_surface_v1 *lock_surf;
1070 wl_list_for_each(lock_surf, &server.session_lock.lock->surfaces, link) {
1071 if (lock_surf->surface == surface) {
1072 return true;
1073 }
1074 } 1065 }
1075 return false; 1066 return true;
1076} 1067}
1077 1068
1078static void send_unfocus(struct sway_container *con, void *data) { 1069static void send_unfocus(struct sway_container *con, void *data) {
@@ -1277,8 +1268,8 @@ void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
1277 } else { 1268 } else {
1278 seat_set_workspace_focus(seat, node); 1269 seat_set_workspace_focus(seat, node);
1279 } 1270 }
1280 if (server.session_lock.locked) { 1271 if (server.session_lock.lock) {
1281 seat_set_focus_surface(seat, server.session_lock.focused, false); 1272 seat_set_focus_surface(seat, server.session_lock.lock->focused, false);
1282 } 1273 }
1283} 1274}
1284 1275
diff --git a/sway/input/switch.c b/sway/input/switch.c
index f483cd23..831f4dbf 100644
--- a/sway/input/switch.c
+++ b/sway/input/switch.c
@@ -34,7 +34,7 @@ static bool sway_switch_trigger_test(enum sway_switch_trigger trigger,
34 34
35static void execute_binding(struct sway_switch *sway_switch) { 35static void execute_binding(struct sway_switch *sway_switch) {
36 struct sway_seat *seat = sway_switch->seat_device->sway_seat; 36 struct sway_seat *seat = sway_switch->seat_device->sway_seat;
37 bool locked = server.session_lock.locked; 37 bool locked = server.session_lock.lock;
38 38
39 list_t *bindings = config->current_mode->switch_bindings; 39 list_t *bindings = config->current_mode->switch_bindings;
40 struct sway_switch_binding *matched_binding = NULL; 40 struct sway_switch_binding *matched_binding = NULL;
diff --git a/sway/lock.c b/sway/lock.c
index c4fbfe0e..2856ae67 100644
--- a/sway/lock.c
+++ b/sway/lock.c
@@ -1,5 +1,6 @@
1#define _POSIX_C_SOURCE 200809L 1#define _POSIX_C_SOURCE 200809L
2#include <assert.h> 2#include <assert.h>
3#include <wlr/types/wlr_scene.h>
3#include "log.h" 4#include "log.h"
4#include "sway/input/cursor.h" 5#include "sway/input/cursor.h"
5#include "sway/input/keyboard.h" 6#include "sway/input/keyboard.h"
@@ -9,19 +10,28 @@
9#include "sway/server.h" 10#include "sway/server.h"
10#include "sway/surface.h" 11#include "sway/surface.h"
11 12
12struct sway_session_lock_surface { 13struct sway_session_lock_output {
13 struct wlr_session_lock_surface_v1 *lock_surface; 14 struct wlr_scene_tree *tree;
15 struct wlr_scene_rect *background;
16 struct sway_session_lock *lock;
17
14 struct sway_output *output; 18 struct sway_output *output;
15 struct wlr_surface *surface; 19
16 struct wl_listener map; 20 struct wl_list link; // sway_session_lock::outputs
21
17 struct wl_listener destroy; 22 struct wl_listener destroy;
18 struct wl_listener surface_commit; 23 struct wl_listener commit;
19 struct wl_listener output_commit; 24
20 struct wl_listener output_destroy; 25 struct wlr_session_lock_surface_v1 *surface;
26
27 // invalid if surface is NULL
28 struct wl_listener surface_destroy;
29 struct wl_listener surface_map;
21}; 30};
22 31
23static void set_lock_focused_surface(struct wlr_surface *focused) { 32static void focus_surface(struct sway_session_lock *lock,
24 server.session_lock.focused = focused; 33 struct wlr_surface *focused) {
34 lock->focused = focused;
25 35
26 struct sway_seat *seat; 36 struct sway_seat *seat;
27 wl_list_for_each(seat, &server.input->seats, link) { 37 wl_list_for_each(seat, &server.input->seats, link) {
@@ -29,104 +39,189 @@ static void set_lock_focused_surface(struct wlr_surface *focused) {
29 } 39 }
30} 40}
31 41
42static void refocus_output(struct sway_session_lock_output *output) {
43 // Move the seat focus to another surface if one is available
44 if (output->lock->focused == output->surface->surface) {
45 struct wlr_surface *next_focus = NULL;
46
47 struct sway_session_lock_output *candidate;
