From 4f0a474f5284bc97e9f509563d865424068b96fc Mon Sep 17 00:00:00 2001 From: Aren Babikian Date: Tue, 16 Feb 2021 00:55:15 +0100 Subject: Minor adjsutments to CrossScen ad FamTree local case studies --- Domains/crossingScenario/queries/crossingScenarioQueries.vql | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Domains/crossingScenario/queries/crossingScenarioQueries.vql') diff --git a/Domains/crossingScenario/queries/crossingScenarioQueries.vql b/Domains/crossingScenario/queries/crossingScenarioQueries.vql index 0a28d774..5f35cd2b 100644 --- a/Domains/crossingScenario/queries/crossingScenarioQueries.vql +++ b/Domains/crossingScenario/queries/crossingScenarioQueries.vql @@ -94,6 +94,7 @@ pattern define_actor_minYp(cs:CrossingScenario, a:Actor) { ////////////ADDED //to reduce overlap //NEEDED +/* @Constraint(severity="error", key={a}, message="5 Actor") pattern define_actor_wrtLane(a:Actor) { Actor.placedOn(a, lane); @@ -106,6 +107,7 @@ pattern define_actor_wrtLane(a:Actor) { Actor.xPos(a, xP); check(xP > 0.0-1.0); } +*/ ////////////ADDED //Minimum Distances @@ -437,6 +439,7 @@ pattern visionBlocked_qualAbstr(a1:Actor, a2:Actor) { Actor.placedOn(a2, l); } */ +/* @Constraint(severity="error", key={a1, a2}, message="on lanes with different orientation") pattern visionBlocked_qualAbstr2(a1:Actor, a2:Actor) { VisionBlocked.source(ce, a1); @@ -453,6 +456,7 @@ pattern visionBlocked_qualAbstr2(a1:Actor, a2:Actor) { Actor.placedOn(a2, hl2); Lane_Horizontal(hl2); } +*/ ////////////ADDED //to make decision for ITE -- cgit v1.2.3-54-g00ecf