// only try to update badge once Ferdium API has finished loading if (window.ferdium !== undefined && window.ferdium.setBadge !== undefined) { const timerRunning = window.toggl !== undefined && !!window.toggl.store.getState().view.timer.timeEntry.start; // Treat running timer as a "non-direct" notification (default blue dot instead of urgent red "1") window.ferdium.setBadge(0, timerRunning ? 1 : 0); }