48 wl_list_for_each(candidate, &output->lock->outputs, link) {
49 if (candidate == output || !candidate->surface) {
50 continue;
51 }
52
53 if (candidate->surface->surface->mapped) {
54 next_focus = candidate->surface->surface;
55 break;
56 }
57 }
58
59 focus_surface(output->lock, next_focus);
60 }
61}
62
32static void handle_surface_map(struct wl_listener *listener, void *data) { 63static void handle_surface_map(struct wl_listener *listener, void *data) {
33 struct sway_session_lock_surface *surf = wl_container_of(listener, surf, map); 64 struct sway_session_lock_output *surf = wl_container_of(listener, surf, surface_map);
34 if (server.session_lock.focused == NULL) { 65 if (surf->lock->focused == NULL) {
35 set_lock_focused_surface(surf->surface); 66 focus_surface(surf->lock, surf->surface->surface);
36 } 67 }
37 cursor_rebase_all(); 68 cursor_rebase_all();
38 surface_enter_output(surf->surface, surf->output);
39 output_damage_whole(surf->output);
40} 69}
41 70
42static void handle_surface_commit(struct wl_listener *listener, void *data) { 71static void handle_surface_destroy(struct wl_listener *listener, void *data) {
43 struct sway_session_lock_surface *surf = wl_container_of(listener, surf, surface_commit); 72 struct sway_session_lock_output *output =
44 output_damage_surface(surf->output, 0, 0, surf->surface, false); 73 wl_container_of(listener, output, surface_destroy);
74 refocus_output(output);
75
76 sway_assert(output->surface, "Trying to destroy a surface that the lock doesn't think exists");
77 output->surface = NULL;
78 wl_list_remove(&output->surface_destroy.link);
79 wl_list_remove(&output->surface_map.link);
80}
81
82static void lock_output_reconfigure(struct sway_session_lock_output *output) {
83 int width = output->output->width;
84 int height = output->output->height;
85
86 wlr_scene_rect_set_size(output->background, width, height);
87
88 if (output->surface) {
89 wlr_session_lock_surface_v1_configure(output->surface, width, height);
90 }
45} 91}
46 92
47static void handle_output_commit(struct wl_listener *listener, void *data) { 93static void handle_new_surface(struct wl_listener *listener, void *data) {
94 struct sway_session_lock *lock = wl_container_of(listener, lock, new_surface);
95 struct wlr_session_lock_surface_v1 *lock_surface = data;
96 struct sway_output *output = lock_surface->output->data;
97
98 sway_log(SWAY_DEBUG, "new lock layer surface");
99
100 struct sway_session_lock_output *current_lock_output, *lock_output = NULL;
101 wl_list_for_each(current_lock_output, &lock->outputs, link) {
102 if (current_lock_output->output == output) {
103 lock_output = current_lock_output;
104 break;
105 }
106 }
107 sway_assert(lock_output, "Couldn't find output to lock");
108 sway_assert(!lock_output->surface, "Tried to reassign a surface to an existing output");
109
110 lock_output->surface = lock_surface;
111
112 wlr_scene_subsurface_tree_create(lock_output->tree, lock_surface->surface);
113
114 lock_output->surface_destroy.notify = handle_surface_destroy;
115 wl_signal_add(&lock_surface->events.destroy, &lock_output->surface_destroy);
116 lock_output->surface_map.notify = handle_surface_map;
117 wl_signal_add(&lock_surface->surface->events.map, &lock_output->surface_map);
118
119 lock_output_reconfigure(lock_output);
120}
121
122static void sway_session_lock_output_destroy(struct sway_session_lock_output *output) {
123 if (output->surface) {
124 refocus_output(output);
125 wl_list_remove(&output->surface_destroy.link);
126 wl_list_remove(&output->surface_map.link);
127 }
128
129 wl_list_remove(&output->commit.link);
130 wl_list_remove(&output->destroy.link);
131 wl_list_remove(&output->link);
132
133 free(output);
134}
135
136static void lock_node_handle_destroy(struct wl_listener *listener, void *data) {
137 struct sway_session_lock_output *output =
138 wl_container_of(listener, output, destroy);
