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/*
* Copyright (C) 2021-2022 Kristóf Marussy <kristof@marussy.com>
*
* This file is part of Sophie.
*
* Sophie is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { ServiceToMainIpcMessage, webSource } from '@sophie/service-shared';
import { ipcRenderer, webFrame } from 'electron';
import { getLogger } from './utils/log';
const log = getLogger('index');
if (webFrame.parent === null) {
// Inject CSS to simulate `browserView.setBackgroundColor`.
// This is injected before the page loads, so the styles from the website will overwrite it.
webFrame.insertCSS('html { background-color: #fff; }');
}
/**
* Fetches and executes the service inject script in the isolated world.
*
* The service inject script relies on exposed APIs, so this function can only
* be called after APIs have been exposed via `contextBridge` to the main world.
*
* We have to call `executeJavaScriptInIsolatedWorld` from the service preload script,
* beause there is no way currently (electron 16) to execute a script on a
* `WebFrameMain` in the main process by specifying a `WebSource`.
* Calling `executeJavaScriptInInsolatedWorld` on a `WebContents` in the main process
* will always inject the script into the _top-level_ frame, but here we
* are injecting into the _current_ frame instead.
* As a tradeoff, the promise returned by `executeJavaScriptInIsolatedWorld`
* will resolve to `unknown` (instead of rejecting) even if the injected script fails,
* because chromium doesn't dispatch main world errors to isolated worlds.
*
* @return A promise that only rejects if we fail to fetch the inject script.
* @see https://www.electronjs.org/docs/latest/api/web-frame#webframeexecutejavascriptinisolatedworldworldid-scripts-usergesture-callback
* @see https://www.electronjs.org/docs/latest/api/web-frame-main#frameexecutejavascriptcode-usergesture
* @see https://www.electronjs.org/docs/latest/api/web-contents#contentsexecutejavascriptinisolatedworldworldid-scripts-usergesture
*/
async function fetchAndExecuteInjectScript(): Promise<void> {
const apiExposedResponse: unknown = await ipcRenderer.invoke(
ServiceToMainIpcMessage.ApiExposedInMainWorld,
);
const injectSource = webSource.parse(apiExposedResponse);
// Isolated world 0 is the main world.
await webFrame.executeJavaScriptInIsolatedWorld(0, [injectSource]);
}
fetchAndExecuteInjectScript().catch((err) => {
log.error('Failed to fetch inject source:', err);
});
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