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authorLibravatar taiyu <taiyu-len@users.noreply.github.com>2015-08-19 10:25:36 -0700
committerLibravatar taiyu <taiyu-len@users.noreply.github.com>2015-08-19 10:25:36 -0700
commit8686142351cdb9b1a5eb63f7d82a32e81474d9fa (patch)
tree28cd4da4237cc587dc94be81465fd0ec1f23f952
parentremoved debug which shouldnt be there (diff)
parentFixed conflicts (diff)
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Merge pull request #87 from Luminarys/master
Added in resize locking
-rw-r--r--sway/handlers.c130
1 files changed, 78 insertions, 52 deletions
diff --git a/sway/handlers.c b/sway/handlers.c
index 670569cb..5e8e05b8 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -25,6 +25,7 @@ static bool m1_held = false;
25static bool dragging = false; 25static bool dragging = false;
26static bool m2_held = false; 26static bool m2_held = false;
27static bool resizing = false; 27static bool resizing = false;
28static bool lock_left, lock_right, lock_top, lock_bottom = false;
28 29
29static bool floating_mod_pressed(void) { 30static bool floating_mod_pressed(void) {
30 return key_modifiers & config->floating_mod; 31 return key_modifiers & config->floating_mod;
@@ -368,61 +369,78 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
368 // Do checks to determine if proper keys are being held 369 // Do checks to determine if proper keys are being held
369 swayc_t *view = get_focused_view(active_workspace); 370 swayc_t *view = get_focused_view(active_workspace);
370 uint32_t edge = 0; 371 uint32_t edge = 0;
371 if (dragging && view && view->is_floating) { 372 if (dragging && view) {
372 int dx = mouse_origin.x - prev_pos.x; 373 if (view->is_floating) {
373 int dy = mouse_origin.y - prev_pos.y; 374 int dx = mouse_origin.x - prev_pos.x;
374 view->x += dx; 375 int dy = mouse_origin.y - prev_pos.y;
375 view->y += dy; 376 view->x += dx;
376 changed_floating = true; 377 view->y += dy;
377 } else if (resizing && view && view->is_floating) {
378 int dx = mouse_origin.x - prev_pos.x;
379 int dy = mouse_origin.y - prev_pos.y;
380
381 // Move and resize the view based on the dx/dy and mouse position
382 int midway_x = view->x + view->width/2;
383 int midway_y = view->y + view->height/2;
384 if (dx < 0) {
385 changed_floating = true;
386 if (mouse_origin.x > midway_x) {
387 view->width += dx;
388 edge += WLC_RESIZE_EDGE_RIGHT;
389 } else {
390 view->x += dx;
391 view->width -= dx;
392 edge += WLC_RESIZE_EDGE_LEFT;
393 }
394 } else if (dx > 0){
395 changed_floating = true; 378 changed_floating = true;
396 if (mouse_origin.x > midway_x) {
397 view->width += dx;
398 edge += WLC_RESIZE_EDGE_RIGHT;
399 } else {
400 view->x += dx;
401 view->width -= dx;
402 edge += WLC_RESIZE_EDGE_LEFT;
403 }
404 } 379 }
405 380 } else if (resizing && view) {
406 if (dy < 0) { 381 if (view->is_floating) {
407 changed_floating = true; 382 int dx = mouse_origin.x - prev_pos.x;
408 if (mouse_origin.y > midway_y) { 383 int dy = mouse_origin.y - prev_pos.y;
409 view->height += dy; 384 int min_sane_w = 100;
410 edge += WLC_RESIZE_EDGE_BOTTOM; 385 int min_sane_h = 60;
411 } else { 386
412 view->y += dy; 387 // Move and resize the view based on the dx/dy and mouse position
413 view->height -= dy; 388 int midway_x = view->x + view->width/2;
414 edge += WLC_RESIZE_EDGE_TOP; 389 int midway_y = view->y + view->height/2;
390 if (dx < 0) {
391 if (!lock_right) {
392 if (view->width > min_sane_w) {
393 changed_floating = true;
394 view->width += dx;
395 edge += WLC_RESIZE_EDGE_RIGHT;
396 }
397 } else if (mouse_origin.x < midway_x && !lock_left) {
398 changed_floating = true;
399 view->x += dx;
400 view->width -= dx;
401 edge += WLC_RESIZE_EDGE_LEFT;
402 }
403 } else if (dx > 0){
404 if (mouse_origin.x > midway_x && !lock_right) {
405 changed_floating = true;
406 view->width += dx;
407 edge += WLC_RESIZE_EDGE_RIGHT;
408 } else if (!lock_left) {
409 if (view->width > min_sane_w) {
410 changed_floating = true;
411 view->x += dx;
412 view->width -= dx;
413 edge += WLC_RESIZE_EDGE_LEFT;
414 }
415 }
415 } 416 }
416 } else if (dy > 0) { 417
417 changed_floating = true; 418 if (dy < 0) {
418 if (mouse_origin.y > midway_y) { 419 if (!lock_bottom) {
419 view->height += dy; 420 if (view->height > min_sane_h) {
420 edge += WLC_RESIZE_EDGE_BOTTOM; 421 changed_floating = true;
421 } else { 422 view->height += dy;
422 edge = WLC_RESIZE_EDGE_BOTTOM; 423 edge += WLC_RESIZE_EDGE_BOTTOM;
423 view->y += dy; 424 }
424 view->height -= dy; 425 } else if (mouse_origin.y < midway_y && !lock_top) {
425 edge += WLC_RESIZE_EDGE_TOP; 426 changed_floating = true;
427 view->y += dy;
428 view->height -= dy;
429 edge += WLC_RESIZE_EDGE_TOP;
430 }
431 } else if (dy > 0) {
432 if (mouse_origin.y > midway_y && !lock_bottom) {
433 changed_floating = true;
434 view->height += dy;
435 edge += WLC_RESIZE_EDGE_BOTTOM;
436 } else if (!lock_top) {
437 if (view->height > min_sane_h) {
438 changed_floating = true;
439 view->y += dy;
440 view->height -= dy;
441 edge += WLC_RESIZE_EDGE_TOP;
442 }
443 }
426 } 444 }
427 } 445 }
428 } 446 }
@@ -482,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
482 if (floating_mod_pressed()) { 500 if (floating_mod_pressed()) {
483 dragging = m1_held; 501 dragging = m1_held;
484 resizing = m2_held; 502 resizing = m2_held;
503 int midway_x = pointer->x + pointer->width/2;
504 int midway_y = pointer->y + pointer->height/2;
505 lock_bottom = origin->y < midway_y;
506 lock_top = !lock_bottom;
507 lock_right = origin->x < midway_x;
508 lock_left = !lock_right;
485 } 509 }
486 //Dont want pointer sent to window while dragging or resizing 510 //Dont want pointer sent to window while dragging or resizing
487 return (dragging || resizing); 511 return (dragging || resizing);
@@ -492,10 +516,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
492 if (button == 272) { 516 if (button == 272) {
493 m1_held = false; 517 m1_held = false;
494 dragging = false; 518 dragging = false;
519 lock_top = lock_bottom = lock_left = lock_right = false;
495 } 520 }
496 if (button == 273) { 521 if (button == 273) {
497 m2_held = false; 522 m2_held = false;
498 resizing = false; 523 resizing = false;
524 lock_top = lock_bottom = lock_left = lock_right = false;
499 } 525 }
500 } 526 }
501 return false; 527 return false;