139 sway_session_lock_output_destroy(output);
140}
141
142static void lock_output_handle_commit(struct wl_listener *listener, void *data) {
48 struct wlr_output_event_commit *event = data; 143 struct wlr_output_event_commit *event = data;
49 struct sway_session_lock_surface *surf = wl_container_of(listener, surf, output_commit); 144 struct sway_session_lock_output *output =
145 wl_container_of(listener, output, commit);
50 if (event->state->committed & ( 146 if (event->state->committed & (
51 WLR_OUTPUT_STATE_MODE | 147 WLR_OUTPUT_STATE_MODE |
52 WLR_OUTPUT_STATE_SCALE | 148 WLR_OUTPUT_STATE_SCALE |
53 WLR_OUTPUT_STATE_TRANSFORM)) { 149 WLR_OUTPUT_STATE_TRANSFORM)) {
54 wlr_session_lock_surface_v1_configure(surf->lock_surface, 150 lock_output_reconfigure(output);
55 surf->output->width, surf->output->height);
56 } 151 }
57} 152}
58 153
59static void destroy_lock_surface(struct sway_session_lock_surface *surf) { 154static struct sway_session_lock_output *session_lock_output_create(
60 // Move the seat focus to another surface if one is available 155 struct sway_session_lock *lock, struct sway_output *output) {
61 if (server.session_lock.focused == surf->surface) { 156 struct sway_session_lock_output *lock_output = calloc(1, sizeof(*lock_output));
62 struct wlr_surface *next_focus = NULL; 157 if (!lock_output) {
158 sway_log(SWAY_ERROR, "failed to allocate a session lock output");
159 return NULL;
160 }
63 161
64 struct wlr_session_lock_surface_v1 *other; 162 struct wlr_scene_tree *tree = wlr_scene_tree_create(output->layers.session_lock);
65 wl_list_for_each(other, &server.session_lock.lock->surfaces, link) { 163 if (!tree) {
66 if (other != surf->lock_surface && other->surface->mapped) { 164 sway_log(SWAY_ERROR, "failed to allocate a session lock output scene tree");
67 next_focus = other->surface; 165 free(lock_output);
68 break; 166 return NULL;
69 }
70 }
71 set_lock_focused_surface(next_focus);
72 } 167 }
73 168
74 wl_list_remove(&surf->map.link); 169 struct wlr_scene_rect *background = wlr_scene_rect_create(tree, 0, 0, (float[4]){
75 wl_list_remove(&surf->destroy.link); 170 lock->abandoned ? 1.f : 0.f,
76 wl_list_remove(&surf->surface_commit.link); 171 0.f,
77 wl_list_remove(&surf->output_commit.link); 172 0.f,
78 wl_list_remove(&surf->output_destroy.link); 173 1.f,
79 output_damage_whole(surf->output); 174 });
80 free(surf); 175 if (!background) {
81} 176 sway_log(SWAY_ERROR, "failed to allocate a session lock output scene background");
177 wlr_scene_node_destroy(&tree->node);
178 free(lock_output);
179 return NULL;
180 }
82 181
83static void handle_surface_destroy(struct wl_listener *listener, void *data) { 182 lock_output->output = output;
84 struct sway_session_lock_surface *surf = wl_container_of(listener, surf, destroy); 183 lock_output->tree = tree;
85 destroy_lock_surface(surf); 184 lock_output->background = background;
86} 185 lock_output->lock = lock;
186
187 lock_output->destroy.notify = lock_node_handle_destroy;
188 wl_signal_add(&tree->node.events.destroy, &lock_output->destroy);
87 189
88static void handle_output_destroy(struct wl_listener *listener, void *data) { 190 lock_output->commit.notify = lock_output_handle_commit;
89 struct sway_session_lock_surface *surf = 191 wl_signal_add(&output->wlr_output->events.commit, &lock_output->commit);
90 wl_container_of(listener, surf, output_destroy); 192
91 destroy_lock_surface(surf); 193 lock_output_reconfigure(lock_output);
194
195 wl_list_insert(&lock->outputs, &lock_output->link);
196
197 return lock_output;
92} 198}
93 199
94static void handle_new_surface(struct wl_listener *listener, void *data) { 200static void sway_session_lock_destroy(struct sway_session_lock* lock) {
95 struct wlr_session_lock_surface_v1 *lock_surface = data; 201 struct sway_session_lock_output *lock_output, *tmp_lock_output;
