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-rw-r--r--Domains/crossingScenario/ecore-gen/crossingScenario/Actor.java52
1 files changed, 39 insertions, 13 deletions
diff --git a/Domains/crossingScenario/ecore-gen/crossingScenario/Actor.java b/Domains/crossingScenario/ecore-gen/crossingScenario/Actor.java
index 31199a91..729ad25f 100644
--- a/Domains/crossingScenario/ecore-gen/crossingScenario/Actor.java
+++ b/Domains/crossingScenario/ecore-gen/crossingScenario/Actor.java
@@ -20,9 +20,11 @@ import org.eclipse.emf.ecore.EObject;
20 * <li>{@link crossingScenario.Actor#getLength <em>Length</em>}</li> 20 * <li>{@link crossingScenario.Actor#getLength <em>Length</em>}</li>
21 * <li>{@link crossingScenario.Actor#getWidth <em>Width</em>}</li> 21 * <li>{@link crossingScenario.Actor#getWidth <em>Width</em>}</li>
22 * <li>{@link crossingScenario.Actor#getXSpeed <em>XSpeed</em>}</li> 22 * <li>{@link crossingScenario.Actor#getXSpeed <em>XSpeed</em>}</li>
23 * <li>{@link crossingScenario.Actor#getRelations <em>Relations</em>}</li>
24 * <li>{@link crossingScenario.Actor#getPlacedOn <em>Placed On</em>}</li> 23 * <li>{@link crossingScenario.Actor#getPlacedOn <em>Placed On</em>}</li>
25 * <li>{@link crossingScenario.Actor#getYSpeed <em>YSpeed</em>}</li> 24 * <li>{@link crossingScenario.Actor#getYSpeed <em>YSpeed</em>}</li>
25 * <li>{@link crossingScenario.Actor#getDist_near <em>Dist near</em>}</li>
26 * <li>{@link crossingScenario.Actor#getDist_med <em>Dist med</em>}</li>
27 * <li>{@link crossingScenario.Actor#getDist_far <em>Dist far</em>}</li>
26 * </ul> 28 * </ul>
27 * 29 *
28 * @see crossingScenario.CrossingScenarioPackage#getActor() 30 * @see crossingScenario.CrossingScenarioPackage#getActor()
@@ -143,18 +145,6 @@ public interface Actor extends EObject {
143 void setXSpeed(double value); 145 void setXSpeed(double value);
144 146
145 /** 147 /**
146 * Returns the value of the '<em><b>Relations</b></em>' containment reference list.
147 * The list contents are of type {@link crossingScenario.Relation}.
148 * <!-- begin-user-doc -->
149 * <!-- end-user-doc -->
150 * @return the value of the '<em>Relations</em>' containment reference list.
151 * @see crossingScenario.CrossingScenarioPackage#getActor_Relations()
152 * @model containment="true"
153 * @generated
154 */
155 EList<Relation> getRelations();
156
157 /**
158 * Returns the value of the '<em><b>Placed On</b></em>' reference. 148 * Returns the value of the '<em><b>Placed On</b></em>' reference.
159 * It is bidirectional and its opposite is '{@link crossingScenario.Lane#getActors <em>Actors</em>}'. 149 * It is bidirectional and its opposite is '{@link crossingScenario.Lane#getActors <em>Actors</em>}'.
160 * <!-- begin-user-doc --> 150 * <!-- begin-user-doc -->
@@ -200,4 +190,40 @@ public interface Actor extends EObject {
200 */ 190 */
201 void setYSpeed(double value); 191 void setYSpeed(double value);
202 192
193 /**
194 * Returns the value of the '<em><b>Dist near</b></em>' reference list.
195 * The list contents are of type {@link crossingScenario.Actor}.
196 * <!-- begin-user-doc -->
197 * <!-- end-user-doc -->
198 * @return the value of the '<em>Dist near</em>' reference list.
199 * @see crossingScenario.CrossingScenarioPackage#getActor_Dist_near()
200 * @model transient="true" volatile="true" derived="true"
201 * @generated
202 */
203 EList<Actor> getDist_near();
204
205 /**
206 * Returns the value of the '<em><b>Dist med</b></em>' reference list.
207 * The list contents are of type {@link crossingScenario.Actor}.
208 * <!-- begin-user-doc -->
209 * <!-- end-user-doc -->
210 * @return the value of the '<em>Dist med</em>' reference list.
211 * @see crossingScenario.CrossingScenarioPackage#getActor_Dist_med()
212 * @model transient="true" volatile="true" derived="true"
213 * @generated
214 */
215 EList<Actor> getDist_med();
216
217 /**
218 * Returns the value of the '<em><b>Dist far</b></em>' reference list.
219 * The list contents are of type {@link crossingScenario.Actor}.
220 * <!-- begin-user-doc -->
221 * <!-- end-user-doc -->
222 * @return the value of the '<em>Dist far</em>' reference list.
223 * @see crossingScenario.CrossingScenarioPackage#getActor_Dist_far()
224 * @model transient="true" volatile="true" derived="true"
225 * @generated
226 */
227 EList<Actor> getDist_far();
228
203} // Actor 229} // Actor