96 struct sway_session_lock_surface *surf = calloc(1, sizeof(*surf)); 202 wl_list_for_each_safe(lock_output, tmp_lock_output, &lock->outputs, link) {
97 if (surf == NULL) { 203 // destroying the node will also destroy the whole lock output
98 return; 204 wlr_scene_node_destroy(&lock_output->tree->node);
99 } 205 }
100 206
101 sway_log(SWAY_DEBUG, "new lock layer surface"); 207 if (server.session_lock.lock == lock) {
208 server.session_lock.lock = NULL;
209 }
102 210
103 struct sway_output *output = lock_surface->output->data; 211 if (!lock->abandoned) {
104 wlr_session_lock_surface_v1_configure(lock_surface, output->width, output->height); 212 wl_list_remove(&lock->destroy.link);
105 213 wl_list_remove(&lock->unlock.link);
106 surf->lock_surface = lock_surface; 214 wl_list_remove(&lock->new_surface.link);
107 surf->surface = lock_surface->surface; 215 }
108 surf->output = output; 216
109 surf->map.notify = handle_surface_map; 217 free(lock);
110 wl_signal_add(&lock_surface->surface->events.map, &surf->map);
111 surf->destroy.notify = handle_surface_destroy;
112 wl_signal_add(&lock_surface->events.destroy, &surf->destroy);
113 surf->surface_commit.notify = handle_surface_commit;
114 wl_signal_add(&surf->surface->events.commit, &surf->surface_commit);
115 surf->output_commit.notify = handle_output_commit;
116 wl_signal_add(&output->wlr_output->events.commit, &surf->output_commit);
117 surf->output_destroy.notify = handle_output_destroy;
118 wl_signal_add(&output->node.events.destroy, &surf->output_destroy);
119} 218}
120 219
121static void handle_unlock(struct wl_listener *listener, void *data) { 220static void handle_unlock(struct wl_listener *listener, void *data) {
221 struct sway_session_lock *lock = wl_container_of(listener, lock, unlock);
122 sway_log(SWAY_DEBUG, "session unlocked"); 222 sway_log(SWAY_DEBUG, "session unlocked");
123 server.session_lock.locked = false;
124 server.session_lock.lock = NULL;
125 server.session_lock.focused = NULL;
126 223
127 wl_list_remove(&server.session_lock.lock_new_surface.link); 224 sway_session_lock_destroy(lock);
128 wl_list_remove(&server.session_lock.lock_unlock.link);
129 wl_list_remove(&server.session_lock.lock_destroy.link);
130 225
131 struct sway_seat *seat; 226 struct sway_seat *seat;
132 wl_list_for_each(seat, &server.input->seats, link) { 227 wl_list_for_each(seat, &server.input->seats, link) {
@@ -145,28 +240,22 @@ static void handle_unlock(struct wl_listener *listener, void *data) {
145 struct sway_output *output = root->outputs->items[i]; 240 struct sway_output *output = root->outputs->items[i];
146 arrange_layers(output); 241 arrange_layers(output);
147 } 242 }
148
149 // redraw everything
150 for (int i = 0; i < root->outputs->length; ++i) {
151 struct sway_output *output = root->outputs->items[i];
152 output_damage_whole(output);
153 }
154} 243}
155 244
156static void handle_abandon(struct wl_listener *listener, void *data) { 245static void handle_abandon(struct wl_listener *listener, void *data) {
246 struct sway_session_lock *lock = wl_container_of(listener, lock, destroy);
157 sway_log(SWAY_INFO, "session lock abandoned"); 247 sway_log(SWAY_INFO, "session lock abandoned");
158 server.session_lock.lock = NULL;
159 server.session_lock.focused = NULL;
160 248
161 wl_list_remove(&server.session_lock.lock_new_surface.link); 249 struct sway_session_lock_output *lock_output;
162 wl_list_remove(&server.session_lock.lock_unlock.link); 250 wl_list_for_each(lock_output, &lock->outputs, link) {
163 wl_list_remove(&server.session_lock.lock_destroy.link); 251 wlr_scene_rect_set_color(lock_output->background,
164 252 (float[4]){ 1.f, 0.f, 0.f, 1.f });
165 // redraw everything
166 for (int i = 0; i < root->outputs->length; ++i) {
167 struct sway_output *output = root->outputs->items[i];
168 output_damage_whole(output);
169 } 253 }
254
255 lock->abandoned = true;
256 wl_list_remove(&lock->destroy.link);
257 wl_list_remove(&lock->unlock.link);
258 wl_list_remove(&lock->new_surface.link);
170} 259}
171 260
172static void handle_session_lock(struct wl_listener *listener, void *data) { 261static void handle_session_lock(struct wl_listener *listener, void *data) {
@@ -174,44 +263,89 @@ static void handle_session_lock(struct wl_listener *listener, void *data) {
174 struct wl_client *client = wl_resource_get_client(lock->resource); 263 struct wl_client *client = wl_resource_get_client(lock->resource);
175 264
176 if (server.session_lock.lock) { 265 if (server.session_lock.lock) {
266 if (server.session_lock.lock->abandoned) {
267 sway_log(SWAY_INFO, "Replacing abandoned lock");
268 sway_session_lock_destroy(server.session_lock.lock);
269 } else {
270 sway_log(SWAY_ERROR, "Cannot lock an already locked session");
271 wlr_session_lock_v1_destroy(lock);
272 return;
273 }
274 }
275
276 struct sway_session_lock *sway_lock = calloc(1, sizeof(*sway_lock));
277 if (!sway_lock) {
278 sway_log(SWAY_ERROR, "failed to allocate a session lock object");
177 wlr_session_lock_v1_destroy(lock); 279 wlr_session_lock_v1_destroy(lock);
178 return; 280 return;
179 } 281 }
180 282
283 wl_list_init(&sway_lock->outputs);
284
181 sway_log(SWAY_DEBUG, "session locked"); 285 sway_log(SWAY_DEBUG, "session locked");
182 server.session_lock.locked = true;
183 server.session_lock.lock = lock;
184 286
185 struct sway_seat *seat; 287 struct sway_seat *seat;
186 wl_list_for_each(seat, &server.input->seats, link) { 288 wl_list_for_each(seat, &server.input->seats, link) {
187 seat_unfocus_unless_client(seat, client); 289 seat_unfocus_unless_client(seat, client);
188 } 290 }
189 291
190 wl_signal_add(&lock->events.new_surface, &server.session_lock.lock_new_surface); 292 struct sway_output *output;
191 wl_signal_add(&lock->events.unlock, &server.session_lock.lock_unlock); 293 wl_list_for_each(output, &root->all_outputs, link) {
192 wl_signal_add(&lock->events.destroy, &server.session_lock.lock_destroy); 294 sway_session_lock_add_output(sway_lock, output);
295 }
296
297 sway_lock->new_surface.notify = handle_new_surface;
298 wl_signal_add(&lock->events.new_surface, &sway_lock->new_surface);
299 sway_lock->unlock.notify = handle_unlock;
300 wl_signal_add(&lock->events.unlock, &sway_lock->unlock);
301 sway_lock->destroy.notify = handle_abandon;
302 wl_signal_add(&lock->events.destroy, &sway_lock->destroy);
193 303
194 wlr_session_lock_v1_send_locked(lock); 304 wlr_session_lock_v1_send_locked(lock);
195 305 server.session_lock.lock = sway_lock;
196 // redraw everything
197 for (int i = 0; i < root->outputs->length; ++i) {
198 struct sway_output *output = root->outputs->items[i];
199 output_damage_whole(output);
200 }
201} 306}
202 307
203static void handle_session_lock_destroy(struct wl_listener *listener, void *data) { 308static void handle_session_lock_destroy(struct wl_listener *listener, void *data) {
204 assert(server.session_lock.lock == NULL); 309 // if the server shuts down while a lock is active, destroy the lock
310 if (server.session_lock.lock) {
311 sway_session_lock_destroy(server.session_lock.lock);
312 }
313
205 wl_list_remove(&server.session_lock.new_lock.link); 314 wl_list_remove(&server.session_lock.new_lock.link);
206 wl_list_remove(&server.session_lock.manager_destroy.link); 315 wl_list_remove(&server.session_lock.manager_destroy.link);
316
317 server.session_lock.manager = NULL;
318}
319
320void sway_session_lock_add_output(struct sway_session_lock *lock,
321 struct sway_output *output) {
322 struct sway_session_lock_output *lock_output =
323 session_lock_output_create(lock, output);
324
325 // if we run out of memory while trying to lock the screen, the best we
326 // can do is kill the sway process. Security conscious users will have
327 // the sway session fall back to a login shell.
328 if (!lock_output) {
329 sway_log(SWAY_ERROR, "aborting: failed to allocate a lock output");
330 abort();
331 }
332}
333
334bool sway_session_lock_has_surface(struct sway_session_lock *lock,
335 struct wlr_surface *surface) {
336 struct sway_session_lock_output *lock_output;
337 wl_list_for_each(lock_output, &lock->outputs, link) {
338 if (lock_output->surface && lock_output->surface->surface == surface) {
339 return true;
340 }
341 }
342
343 return false;
207} 344}
208 345
209void sway_session_lock_init(void) { 346void sway_session_lock_init(void) {
210 server.session_lock.manager = wlr_session_lock_manager_v1_create(server.wl_display); 347 server.session_lock.manager = wlr_session_lock_manager_v1_create(server.wl_display);
211 348
212 server.session_lock.lock_new_surface.notify = handle_new_surface;
213 server.session_lock.lock_unlock.notify = handle_unlock;
214 server.session_lock.lock_destroy.notify = handle_abandon;
215 server.session_lock.new_lock.notify = handle_session_lock; 349 server.session_lock.new_lock.notify = handle_session_lock;
216 server.session_lock.manager_destroy.notify = handle_session_lock_destroy; 350 server.session_lock.manager_destroy.notify = handle_session_lock_destroy;
217 wl_signal_add(&server.session_lock.manager->events.new_lock, 351 wl_signal_add(&server.session_lock.manager->events.new_lock,
diff --git a/sway/tree/output.c b/sway/tree/output.c
index 12a2f969..64ca3d75 100644
--- a/sway/tree/output.c
+++ b/sway/tree/output.c
@@ -95,6 +95,7 @@ static void destroy_scene_layers(struct sway_output *output) {
95 95
96 wlr_scene_node_destroy(&output->layers.tiling->node); 96 wlr_scene_node_destroy(&output->layers.tiling->node);
97 wlr_scene_node_destroy(&output->layers.fullscreen->node); 97 wlr_scene_node_destroy(&output->layers.fullscreen->node);
98 wlr_scene_node_destroy(&output->layers.session_lock->node);
98} 99}
99 100
100struct sway_output *output_create(struct wlr_output *wlr_output) { 101struct sway_output *output_create(struct wlr_output *wlr_output) {
@@ -104,6 +105,7 @@ struct sway_output *output_create(struct wlr_output *wlr_output) {
104 bool failed = false; 105 bool failed = false;
105 output->layers.tiling = alloc_scene_tree(root->staging, &failed); 106 output->layers.tiling = alloc_scene_tree(root->staging, &failed);
106 output->layers.fullscreen = alloc_scene_tree(root->staging, &failed); 107 output->layers.fullscreen = alloc_scene_tree(root->staging, &failed);
108 output->layers.session_lock = alloc_scene_tree(root->staging, &failed);
107 109
108 if (!failed) { 110 if (!failed) {
109 output->fullscreen_background = wlr_scene_rect_create( 111 output->fullscreen_background = wlr_scene_rect_create(
diff --git a/sway/tree/root.c b/sway/tree/root.c
index 38fcdb7c..e4941566 100644
--- a/sway/tree/root.c
+++ b/sway/tree/root.c
@@ -50,6 +50,7 @@ struct sway_root *root_create(struct wl_display *wl_display) {
50 root->layers.fullscreen = alloc_scene_tree(&root_scene->tree, &failed); 50 root->layers.fullscreen = alloc_scene_tree(&root_scene->tree, &failed);
51 root->layers.fullscreen_global = alloc_scene_tree(&root_scene->tree, &failed); 51 root->layers.fullscreen_global = alloc_scene_tree(&root_scene->tree, &failed);
52 root->layers.seat = alloc_scene_tree(&root_scene->tree, &failed); 52 root->layers.seat = alloc_scene_tree(&root_scene->tree, &failed);
53 root->layers.session_lock = alloc_scene_tree(&root_scene->tree, &failed);
53 54
54 if (failed) { 55 if (failed) {
55 wlr_scene_node_destroy(&root_scene->tree.node); 56 wlr_scene_node_destroy(&root_scene->tree.node);